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										 |  |  | // Copyright 2008 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #include <climits>
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										 |  |  | #include <cstring>
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										 |  |  | #include <thread>
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										 |  |  | #include "AudioCommon/DPL2Decoder.h"
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										 |  |  | #include "AudioCommon/OpenALStream.h"
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										 |  |  | #include "AudioCommon/aldlist.h"
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										 |  |  | #include "Common/Logging/Log.h"
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										 |  |  | #include "Common/MsgHandler.h"
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										 |  |  | #include "Common/Thread.h"
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										 |  |  | #include "Core/ConfigManager.h"
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							|  |  |  | #if defined HAVE_OPENAL && HAVE_OPENAL
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										 |  |  | #ifdef _WIN32
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							|  |  |  | #pragma comment(lib, "openal32.lib")
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							|  |  |  | #endif
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										 |  |  | static soundtouch::SoundTouch soundTouch; | 
					
						
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										 |  |  | //
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							|  |  |  | // AyuanX: Spec says OpenAL1.1 is thread safe already
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							|  |  |  | //
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										 |  |  | bool OpenALStream::Start() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   m_run_thread.Set(); | 
					
						
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										 |  |  |   bool bReturn = false; | 
					
						
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							|  |  |  |   ALDeviceList pDeviceList; | 
					
						
							|  |  |  |   if (pDeviceList.GetNumDevices()) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     char* defDevName = pDeviceList.GetDeviceName(pDeviceList.GetDefaultDevice()); | 
					
						
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										 |  |  |     INFO_LOG(AUDIO, "Found OpenAL device %s", defDevName); | 
					
						
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							|  |  |  |     ALCdevice* pDevice = alcOpenDevice(defDevName); | 
					
						
							|  |  |  |     if (pDevice) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       ALCcontext* pContext = alcCreateContext(pDevice, nullptr); | 
					
						
							|  |  |  |       if (pContext) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         // Used to determine an appropriate period size (2x period = total buffer size)
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							|  |  |  |         // ALCint refresh;
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							|  |  |  |         // alcGetIntegerv(pDevice, ALC_REFRESH, 1, &refresh);
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							|  |  |  |         // period_size_in_millisec = 1000 / refresh;
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							|  |  |  |         alcMakeContextCurrent(pContext); | 
					
						
							|  |  |  |         thread = std::thread(&OpenALStream::SoundLoop, this); | 
					
						
							|  |  |  |         bReturn = true; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       else | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         alcCloseDevice(pDevice); | 
					
						
							|  |  |  |         PanicAlertT("OpenAL: can't create context for device %s", defDevName); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       PanicAlertT("OpenAL: can't open device %s", defDevName); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     PanicAlertT("OpenAL: can't find sound devices"); | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   // Initialize DPL2 parameters
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							|  |  |  |   DPL2Reset(); | 
					
						
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							|  |  |  |   soundTouch.clear(); | 
					
						
							|  |  |  |   return bReturn; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void OpenALStream::Stop() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   m_run_thread.Clear(); | 
					
						
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										 |  |  |   // kick the thread if it's waiting
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							|  |  |  |   soundSyncEvent.Set(); | 
					
						
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										 |  |  |   soundTouch.clear(); | 
					
						
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										 |  |  |   thread.join(); | 
					
						
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										 |  |  |   alSourceStop(uiSource); | 
					
						
							|  |  |  |   alSourcei(uiSource, AL_BUFFER, 0); | 
					
						
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										 |  |  |   // Clean up buffers and sources
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							|  |  |  |   alDeleteSources(1, &uiSource); | 
					
						
							|  |  |  |   uiSource = 0; | 
					
						
							|  |  |  |   alDeleteBuffers(numBuffers, uiBuffers); | 
					
						
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										 |  |  |   ALCcontext* pContext = alcGetCurrentContext(); | 
					
						
							|  |  |  |   ALCdevice* pDevice = alcGetContextsDevice(pContext); | 
					
						
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										 |  |  |   alcMakeContextCurrent(nullptr); | 
					
						
							|  |  |  |   alcDestroyContext(pContext); | 
					
						
							|  |  |  |   alcCloseDevice(pDevice); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void OpenALStream::SetVolume(int volume) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   fVolume = (float)volume / 100.0f; | 
					
