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254cb161f4bbbf0b51b75d42c511aa1550f6a9f1
dolphin/Source/Core/VideoUICommon/Src/SConscript

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Python
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Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6424 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-16 00:13:33 +00:00
# -*- python -*-
Import('env')
if not env['HAVE_WX']:
Return()
files = [
'VideoConfigDiag.cpp',
Merged the D3D9 debugger into VideoCommon/VideoUICommon: Separated UI from debugger functionality. Generally cleaned up that stuff. Most functionality needs to be reimplemented now, but will be available to D3D9, D3D11 as well as OpenGL then. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6523 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-05 14:15:36 +00:00
'DebuggerPanel.cpp',
Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6424 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-16 00:13:33 +00:00
]
env.StaticLibrary(env['local_libs'] + 'videouicommon', files)
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