2010-05-28 23:14:16 +00:00
										 
									 
								 
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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "D3DBase.h"
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								#include "Render.h"
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								#include "FramebufferManager.h"
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								#include "VideoConfig.h"
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								#include "PixelShaderCache.h"
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								#include "VertexShaderCache.h"
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								#include "TextureConverter.h"
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								// TODO: this is probably somewhere else
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								#define SAFE_RELEASE(p) if (p) { (p)->Release(); (p) = NULL; }
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								#undef CHECK
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								#define CHECK(hr, Message, ...) if (FAILED(hr)) { PanicAlert(__FUNCTION__ "Failed in %s at line %d: " Message, __FILE__, __LINE__, __VA_ARGS__); }
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								FramebufferManager::Efb FramebufferManager::s_efb;
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								FramebufferManager::FramebufferManager()
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								{
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								    s_efb.color_texture = NULL;
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								    s_efb.colorRead_texture = NULL;
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								    s_efb.depth_texture = NULL;
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								    s_efb.depthRead_texture = NULL;
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								    s_efb.depth_surface = NULL;
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								    s_efb.color_surface = NULL;
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								    s_efb.color_ReadBuffer = NULL;
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								    s_efb.depth_ReadBuffer = NULL;
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								    s_efb.color_OffScreenReadBuffer = NULL;
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								    s_efb.depth_OffScreenReadBuffer = NULL;
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								    s_efb.color_surface_Format = D3DFMT_FORCE_DWORD;
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								    s_efb.depth_surface_Format = D3DFMT_FORCE_DWORD;
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								    s_efb.depth_ReadBuffer_Format = D3DFMT_FORCE_DWORD;
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									// Simplest possible setup to start with.
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									int target_width = Renderer::GetFullTargetWidth();
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									int target_height = Renderer::GetFullTargetHeight();
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									s_efb.color_surface_Format = D3DFMT_A8R8G8B8;
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									// Get the framebuffer texture
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									HRESULT hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET, s_efb.color_surface_Format, 
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																		 D3DPOOL_DEFAULT, &s_efb.color_texture, NULL);
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									if (s_efb.color_texture)
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									{
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										hr = s_efb.color_texture->GetSurfaceLevel(0, &s_efb.color_surface);
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									}
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									CHECK(hr, "Create color texture (size: %dx%d; hr=%#x)", target_width, target_height, hr);
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									hr = D3D::dev->CreateTexture(1, 1, 1, D3DUSAGE_RENDERTARGET, s_efb.color_surface_Format, 
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																		  D3DPOOL_DEFAULT, &s_efb.colorRead_texture, NULL);
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									CHECK(hr, "Create Color Read Texture (hr=%#x)", hr);
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									if (s_efb.colorRead_texture)
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									{
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										s_efb.colorRead_texture->GetSurfaceLevel(0, &s_efb.color_ReadBuffer);
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									}
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									// Create an offscreen surface that we can lock to retrieve the data
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									hr = D3D::dev->CreateOffscreenPlainSurface(1, 1, s_efb.color_surface_Format, D3DPOOL_SYSTEMMEM, &s_efb.color_OffScreenReadBuffer, NULL);
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									CHECK(hr, "Create offscreen color surface (hr=%#x)", hr);
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									// Select a Z-buffer format with hardware support
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									D3DFORMAT DepthTexFormats[5] = {
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										FOURCC_INTZ,
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										FOURCC_DF24,
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										FOURCC_RAWZ,
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										FOURCC_DF16,
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										D3DFMT_D24X8
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									};
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									for (int i = 0; i < 5; ++i)
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									{
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										s_efb.depth_surface_Format = DepthTexFormats[i];
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										// Create the framebuffer depth texture
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										hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_DEPTHSTENCIL, s_efb.depth_surface_Format, 
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																	 D3DPOOL_DEFAULT, &s_efb.depth_texture, NULL);
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										if (!FAILED(hr))
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											break;
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									}
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									CHECK(hr, "Framebuffer depth texture (size: %dx%d; hr=%#x)", target_width, target_height, hr);
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									// Get the Surface
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									if (s_efb.depth_texture)
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									{
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										s_efb.depth_texture->GetSurfaceLevel(0, &s_efb.depth_surface);
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									}
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									// Create a 4x4 pixel texture to work as a buffer for peeking
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									if (s_efb.depth_surface_Format == FOURCC_RAWZ || s_efb.depth_surface_Format == D3DFMT_D24X8)
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									{
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										DepthTexFormats[0] = D3DFMT_A8R8G8B8;
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									}
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									else
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									{
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										DepthTexFormats[0] = D3DFMT_R32F;
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									}
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									DepthTexFormats[1] = D3DFMT_A8R8G8B8;
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									for (int i = 0; i < 2; ++i)
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									{
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										s_efb.depth_ReadBuffer_Format = DepthTexFormats[i];
							 | 
						
					
						
							
								
									
										
										
										
											2010-08-01 14:20:50 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// Get the framebuffer Depth texture
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										hr = D3D::dev->CreateTexture(4, 4, 1, D3DUSAGE_RENDERTARGET, s_efb.depth_ReadBuffer_Format, 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
																	  D3DPOOL_DEFAULT, &s_efb.depthRead_texture, NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2010-08-01 14:20:50 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (!FAILED(hr))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									CHECK(hr, "Create depth read texture (hr=%#x)", hr);
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (s_efb.depthRead_texture)
							 | 
						