						
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										 |  |  |   if (uiSource) | 
					
						
							|  |  |  |     alSourcef(uiSource, AL_GAIN, fVolume); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void OpenALStream::Update() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   soundSyncEvent.Set(); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void OpenALStream::Clear(bool mute) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   m_muted = mute; | 
					
						
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							|  |  |  |   if (m_muted) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     soundTouch.clear(); | 
					
						
							|  |  |  |     alSourceStop(uiSource); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     alSourcePlay(uiSource); | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | static ALenum CheckALError(const char* desc) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   ALenum err = alGetError(); | 
					
						
							|  |  |  | 
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							|  |  |  |   if (err != AL_NO_ERROR) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     std::string type; | 
					
						
							|  |  |  | 
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							|  |  |  |     switch (err) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     case AL_INVALID_NAME: | 
					
						
							|  |  |  |       type = "AL_INVALID_NAME"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case AL_INVALID_ENUM: | 
					
						
							|  |  |  |       type = "AL_INVALID_ENUM"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case AL_INVALID_VALUE: | 
					
						
							|  |  |  |       type = "AL_INVALID_VALUE"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case AL_INVALID_OPERATION: | 
					
						
							|  |  |  |       type = "AL_INVALID_OPERATION"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case AL_OUT_OF_MEMORY: | 
					
						
							|  |  |  |       type = "AL_OUT_OF_MEMORY"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     default: | 
					
						
							|  |  |  |       type = "UNKNOWN_ERROR"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     ERROR_LOG(AUDIO, "Error %s: %08x %s", desc, err, type.c_str()); | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   return err; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void OpenALStream::SoundLoop() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   Common::SetCurrentThreadName("Audio thread - openal"); | 
					
						
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										 |  |  |   bool surround_capable = SConfig::GetInstance().bDPL2Decoder; | 
					
						
							|  |  |  |   bool float32_capable = false; | 
					
						
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										 |  |  |   bool fixed32_capable = false; | 
					
						
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							|  |  |  | #if defined(__APPLE__)
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										 |  |  |   surround_capable = false; | 
					
						
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										 |  |  | #endif
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										 |  |  |   u32 ulFrequency = m_mixer->GetSampleRate(); | 
					
						
							|  |  |  |   numBuffers = SConfig::GetInstance().iLatency + 2;  // OpenAL requires a minimum of two buffers
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							|  |  |  |   memset(uiBuffers, 0, numBuffers * sizeof(ALuint)); | 
					
						
							|  |  |  |   uiSource = 0; | 
					
						
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										 |  |  |   if (alIsExtensionPresent("AL_EXT_float32")) | 
					
						
							|  |  |  |     float32_capable = true; | 
					
						
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							|  |  |  |   // As there is no extension to check for 32-bit fixed point support
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							|  |  |  |   // and we know that only a X-Fi with hardware OpenAL supports it,
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							|  |  |  |   // we just check if one is being used.
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										 |  |  |   if (strstr(alGetString(AL_RENDERER), "X-Fi")) | 
					
						
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										 |  |  |     fixed32_capable = true; | 
					
						
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										 |  |  |   // Clear error state before querying or else we get false positives.
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							|  |  |  |   ALenum err = alGetError(); | 
					
						
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										 |  |  |   // Generate some AL Buffers for streaming
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							|  |  |  |   alGenBuffers(numBuffers, (ALuint*)uiBuffers); | 
					
						
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										 |  |  |   err = CheckALError("generating buffers"); | 
					
						
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										 |  |  |   // Generate a Source to playback the Buffers
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							|  |  |  |   alGenSources(1, &uiSource); | 
					
