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										 |  |  | // Copyright 2008 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #include "Common/Assert.h"
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										 |  |  | #include "Common/CommonTypes.h"
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							|  |  |  | #include "VideoCommon/DataReader.h"
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							|  |  |  | #include "VideoCommon/VertexLoader.h"
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										 |  |  | #include "VideoCommon/VertexLoaderManager.h"
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							|  |  |  | #include "VideoCommon/VertexLoaderUtils.h"
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										 |  |  | #include "VideoCommon/VertexLoader_Color.h"
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							|  |  |  | #include "VideoCommon/VertexLoader_Normal.h"
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							|  |  |  | #include "VideoCommon/VertexLoader_Position.h"
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							|  |  |  | #include "VideoCommon/VertexLoader_TextCoord.h"
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							|  |  |  | #include "VideoCommon/VideoCommon.h"
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										 |  |  | // This pointer is used as the source/dst for all fixed function loader calls
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										 |  |  | u8* g_video_buffer_read_ptr; | 
					
						
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										 |  |  | u8* g_vertex_manager_write_ptr; | 
					
						
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										 |  |  | static void PosMtx_ReadDirect_UByte(VertexLoader* loader) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   u32 posmtx = DataRead<u8>() & 0x3f; | 
					
						
							|  |  |  |   if (loader->m_counter < 3) | 
					
						
							|  |  |  |     VertexLoaderManager::position_matrix_index[loader->m_counter] = posmtx; | 
					
						
							|  |  |  |   DataWrite<u32>(posmtx); | 
					
						
							|  |  |  |   PRIM_LOG("posmtx: %d, ", posmtx); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | static void TexMtx_ReadDirect_UByte(VertexLoader* loader) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   loader->m_curtexmtx[loader->m_texmtxread] = DataRead<u8>() & 0x3f; | 
					
						
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										 |  |  |   PRIM_LOG("texmtx%d: %d, ", loader->m_texmtxread, loader->m_curtexmtx[loader->m_texmtxread]); | 
					
						
							|  |  |  |   loader->m_texmtxread++; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | static void TexMtx_Write_Float(VertexLoader* loader) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   DataWrite(float(loader->m_curtexmtx[loader->m_texmtxwrite++])); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | static void TexMtx_Write_Float2(VertexLoader* loader) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   DataWrite(0.f); | 
					
						
							|  |  |  |   DataWrite(float(loader->m_curtexmtx[loader->m_texmtxwrite++])); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | static void TexMtx_Write_Float3(VertexLoader* loader) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   DataWrite(0.f); | 
					
						
							|  |  |  |   DataWrite(0.f); | 
					
						
							|  |  |  |   DataWrite(float(loader->m_curtexmtx[loader->m_texmtxwrite++])); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | static void SkipVertex(VertexLoader* loader) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   if (loader->m_vertexSkip) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // reset the output buffer
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							|  |  |  |     g_vertex_manager_write_ptr -= loader->m_native_vtx_decl.stride; | 
					
						
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										 |  |  |     loader->m_skippedVertices++; | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | VertexLoader::VertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr) | 
					
						
							|  |  |  |     : VertexLoaderBase(vtx_desc, vtx_attr) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   VertexLoader_Normal::Init(); | 
					
						
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										 |  |  |   CompileVertexTranslator(); | 
					
						
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										 |  |  |   // generate frac factors
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							|  |  |  |   m_posScale = 1.0f / (1U << m_VtxAttr.PosFrac); | 
					
						
							|  |  |  |   for (int i = 0; i < 8; i++) | 
					
						
							|  |  |  |     m_tcScale[i] = 1.0f / (1U << m_VtxAttr.texCoord[i].Frac); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void VertexLoader::CompileVertexTranslator() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   m_VertexSize = 0; | 
					
						
							|  |  |  |   const TVtxAttr& vtx_attr = m_VtxAttr; | 
					
						
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							|  |  |  |   // Reset pipeline
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							|  |  |  |   m_numPipelineStages = 0; | 
					
						
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							|  |  |  |   // Colors
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							|  |  |  |   const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1}; | 
					
						
							|  |  |  |   // TextureCoord
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							|  |  |  |   const u64 tc[8] = {m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, | 
					
						
							|  |  |  |                      m_VtxDesc.Tex3Coord, m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, | 
					
						
							|  |  |  |                      m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord}; | 
					