					
						
							
								
									
										
										
										
											2010-08-01 14:20:50 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										s_efb.depthRead_texture->GetSurfaceLevel(0, &s_efb.depth_ReadBuffer);
							 | 
						
					
						
							
								
									
										
										
										
											2010-08-01 14:20:50 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-08-01 14:20:50 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// Create an offscreen surface that we can lock to retrieve the data
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									hr = D3D::dev->CreateOffscreenPlainSurface(4, 4, s_efb.depth_ReadBuffer_Format, D3DPOOL_SYSTEMMEM, &s_efb.depth_OffScreenReadBuffer, NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2010-08-01 14:20:50 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									CHECK(hr, "Create depth offscreen surface (hr=%#x)", hr);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								FramebufferManager::~FramebufferManager()
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-05 01:38:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.depth_surface);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.color_surface);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.color_ReadBuffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.depth_ReadBuffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.color_OffScreenReadBuffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.depth_OffScreenReadBuffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.color_texture);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.colorRead_texture);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.depth_texture);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SAFE_RELEASE(s_efb.depthRead_texture);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								XFBSourceBase* FramebufferManager::CreateXFBSource(unsigned int target_width, unsigned int target_height)
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									LPDIRECT3DTEXTURE9 tex;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										s_efb.color_surface_Format, D3DPOOL_DEFAULT, &tex, NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return new XFBSource(tex);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc)
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									const float scaleX = Renderer::GetXFBScaleX();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									const float scaleY = Renderer::GetXFBScaleY();
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									TargetRectangle targetSource;
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									targetSource.top = (int)(sourceRc.top *scaleY);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									targetSource.bottom = (int)(sourceRc.bottom *scaleY);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									targetSource.left = (int)(sourceRc.left *scaleX);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									targetSource.right = (int)(sourceRc.right * scaleX);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									*width = targetSource.right - targetSource.left;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									*height = targetSource.bottom - targetSource.top;
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void XFBSource::Draw(const MathUtil::Rectangle<float> &sourcerc,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									const MathUtil::Rectangle<float> &drawrc, int width, int height) const
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3D::drawShadedTexSubQuad(texture, &sourcerc, texWidth, texHeight, &drawrc, width , height,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										PixelShaderCache::GetColorCopyProgram(0), VertexShaderCache::GetSimpleVertexShader(0));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void XFBSource::DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									TextureConverter::DecodeToTexture(xfbAddr, fbWidth, fbHeight, texture);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void FramebufferManager::CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc)
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									u8* xfb_in_ram = Memory_GetPtr(xfbAddr);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!xfb_in_ram)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										WARN_LOG(VIDEO, "Tried to copy to invalid XFB address");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									TargetRectangle targetRc = g_renderer->ConvertEFBRectangle(sourceRc);
							 | 
						
					
						
							
								
									
										
										
										
											2010-10-22 19:40:05 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									TextureConverter::EncodeToRamYUYV(GetEFBColorTexture(), targetRc, xfb_in_ram, fbWidth, fbHeight);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void XFBSource::CopyEFB()
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2010-09-28 02:15:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// Copy EFB data to XFB and restore render target again
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									LPDIRECT3DSURFACE9 Rendersurf = NULL;
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									texture->GetSurfaceLevel(0, &Rendersurf);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3D::dev->SetDepthStencilSurface(NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-05 01:38:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3D::dev->SetRenderTarget(0, Rendersurf);
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3DVIEWPORT9 vp;
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vp.X = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vp.Y = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vp.Width  = texWidth;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vp.Height = texHeight;
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vp.MinZ = 0.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vp.MaxZ = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									D3D::dev->SetViewport(&vp);
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RECT sourcerect;
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									sourcerect.bottom = sourceRc.bottom;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									sourcerect.left = sourceRc.left;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									sourcerect.right = sourceRc.right;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									sourcerect.top = sourceRc.top;
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									D3D::ChangeSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									D3D::ChangeSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									D3D::drawShadedTexQuad(
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										FramebufferManager::GetEFBColorTexture(), 
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										&sourcerect, 
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-05 01:38:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Renderer::GetFullTargetWidth(), 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Renderer::GetFullTargetHeight(), 
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										texWidth, 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										texHeight, 
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-05 01:38:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										PixelShaderCache::GetColorCopyProgram( g_ActiveConfig.iMultisampleMode), 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VertexShaderCache::GetSimpleVertexShader( g_ActiveConfig.iMultisampleMode));
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3D::RefreshSamplerState(0, D3DSAMP_MINFILTER);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									D3D::RefreshSamplerState(0, D3DSAMP_MAGFILTER);
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-05 01:38:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3D::SetTexture(0, NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3D::dev->SetRenderTarget(0, FramebufferManager::GetEFBColorRTSurface());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									D3D::dev->SetDepthStencilSurface(FramebufferManager::GetEFBDepthRTSurface());
							 | 
						
					
						
							
								
									
										
										
										
											2010-05-28 23:14:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-14 23:31:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									Rendersurf->Release();
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-02 20:35:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 |