						
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										 |  |  |   err = CheckALError("generating sources"); | 
					
						
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										 |  |  | 
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							|  |  |  |   // Set the default sound volume as saved in the config file.
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							|  |  |  |   alSourcef(uiSource, AL_GAIN, fVolume); | 
					
						
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							|  |  |  |   // TODO: Error handling
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							|  |  |  |   // ALenum err = alGetError();
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										 |  |  |   unsigned int nextBuffer = 0; | 
					
						
							|  |  |  |   unsigned int numBuffersQueued = 0; | 
					
						
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										 |  |  |   ALint iState = 0; | 
					
						
							|  |  |  | 
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							|  |  |  |   soundTouch.setChannels(2); | 
					
						
							|  |  |  |   soundTouch.setSampleRate(ulFrequency); | 
					
						
							|  |  |  |   soundTouch.setTempo(1.0); | 
					
						
							|  |  |  |   soundTouch.setSetting(SETTING_USE_QUICKSEEK, 0); | 
					
						
							|  |  |  |   soundTouch.setSetting(SETTING_USE_AA_FILTER, 0); | 
					
						
							|  |  |  |   soundTouch.setSetting(SETTING_SEQUENCE_MS, 1); | 
					
						
							|  |  |  |   soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28); | 
					
						
							|  |  |  |   soundTouch.setSetting(SETTING_OVERLAP_MS, 12); | 
					
						
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										 |  |  |   while (m_run_thread.IsSet()) | 
					
						
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										 |  |  |   { | 
					
						
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										 |  |  |     // Block until we have a free buffer
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							|  |  |  |     int numBuffersProcessed; | 
					
						
							|  |  |  |     alGetSourcei(uiSource, AL_BUFFERS_PROCESSED, &numBuffersProcessed); | 
					
						
							|  |  |  |     if (numBuffers == numBuffersQueued && !numBuffersProcessed) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       soundSyncEvent.Wait(); | 
					
						
							|  |  |  |       continue; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     // Remove the Buffer from the Queue.
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							|  |  |  |     if (numBuffersProcessed) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       ALuint unqueuedBufferIds[OAL_MAX_BUFFERS]; | 
					
						
							|  |  |  |       alSourceUnqueueBuffers(uiSource, numBuffersProcessed, unqueuedBufferIds); | 
					
						
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										 |  |  |       err = CheckALError("unqueuing buffers"); | 
					
						
							|  |  |  | 
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										 |  |  |       numBuffersQueued -= numBuffersProcessed; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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										 |  |  |     // num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD.
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							|  |  |  |     const u32 stereo_16_bit_size = 4; | 
					
						
							|  |  |  |     const u32 dma_length = 32; | 
					
						
							|  |  |  |     const u64 ais_samples_per_second = 48000 * stereo_16_bit_size; | 
					
						
							|  |  |  |     u64 audio_dma_period = SystemTimers::GetTicksPerSecond() / | 
					
						
							|  |  |  |                            (AudioInterface::GetAIDSampleRate() * stereo_16_bit_size / dma_length); | 
					
						
							|  |  |  |     u64 num_samples_to_render = | 
					
						
							|  |  |  |         (audio_dma_period * ais_samples_per_second) / SystemTimers::GetTicksPerSecond(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     unsigned int numSamples = (unsigned int)num_samples_to_render; | 
					
						
							|  |  |  |     unsigned int minSamples = | 
					
						
							|  |  |  |         surround_capable ? 240 : 0;  // DPL2 accepts 240 samples minimum (FWRDURATION)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     numSamples = (numSamples > OAL_MAX_SAMPLES) ? OAL_MAX_SAMPLES : numSamples; | 
					
						
							|  |  |  |     numSamples = m_mixer->Mix(realtimeBuffer, numSamples, false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Convert the samples from short to float
 | 
					