						
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							|  |  |  |   u32 components = 0; | 
					
						
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							|  |  |  |   // Position in pc vertex format.
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							|  |  |  |   int nat_offset = 0; | 
					
						
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							|  |  |  |   // Position Matrix Index
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							|  |  |  |   if (m_VtxDesc.PosMatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     WriteCall(PosMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |     components |= VB_HAS_POSMTXIDX; | 
					
						
							|  |  |  |     m_native_vtx_decl.posmtx.components = 4; | 
					
						
							|  |  |  |     m_native_vtx_decl.posmtx.enable = true; | 
					
						
							|  |  |  |     m_native_vtx_decl.posmtx.offset = nat_offset; | 
					
						
							|  |  |  |     m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE; | 
					
						
							|  |  |  |     m_native_vtx_decl.posmtx.integer = true; | 
					
						
							|  |  |  |     nat_offset += 4; | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   if (m_VtxDesc.Tex0MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX0; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (m_VtxDesc.Tex1MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX1; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (m_VtxDesc.Tex2MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX2; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (m_VtxDesc.Tex3MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX3; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (m_VtxDesc.Tex4MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX4; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (m_VtxDesc.Tex5MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX5; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (m_VtxDesc.Tex6MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX6; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (m_VtxDesc.Tex7MatIdx) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += 1; | 
					
						
							|  |  |  |     components |= VB_HAS_TEXMTXIDX7; | 
					
						
							|  |  |  |     WriteCall(TexMtx_ReadDirect_UByte); | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   // Write vertex position loader
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							|  |  |  |   WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.Position, m_VtxAttr.PosFormat, | 
					
						
							|  |  |  |                                                m_VtxAttr.PosElements)); | 
					
						
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							|  |  |  |   m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.Position, m_VtxAttr.PosFormat, | 
					
						
							|  |  |  |                                                  m_VtxAttr.PosElements); | 
					
						
							|  |  |  |   int pos_elements = m_VtxAttr.PosElements + 2; | 
					
						
							|  |  |  |   m_native_vtx_decl.position.components = pos_elements; | 
					
						
							|  |  |  |   m_native_vtx_decl.position.enable = true; | 
					
						
							|  |  |  |   m_native_vtx_decl.position.offset = nat_offset; | 
					
						
							|  |  |  |   m_native_vtx_decl.position.type = VAR_FLOAT; | 
					
						
							|  |  |  |   m_native_vtx_decl.position.integer = false; | 
					
						
							|  |  |  |   nat_offset += pos_elements * sizeof(float); | 
					
						
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							|  |  |  |   // Normals
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							|  |  |  |   if (m_VtxDesc.Normal != NOT_PRESENT) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, | 
					
						
							|  |  |  |                                                  m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3); | 
					
						
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							|  |  |  |     TPipelineFunction pFunc = VertexLoader_Normal::GetFunction( | 
					
						
							|  |  |  |         m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3); | 
					
						
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							|  |  |  |     if (pFunc == nullptr) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       PanicAlert("VertexLoader_Normal::GetFunction(%i %i %i %i) returned zero!", | 
					
						
							|  |  |  |                  (u32)m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, | 
					
						
							|  |  |  |                  m_VtxAttr.NormalIndex3); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     WriteCall(pFunc); | 
					
						
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							|  |  |  |     for (int i = 0; i < (vtx_attr.NormalElements ? 3 : 1); i++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       m_native_vtx_decl.normals[i].components = 3; | 
					
						
							|  |  |  |       m_native_vtx_decl.normals[i].enable = true; | 
					
						
							|  |  |  |       m_native_vtx_decl.normals[i].offset = nat_offset; | 
					
						
							|  |  |  |       m_native_vtx_decl.normals[i].type = VAR_FLOAT; | 
					
						
							|  |  |  |       m_native_vtx_decl.normals[i].integer = false; | 
					
						
							|  |  |  |       nat_offset += 12; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     components |= VB_HAS_NRM0; | 
					
