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										 |  |  | // Copyright 2010 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #pragma once
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							|  |  |  | #include <map>
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										 |  |  | #include <memory>
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										 |  |  | #include <tuple>
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										 |  |  | #include <unordered_map>
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										 |  |  | #include <unordered_set>
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										 |  |  | #include "Common/CommonTypes.h"
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							|  |  |  | #include "VideoCommon/BPMemory.h"
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							|  |  |  | #include "VideoCommon/TextureDecoder.h"
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							|  |  |  | #include "VideoCommon/VideoCommon.h"
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										 |  |  | struct VideoConfig; | 
					
						
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										 |  |  | class TextureCacheBase | 
					
						
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										 |  |  |   struct TCacheEntryConfig | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     constexpr TCacheEntryConfig() = default; | 
					
						
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							|  |  |  |     bool operator==(const TCacheEntryConfig& o) const | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       return std::tie(width, height, levels, layers, rendertarget) == | 
					
						
							|  |  |  |              std::tie(o.width, o.height, o.levels, o.layers, o.rendertarget); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     struct Hasher : std::hash<u64> | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       size_t operator()(const TCacheEntryConfig& c) const | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         u64 id = (u64)c.rendertarget << 63 | (u64)c.layers << 48 | (u64)c.levels << 32 | | 
					
						
							|  |  |  |                  (u64)c.height << 16 | (u64)c.width; | 
					
						
							|  |  |  |         return std::hash<u64>::operator()(id); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
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							|  |  |  |     u32 width = 0; | 
					
						
							|  |  |  |     u32 height = 0; | 
					
						
							|  |  |  |     u32 levels = 1; | 
					
						
							|  |  |  |     u32 layers = 1; | 
					
						
							|  |  |  |     bool rendertarget = false; | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   struct TCacheEntryBase | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     const TCacheEntryConfig config; | 
					
						
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							|  |  |  |     // common members
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							|  |  |  |     u32 addr; | 
					
						
							|  |  |  |     u32 size_in_bytes; | 
					
						
							|  |  |  |     u64 base_hash; | 
					
						
							|  |  |  |     u64 hash;    // for paletted textures, hash = base_hash ^ palette_hash
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							|  |  |  |     u32 format;  // bits 0-3 will contain the in-memory format.
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							|  |  |  |     bool is_efb_copy; | 
					
						
							|  |  |  |     bool is_custom_tex; | 
					
						
							|  |  |  |     u32 memory_stride; | 
					
						
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							|  |  |  |     unsigned int native_width, | 
					
						
							|  |  |  |         native_height;  // Texture dimensions from the GameCube's point of view
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							|  |  |  |     unsigned int native_levels; | 
					
						
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							|  |  |  |     // used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
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							|  |  |  |     int frameCount; | 
					
						
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							|  |  |  |     // Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
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							|  |  |  |     // removing the cache entry
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							|  |  |  |     std::multimap<u64, TCacheEntryBase*>::iterator textures_by_hash_iter; | 
					
						
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							|  |  |  |     // This is used to keep track of both:
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							|  |  |  |     //   * efb copies used by this partially updated texture
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							|  |  |  |     //   * partially updated textures which refer to this efb copy
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							|  |  |  |     std::unordered_set<TCacheEntryBase*> references; | 
					
						
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							|  |  |  |     void SetGeneralParameters(u32 _addr, u32 _size, u32 _format) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       addr = _addr; | 
					
						
							|  |  |  |       size_in_bytes = _size; | 
					
						
							|  |  |  |       format = _format; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     void SetDimensions(unsigned int _native_width, unsigned int _native_height, | 
					
						
							|  |  |  |                        unsigned int _native_levels) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       native_width = _native_width; | 
					
						
							|  |  |  |       native_height = _native_height; | 
					
						
							|  |  |  |       native_levels = _native_levels; | 
					
						
							|  |  |  |       memory_stride = _native_width; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     void SetHashes(u64 _base_hash, u64 _hash) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       base_hash = _base_hash; | 
					
						
							|  |  |  |       hash = _hash; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     // This texture entry is used by the other entry as a sub-texture
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							|  |  |  |     void CreateReference(TCacheEntryBase* other_entry) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // References are two-way, so they can easily be destroyed later
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							|  |  |  |       this->references.emplace(other_entry); | 
					
						
							|  |  |  |       other_entry->references.emplace(this); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     void DestroyAllReferences() | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       for (auto& reference : references) | 
					
						
							|  |  |  |         reference->references.erase(this); | 
					
						
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							|  |  |  |       references.clear(); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     void SetEfbCopy(u32 stride); | 
					
						
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							|  |  |  |     TCacheEntryBase(const TCacheEntryConfig& c) : config(c) {} | 
					
						
							|  |  |  |     virtual ~TCacheEntryBase(); | 
					
						
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							|  |  |  |     virtual void Bind(unsigned int stage) = 0; | 
					
						
							|  |  |  |     virtual bool Save(const std::string& filename, unsigned int level) = 0; | 
					
						
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							|  |  |  |     virtual void CopyRectangleFromTexture(const TCacheEntryBase* source, | 
					
						
							|  |  |  |                                           const MathUtil::Rectangle<int>& srcrect, | 
					
						
							|  |  |  |                                           const MathUtil::Rectangle<int>& dstrect) = 0; | 
					