						
							|  |  |  |     float dest[OAL_MAX_SAMPLES * STEREO_CHANNELS]; | 
					
						
							|  |  |  |     for (u32 i = 0; i < numSamples * STEREO_CHANNELS; ++i) | 
					
						
							|  |  |  |       dest[i] = (float)realtimeBuffer[i] / (1 << 15); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     soundTouch.putSamples(dest, numSamples); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     double rate = (double)m_mixer->GetCurrentSpeed(); | 
					
						
							|  |  |  |     if (rate <= 0) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     { | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |       Core::RequestRefreshInfo(); | 
					
						
							|  |  |  |       rate = (double)m_mixer->GetCurrentSpeed(); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     // Place a lower limit of 10% speed.  When a game boots up, there will be
 | 
					
						
							|  |  |  |     // many silence samples.  These do not need to be timestretched.
 | 
					
						
							|  |  |  |     if (rate > 0.10) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     { | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |       soundTouch.setTempo(rate); | 
					
						
							|  |  |  |       if (rate > 10) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       { | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |         soundTouch.clear(); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * numBuffers); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     if (nSamples <= minSamples) | 
					
						
							|  |  |  |       continue; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     if (surround_capable) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS]; | 
					
						
							|  |  |  |       DPL2Decode(sampleBuffer, nSamples, dpl2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       // zero-out the subwoofer channel - DPL2Decode generates a pretty
 | 
					
						
							|  |  |  |       // good 5.0 but not a good 5.1 output.  Sadly there is not a 5.0
 | 
					
						
							|  |  |  |       // AL_FORMAT_50CHN32 to make this super-explicit.
 | 
					
						
							|  |  |  |       // DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
 | 
					
						
							|  |  |  |       for (u32 i = 0; i < nSamples; ++i) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       { | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |         dpl2[i * SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |       if (float32_capable) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       { | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |         alBufferData(uiBuffers[nextBuffer], AL_FORMAT_51CHN32, dpl2, | 
					
						
							|  |  |  |                      nSamples * FRAME_SURROUND_FLOAT, ulFrequency); | 
					
						
							|  |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-10-27 18:47:13 -02:00
										 |  |  |       else if (fixed32_capable) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         int surround_int32[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for (u32 i = 0; i < nSamples * SURROUND_CHANNELS; ++i) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |           // For some reason the ffdshow's DPL2 decoder outputs samples bigger than 1.
 | 
					
						
							|  |  |  |           // Most are close to 2.5 and some go up to 8. Hard clamping here, we need to
 | 
					
						
							|  |  |  |           // fix the decoder or implement a limiter.
 | 
					
						
							|  |  |  |           dpl2[i] = dpl2[i] * (INT64_C(1) << 31); | 
					
						
							|  |  |  |           if (dpl2[i] > INT_MAX) | 
					
						
							|  |  |  |             surround_int32[i] = INT_MAX; | 
					
						
							|  |  |  |           else if (dpl2[i] < INT_MIN) | 
					
						
							|  |  |  |             surround_int32[i] = INT_MIN; | 
					
						
							|  |  |  |           else | 
					
						
							|  |  |  |             surround_int32[i] = (int)dpl2[i]; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         alBufferData(uiBuffers[nextBuffer], AL_FORMAT_51CHN32, surround_int32, | 
					
						
							|  |  |  |                      nSamples * FRAME_SURROUND_INT32, ulFrequency); | 
					
						
							|  |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |       else | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         short surround_short[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS]; | 
					
						
							| 
									
										
										
										
											2016-10-27 18:47:13 -02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |         for (u32 i = 0; i < nSamples * SURROUND_CHANNELS; ++i) | 
					
						
							| 
									
										
										