						
							|  |  |  |     if (m_VtxAttr.NormalElements == 1) | 
					
						
							|  |  |  |       components |= VB_HAS_NRM1 | VB_HAS_NRM2; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   for (int i = 0; i < 2; i++) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_native_vtx_decl.colors[i].components = 4; | 
					
						
							|  |  |  |     m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE; | 
					
						
							|  |  |  |     m_native_vtx_decl.colors[i].integer = false; | 
					
						
							|  |  |  |     switch (col[i]) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     case NOT_PRESENT: | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case DIRECT: | 
					
						
							|  |  |  |       switch (m_VtxAttr.color[i].Comp) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |       case FORMAT_16B_565: | 
					
						
							|  |  |  |         m_VertexSize += 2; | 
					
						
							|  |  |  |         WriteCall(Color_ReadDirect_16b_565); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_24B_888: | 
					
						
							|  |  |  |         m_VertexSize += 3; | 
					
						
							|  |  |  |         WriteCall(Color_ReadDirect_24b_888); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_32B_888x: | 
					
						
							|  |  |  |         m_VertexSize += 4; | 
					
						
							|  |  |  |         WriteCall(Color_ReadDirect_32b_888x); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_16B_4444: | 
					
						
							|  |  |  |         m_VertexSize += 2; | 
					
						
							|  |  |  |         WriteCall(Color_ReadDirect_16b_4444); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_24B_6666: | 
					
						
							|  |  |  |         m_VertexSize += 3; | 
					
						
							|  |  |  |         WriteCall(Color_ReadDirect_24b_6666); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_32B_8888: | 
					
						
							|  |  |  |         m_VertexSize += 4; | 
					
						
							|  |  |  |         WriteCall(Color_ReadDirect_32b_8888); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       default: | 
					
						
							|  |  |  |         _assert_(0); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case INDEX8: | 
					
						
							|  |  |  |       m_VertexSize += 1; | 
					
						
							|  |  |  |       switch (m_VtxAttr.color[i].Comp) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |       case FORMAT_16B_565: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex8_16b_565); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_24B_888: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex8_24b_888); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_32B_888x: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex8_32b_888x); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_16B_4444: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex8_16b_4444); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_24B_6666: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex8_24b_6666); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_32B_8888: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex8_32b_8888); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       default: | 
					
						
							|  |  |  |         _assert_(0); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case INDEX16: | 
					
						
							|  |  |  |       m_VertexSize += 2; | 
					
						
							|  |  |  |       switch (m_VtxAttr.color[i].Comp) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |       case FORMAT_16B_565: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex16_16b_565); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_24B_888: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex16_24b_888); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_32B_888x: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex16_32b_888x); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_16B_4444: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex16_16b_4444); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_24B_6666: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex16_24b_6666); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       case FORMAT_32B_8888: | 
					
						
							|  |  |  |         WriteCall(Color_ReadIndex16_32b_8888); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       default: | 
					
						
							|  |  |  |         _assert_(0); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     // Common for the three bottom cases
 | 
					
						
							|  |  |  |     if (col[i] != NOT_PRESENT) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       components |= VB_HAS_COL0 << i; | 
					
						
							|  |  |  |       m_native_vtx_decl.colors[i].offset = nat_offset; | 
					
						
							|  |  |  |       m_native_vtx_decl.colors[i].enable = true; | 
					
						
							|  |  |  |       nat_offset += 4; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Texture matrix indices (remove if corresponding texture coordinate isn't enabled)
 | 
					
						
							|  |  |  |   for (int i = 0; i < 8; i++) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_native_vtx_decl.texcoords[i].offset = nat_offset; | 
					
						
							|  |  |  |     m_native_vtx_decl.texcoords[i].type = VAR_FLOAT; | 
					
						
							|  |  |  |     m_native_vtx_decl.texcoords[i].integer = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     const int format = m_VtxAttr.texCoord[i].Format; | 
					
						
							|  |  |  |     const int elements = m_VtxAttr.texCoord[i].Elements; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (tc[i] != NOT_PRESENT) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       _assert_msg_(VIDEO, DIRECT <= tc[i] && tc[i] <= INDEX16, | 
					
						
							|  |  |  |                    "Invalid texture coordinates!\n(tc[i] = %d)", (u32)tc[i]); | 
					
