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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _TEXTUREDECODER_H
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								#define _TEXTUREDECODER_H
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								#include "Hash.h"
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								enum 
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								{
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								    TMEM_SIZE = 1024*1024,
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								    HALFTMEM_SIZE = 512*1024
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								};
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								extern  GC_ALIGNED16(u8 texMem[TMEM_SIZE]);
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								enum TextureFormat
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								{
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								    GX_TF_I4     = 0x0,
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								    GX_TF_I8     = 0x1,
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								    GX_TF_IA4    = 0x2,
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								    GX_TF_IA8    = 0x3,
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								    GX_TF_RGB565 = 0x4,
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								    GX_TF_RGB5A3 = 0x5,
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								    GX_TF_RGBA8  = 0x6,
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								    GX_TF_C4     = 0x8,
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								    GX_TF_C8     = 0x9,
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								    GX_TF_C14X2  = 0xA,
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								    GX_TF_CMPR   = 0xE,
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								    _GX_TF_CTF   = 0x20,  // copy-texture-format only (simply means linear?)
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								    _GX_TF_ZTF   = 0x10,  // Z-texture-format
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								    // these formats are also valid when copying targets
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								    GX_CTF_R4    = 0x0 | _GX_TF_CTF,
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								    GX_CTF_RA4   = 0x2 | _GX_TF_CTF,
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								    GX_CTF_RA8   = 0x3 | _GX_TF_CTF,
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								    GX_CTF_YUVA8 = 0x6 | _GX_TF_CTF,
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								    GX_CTF_A8    = 0x7 | _GX_TF_CTF,
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								    GX_CTF_R8    = 0x8 | _GX_TF_CTF,
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								    GX_CTF_G8    = 0x9 | _GX_TF_CTF,
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								    GX_CTF_B8    = 0xA | _GX_TF_CTF,
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								    GX_CTF_RG8   = 0xB | _GX_TF_CTF,
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								    GX_CTF_GB8   = 0xC | _GX_TF_CTF,
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								    GX_TF_Z8     = 0x1 | _GX_TF_ZTF,
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								    GX_TF_Z16    = 0x3 | _GX_TF_ZTF,
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								    GX_TF_Z24X8  = 0x6 | _GX_TF_ZTF,
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								    GX_CTF_Z4    = 0x0 | _GX_TF_ZTF | _GX_TF_CTF,
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								    GX_CTF_Z8M   = 0x9 | _GX_TF_ZTF | _GX_TF_CTF,
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								    GX_CTF_Z8L   = 0xA | _GX_TF_ZTF | _GX_TF_CTF,
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								    GX_CTF_Z16L  = 0xC | _GX_TF_ZTF | _GX_TF_CTF,
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								};
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								int TexDecoder_GetTexelSizeInNibbles(int format);
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								int TexDecoder_GetTextureSizeInBytes(int width, int height, int format);
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								int TexDecoder_GetBlockWidthInTexels(u32 format);
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								int TexDecoder_GetBlockHeightInTexels(u32 format);
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								int TexDecoder_GetPaletteSize(int fmt);
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								enum PC_TexFormat
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								{
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									PC_TEX_FMT_NONE = 0,
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									PC_TEX_FMT_BGRA32,
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									PC_TEX_FMT_RGBA32,
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									PC_TEX_FMT_I4_AS_I8,
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									PC_TEX_FMT_IA4_AS_IA8,
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									PC_TEX_FMT_I8,
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									PC_TEX_FMT_IA8,
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									PC_TEX_FMT_RGB565,
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									PC_TEX_FMT_DXT1,
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								};
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								PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt,bool rgbaOnly = false);
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								PC_TexFormat GetPC_TexFormat(int texformat, int tlutfmt);
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								void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt);
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								void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
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								#endif
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