										
											2016-10-27 18:47:13 -02:00
										 |  |  |         { | 
					
						
							|  |  |  |           dpl2[i] = dpl2[i] * (1 << 15); | 
					
						
							|  |  |  |           if (dpl2[i] > SHRT_MAX) | 
					
						
							|  |  |  |             surround_short[i] = SHRT_MAX; | 
					
						
							|  |  |  |           else if (dpl2[i] < SHRT_MIN) | 
					
						
							|  |  |  |             surround_short[i] = SHRT_MIN; | 
					
						
							|  |  |  |           else | 
					
						
							|  |  |  |             surround_short[i] = (int)dpl2[i]; | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |         alBufferData(uiBuffers[nextBuffer], AL_FORMAT_51CHN16, surround_short, | 
					
						
							|  |  |  |                      nSamples * FRAME_SURROUND_SHORT, ulFrequency); | 
					
						
							|  |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-04 21:57:36 -03:00
										 |  |  |       err = CheckALError("buffering data"); | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |       if (err == AL_INVALID_ENUM) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         // 5.1 is not supported by the host, fallback to stereo
 | 
					
						
							|  |  |  |         WARN_LOG(AUDIO, | 
					
						
							|  |  |  |                  "Unable to set 5.1 surround mode.  Updating OpenAL Soft might fix this issue."); | 
					
						
							|  |  |  |         surround_capable = false; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (float32_capable) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         alBufferData(uiBuffers[nextBuffer], AL_FORMAT_STEREO_FLOAT32, sampleBuffer, | 
					
						
							|  |  |  |                      nSamples * FRAME_STEREO_FLOAT, ulFrequency); | 
					
						
							| 
									
										
										
										
											2016-10-04 21:57:36 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  |         err = CheckALError("buffering float32 data"); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |         if (err == AL_INVALID_ENUM) | 
					
						
							|  |  |  |         { | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |           float32_capable = false; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |         } | 
					
						
							|  |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-10-27 18:47:13 -02:00
										 |  |  |       else if (fixed32_capable) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         // Clamping is not necessary here, samples are always between (-1,1)
 | 
					
						
							|  |  |  |         int stereo_int32[OAL_MAX_SAMPLES * STEREO_CHANNELS * OAL_MAX_BUFFERS]; | 
					
						
							|  |  |  |         for (u32 i = 0; i < nSamples * STEREO_CHANNELS; ++i) | 
					
						
							|  |  |  |           stereo_int32[i] = (int)((float)sampleBuffer[i] * (INT64_C(1) << 31)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         alBufferData(uiBuffers[nextBuffer], AL_FORMAT_STEREO32, stereo_int32, | 
					
						
							|  |  |  |                      nSamples * FRAME_STEREO_INT32, ulFrequency); | 
					
						
							|  |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       else | 
					
						
							|  |  |  |       { | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |         // Convert the samples from float to short
 | 
					
						
							|  |  |  |         short stereo[OAL_MAX_SAMPLES * STEREO_CHANNELS * OAL_MAX_BUFFERS]; | 
					
						
							|  |  |  |         for (u32 i = 0; i < nSamples * STEREO_CHANNELS; ++i) | 
					
						
							|  |  |  |           stereo[i] = (short)((float)sampleBuffer[i] * (1 << 15)); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |         alBufferData(uiBuffers[nextBuffer], AL_FORMAT_STEREO16, stereo, | 
					
						
							|  |  |  |                      nSamples * FRAME_STEREO_SHORT, ulFrequency); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     alSourceQueueBuffers(uiSource, 1, &uiBuffers[nextBuffer]); | 
					
						
							| 
									
										
										
										
											2016-10-04 21:57:36 -03:00
										 |  |  |     err = CheckALError("queuing buffers"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     numBuffersQueued++; | 
					
						
							|  |  |  |     nextBuffer = (nextBuffer + 1) % numBuffers; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-01 20:56:25 -07:00
										 |  |  |     alGetSourcei(uiSource, AL_SOURCE_STATE, &iState); | 
					
						
							|  |  |  |     if (iState != AL_PLAYING) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Buffer underrun occurred, resume playback
 | 
					
						
							|  |  |  |       alSourcePlay(uiSource); | 
					
						
							| 
									
										
										
										
											2016-10-04 21:57:36 -03:00
										 |  |  |       err = CheckALError("occurred resuming playback"); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | #endif  // HAVE_OPENAL
 |