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								// Copyright 2015 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <QIcon>
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								#include "DolphinQt2/Resources.h"
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								#include "DolphinQt2/Settings.h"
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								#include "DolphinQt2/ToolBar.h"
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								static QSize ICON_SIZE(32, 32);
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								ToolBar::ToolBar(QWidget* parent) : QToolBar(parent)
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								{
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								  setToolButtonStyle(Qt::ToolButtonTextUnderIcon);
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								  setMovable(false);
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								  setFloatable(false);
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								  setIconSize(ICON_SIZE);
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								  MakeActions();
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								  connect(&Settings::Instance(), &Settings::ThemeChanged, this, &ToolBar::UpdateIcons);
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								  UpdateIcons();
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								  EmulationStopped();
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								}
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								void ToolBar::EmulationStarted()
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								{
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								  m_play_action->setEnabled(false);
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								  m_play_action->setVisible(false);
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								  m_pause_action->setEnabled(true);
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								  m_pause_action->setVisible(true);
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								  m_stop_action->setEnabled(true);
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								  m_stop_action->setVisible(true);
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								  m_fullscreen_action->setEnabled(true);
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								  m_screenshot_action->setEnabled(true);
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								}
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								void ToolBar::EmulationPaused()
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								{
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								  m_play_action->setEnabled(true);
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								  m_play_action->setVisible(true);
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								  m_pause_action->setEnabled(false);
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								  m_pause_action->setVisible(false);
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								  m_stop_action->setEnabled(true);
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								  m_stop_action->setVisible(true);
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								}
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								void ToolBar::EmulationStopped()
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								{
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								  m_play_action->setEnabled(true);
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								  m_play_action->setVisible(true);
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								  m_pause_action->setEnabled(false);
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								  m_pause_action->setVisible(false);
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								  m_stop_action->setEnabled(false);
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								  m_fullscreen_action->setEnabled(false);
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								  m_screenshot_action->setEnabled(false);
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								}
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								void ToolBar::MakeActions()
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								{
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								  constexpr int button_width = 65;
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								  m_open_action = addAction(tr("Open"), this, SIGNAL(OpenPressed()));
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								  widgetForAction(m_open_action)->setMinimumWidth(button_width);
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								  m_play_action = addAction(tr("Play"), this, SIGNAL(PlayPressed()));
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								  widgetForAction(m_play_action)->setMinimumWidth(button_width);
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								  m_pause_action = addAction(tr("Pause"), this, SIGNAL(PausePressed()));
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								  widgetForAction(m_pause_action)->setMinimumWidth(button_width);
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								  m_stop_action = addAction(tr("Stop"), this, SIGNAL(StopPressed()));
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								  widgetForAction(m_stop_action)->setMinimumWidth(button_width);
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								  m_fullscreen_action = addAction(tr("Full Screen"), this, SIGNAL(FullScreenPressed()));
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								  widgetForAction(m_fullscreen_action)->setMinimumWidth(button_width);
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								  m_screenshot_action = addAction(tr("Screen Shot"), this, SIGNAL(ScreenShotPressed()));
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								  widgetForAction(m_screenshot_action)->setMinimumWidth(button_width);
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								  addSeparator();
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								  m_config_action = addAction(tr("Settings"), this, SIGNAL(SettingsPressed()));
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								  widgetForAction(m_config_action)->setMinimumWidth(button_width);
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								  m_graphics_action = addAction(tr("Graphics"), this, SIGNAL(GraphicsPressed()));
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								  widgetForAction(m_graphics_action)->setMinimumWidth(button_width);
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								  m_controllers_action = addAction(tr("Controllers"), this, SIGNAL(ControllersPressed()));
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								  widgetForAction(m_controllers_action)->setMinimumWidth(button_width);
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								  m_controllers_action->setEnabled(true);
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								}
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								void ToolBar::UpdateIcons()
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								{
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								  m_open_action->setIcon(Resources::GetScaledThemeIcon("open"));
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								  m_play_action->setIcon(Resources::GetScaledThemeIcon("play"));
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								  m_pause_action->setIcon(Resources::GetScaledThemeIcon("pause"));
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								  m_stop_action->setIcon(Resources::GetScaledThemeIcon("stop"));
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								  m_fullscreen_action->setIcon(Resources::GetScaledThemeIcon("fullscreen"));
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								  m_screenshot_action->setIcon(Resources::GetScaledThemeIcon("screenshot"));
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								  m_config_action->setIcon(Resources::GetScaledThemeIcon("config"));
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								  m_controllers_action->setIcon(Resources::GetScaledThemeIcon("classic"));
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								  m_graphics_action->setIcon(Resources::GetScaledThemeIcon("graphics"));
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								}
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