						
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							|  |  |  |     virtual void Load(unsigned int width, unsigned int height, unsigned int expanded_width, | 
					
						
							|  |  |  |                       unsigned int level) = 0; | 
					
						
							|  |  |  |     virtual void FromRenderTarget(u8* dst, PEControl::PixelFormat srcFormat, | 
					
						
							|  |  |  |                                   const EFBRectangle& srcRect, bool scaleByHalf, | 
					
						
							|  |  |  |                                   unsigned int cbufid, const float* colmat) = 0; | 
					
						
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							|  |  |  |     bool OverlapsMemoryRange(u32 range_address, u32 range_size) const; | 
					
						
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							|  |  |  |     TextureCacheBase::TCacheEntryBase* ApplyPalette(u8* palette, u32 tlutfmt); | 
					
						
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							|  |  |  |     bool IsEfbCopy() const { return is_efb_copy; } | 
					
						
							|  |  |  |     u32 NumBlocksY() const; | 
					
						
							|  |  |  |     u32 BytesPerRow() const; | 
					
						
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							|  |  |  |     u64 CalculateHash() const; | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   virtual ~TextureCacheBase();  // needs virtual for DX11 dtor
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							|  |  |  |   static void OnConfigChanged(VideoConfig& config); | 
					
						
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							|  |  |  |   // Removes textures which aren't used for more than TEXTURE_KILL_THRESHOLD frames,
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							|  |  |  |   // frameCount is the current frame number.
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							|  |  |  |   static void Cleanup(int _frameCount); | 
					
						
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							|  |  |  |   static void Invalidate(); | 
					
						
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							|  |  |  |   virtual TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) = 0; | 
					
						
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										 |  |  |   virtual void CopyEFB(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y, | 
					
						
							|  |  |  |                        u32 memory_stride, PEControl::PixelFormat srcFormat, | 
					
						
							|  |  |  |                        const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf) = 0; | 
					
						
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										 |  |  |   virtual void CompileShaders() = 0;  // currently only implemented by OGL
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							|  |  |  |   virtual void DeleteShaders() = 0;   // currently only implemented by OGL
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										 |  |  |   static TCacheEntryBase* Load(const u32 stage); | 
					
						
							|  |  |  |   static void UnbindTextures(); | 
					
						
							|  |  |  |   virtual void BindTextures(); | 
					
						
							|  |  |  |   static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, u32 dstStride, | 
					
						
							|  |  |  |                                         PEControl::PixelFormat srcFormat, | 
					
						
							|  |  |  |                                         const EFBRectangle& srcRect, bool isIntensity, | 
					
						
							|  |  |  |                                         bool scaleByHalf); | 
					
						
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										 |  |  |   virtual void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette, | 
					
						
							|  |  |  |                               TlutFormat format) = 0; | 
					
						
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										 |  |  |   TextureCacheBase(); | 
					
						
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										 |  |  |   alignas(16) static u8* temp; | 
					
						
							|  |  |  |   static size_t temp_size; | 
					
						
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										 |  |  |   static TCacheEntryBase* bound_textures[8]; | 
					
						
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										 |  |  |   typedef std::multimap<u64, TCacheEntryBase*> TexCache; | 
					
						
							|  |  |  |   typedef std::unordered_multimap<TCacheEntryConfig, TCacheEntryBase*, TCacheEntryConfig::Hasher> | 
					
						
							|  |  |  |       TexPool; | 
					
						
							|  |  |  |   static void ScaleTextureCacheEntryTo(TCacheEntryBase** entry, u32 new_width, u32 new_height); | 
					
						
							|  |  |  |   static TCacheEntryBase* DoPartialTextureUpdates(TexCache::iterator iter, u8* palette, | 
					
						
							|  |  |  |                                                   u32 tlutfmt); | 
					
						
							|  |  |  |   static void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level); | 
					
						
							|  |  |  |   static void CheckTempSize(size_t required_size); | 
					
						
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							|  |  |  |   static TCacheEntryBase* AllocateTexture(const TCacheEntryConfig& config); | 
					
						
							|  |  |  |   static TexCache::iterator GetTexCacheIter(TCacheEntryBase* entry); | 
					
						
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							|  |  |  |   // Removes and unlinks texture from texture cache and returns it to the pool
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							|  |  |  |   static TexCache::iterator InvalidateTexture(TexCache::iterator t_iter); | 
					
						
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							|  |  |  |   static TCacheEntryBase* ReturnEntry(unsigned int stage, TCacheEntryBase* entry); | 
					
						
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							|  |  |  |   static TexCache textures_by_address; | 
					
						
							|  |  |  |   static TexCache textures_by_hash; | 
					
						
							|  |  |  |   static TexPool texture_pool; | 
					
						
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							|  |  |  |   // Backup configuration values
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							|  |  |  |   static struct BackupConfig | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int s_colorsamples; | 
					
						
							|  |  |  |     bool s_texfmt_overlay; | 
					
						
							|  |  |  |     bool s_texfmt_overlay_center; | 
					
						
							|  |  |  |     bool s_hires_textures; | 
					
						
							|  |  |  |     bool s_cache_hires_textures; | 
					
						
							|  |  |  |     bool s_copy_cache_enable; | 
					
						
							|  |  |  |     bool s_stereo_3d; | 
					
						
							|  |  |  |     bool s_efb_mono_depth; | 
					
						
							|  |  |  |   } backup_config; | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | extern std::unique_ptr<TextureCacheBase> g_texture_cache; |