						
							|  |  |  |       _assert_msg_(VIDEO, FORMAT_UBYTE <= format && format <= FORMAT_FLOAT, | 
					
						
							|  |  |  |                    "Invalid texture coordinates format!\n(format = %d)", format); | 
					
						
							|  |  |  |       _assert_msg_(VIDEO, 0 <= elements && elements <= 1, | 
					
						
							|  |  |  |                    "Invalid number of texture coordinates elements!\n(elements = %d)", elements); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       components |= VB_HAS_UV0 << i; | 
					
						
							|  |  |  |       WriteCall(VertexLoader_TextCoord::GetFunction(tc[i], format, elements)); | 
					
						
							|  |  |  |       m_VertexSize += VertexLoader_TextCoord::GetSize(tc[i], format, elements); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (components & (VB_HAS_TEXMTXIDX0 << i)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       m_native_vtx_decl.texcoords[i].enable = true; | 
					
						
							|  |  |  |       if (tc[i] != NOT_PRESENT) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         // if texmtx is included, texcoord will always be 3 floats, z will be the texmtx index
 | 
					
						
							|  |  |  |         m_native_vtx_decl.texcoords[i].components = 3; | 
					
						
							|  |  |  |         nat_offset += 12; | 
					
						
							|  |  |  |         WriteCall(m_VtxAttr.texCoord[i].Elements ? TexMtx_Write_Float : TexMtx_Write_Float2); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       else | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         m_native_vtx_decl.texcoords[i].components = 3; | 
					
						
							|  |  |  |         nat_offset += 12; | 
					
						
							|  |  |  |         WriteCall(TexMtx_Write_Float3); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (tc[i] != NOT_PRESENT) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         m_native_vtx_decl.texcoords[i].enable = true; | 
					
						
							|  |  |  |         m_native_vtx_decl.texcoords[i].components = vtx_attr.texCoord[i].Elements ? 2 : 1; | 
					
						
							|  |  |  |         nat_offset += 4 * (vtx_attr.texCoord[i].Elements ? 2 : 1); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (tc[i] == NOT_PRESENT) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // if there's more tex coords later, have to write a dummy call
 | 
					
						
							|  |  |  |       int j = i + 1; | 
					
						
							|  |  |  |       for (; j < 8; ++j) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         if (tc[j] != NOT_PRESENT) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |           WriteCall(VertexLoader_TextCoord::GetDummyFunction());  // important to get indices right!
 | 
					
						
							|  |  |  |           break; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       // tricky!
 | 
					
						
							|  |  |  |       if (j == 8 && !((components & VB_HAS_TEXMTXIDXALL) & (VB_HAS_TEXMTXIDXALL << (i + 1)))) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         // no more tex coords and tex matrices, so exit loop
 | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // indexed position formats may skip a the vertex
 | 
					
						
							|  |  |  |   if (m_VtxDesc.Position & 2) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     WriteCall(SkipVertex); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   m_native_components = components; | 
					
						
							|  |  |  |   m_native_vtx_decl.stride = nat_offset; | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void VertexLoader::WriteCall(TPipelineFunction func) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   m_PipelineStages[m_numPipelineStages++] = func; | 
					
						
							| 
									
										
										
										
											2009-01-10 23:10:33 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-04-06 11:44:13 +02:00
										 |  |  | int VertexLoader::RunVertices(DataReader src, DataReader dst, int count) | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   g_vertex_manager_write_ptr = dst.GetPointer(); | 
					
						
							|  |  |  |   g_video_buffer_read_ptr = src.GetPointer(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   m_numLoadedVertices += count; | 
					
						
							|  |  |  |   m_skippedVertices = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   for (m_counter = count - 1; m_counter >= 0; m_counter--) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     m_tcIndex = 0; | 
					
						
							|  |  |  |     m_colIndex = 0; | 
					
						
							|  |  |  |     m_texmtxwrite = m_texmtxread = 0; | 
					
						
							|  |  |  |     for (int i = 0; i < m_numPipelineStages; i++) | 
					
						
							|  |  |  |       m_PipelineStages[i](this); | 
					
						
							|  |  |  |     PRIM_LOG("\n"); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   return count - m_skippedVertices; | 
					
						
							| 
									
										
										
										
											2014-01-30 14:48:23 +01:00
										 |  |  | } |