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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <array>
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								#include <atomic>
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								#include "AudioCommon/WaveFile.h"
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								#include "Common/CommonTypes.h"
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								class CMixer final
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								{
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								public:
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									explicit CMixer(unsigned int BackendSampleRate);
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									~CMixer();
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									// Called from audio threads
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									unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit = true);
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									// Called from main thread
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									void PushSamples(const short* samples, unsigned int num_samples);
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									void PushStreamingSamples(const short* samples, unsigned int num_samples);
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									void PushWiimoteSpeakerSamples(const short* samples, unsigned int num_samples, unsigned int sample_rate);
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									unsigned int GetSampleRate() const { return m_sampleRate; }
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									void SetDMAInputSampleRate(unsigned int rate);
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									void SetStreamInputSampleRate(unsigned int rate);
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									void SetStreamingVolume(unsigned int lvolume, unsigned int rvolume);
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									void SetWiimoteSpeakerVolume(unsigned int lvolume, unsigned int rvolume);
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									void StartLogDTKAudio(const std::string& filename);
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									void StopLogDTKAudio();
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									void StartLogDSPAudio(const std::string& filename);
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									void StopLogDSPAudio();
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									float GetCurrentSpeed() const { return m_speed.load(); }
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									void UpdateSpeed(float val) { m_speed.store(val); }
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								private:
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									static constexpr u32   MAX_SAMPLES    = 1024 * 4; // 128 ms
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									static constexpr u32   INDEX_MASK     = MAX_SAMPLES * 2 - 1;
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									static constexpr int   MAX_FREQ_SHIFT = 200; // Per 32000 Hz
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									static constexpr float CONTROL_FACTOR = 0.2f;
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									static constexpr u32   CONTROL_AVG    = 32; // In freq_shift per FIFO size offset
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									class MixerFifo final
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									{
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									public:
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										MixerFifo(CMixer* mixer, unsigned sample_rate)
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											: m_mixer(mixer)
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											, m_input_sample_rate(sample_rate)
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										}
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										void PushSamples(const short* samples, unsigned int num_samples);
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										unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit = true);
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										void SetInputSampleRate(unsigned int rate);
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										void SetVolume(unsigned int lvolume, unsigned int rvolume);
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									private:
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										CMixer* m_mixer;
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										unsigned m_input_sample_rate;
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										std::array<short, MAX_SAMPLES * 2> m_buffer{};
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										std::atomic<u32> m_indexW{0};
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										std::atomic<u32> m_indexR{0};
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										// Volume ranges from 0-256
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										std::atomic<s32> m_LVolume{256};
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										std::atomic<s32> m_RVolume{256};
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										float m_numLeftI = 0.0f;
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										u32 m_frac = 0;
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									};
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									MixerFifo m_dma_mixer{this, 32000};
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									MixerFifo m_streaming_mixer{this, 48000};
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									MixerFifo m_wiimote_speaker_mixer{this, 3000};
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									unsigned int m_sampleRate;
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									WaveFileWriter m_wave_writer_dtk;
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									WaveFileWriter m_wave_writer_dsp;
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									bool m_log_dtk_audio = false;
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									bool m_log_dsp_audio = false;
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									// Current rate of emulation (1.0 = 100% speed)
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									std::atomic<float> m_speed{0.0f};
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								};
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