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										 |  |  | // Copyright 2010 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #pragma once
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							|  |  |  | #include <map>
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										 |  |  | #include <memory>
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										 |  |  | #include <tuple>
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										 |  |  | #include <unordered_map>
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										 |  |  | #include "Common/CommonTypes.h"
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							|  |  |  | #include "VideoCommon/BPMemory.h"
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							|  |  |  | #include "VideoCommon/TextureDecoder.h"
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							|  |  |  | #include "VideoCommon/VideoCommon.h"
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										 |  |  | struct VideoConfig; | 
					
						
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										 |  |  | class TextureCacheBase | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	struct TCacheEntryConfig | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		constexpr TCacheEntryConfig() = default; | 
					
						
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										 |  |  | 		bool operator==(const TCacheEntryConfig& o) const | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			return std::tie(width, height, levels, layers, rendertarget) == | 
					
						
							|  |  |  | 			       std::tie(o.width, o.height, o.levels, o.layers, o.rendertarget); | 
					
						
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										 |  |  | 		} | 
					
						
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							|  |  |  | 		struct Hasher : std::hash<u64> | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			size_t operator()(const TCacheEntryConfig& c) const | 
					
						
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										 |  |  | 			{ | 
					
						
							|  |  |  | 				u64 id = (u64)c.rendertarget << 63 | (u64)c.layers << 48 | (u64)c.levels << 32 | (u64)c.height << 16 | (u64)c.width; | 
					
						
							|  |  |  | 				return std::hash<u64>::operator()(id); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		}; | 
					
						
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							|  |  |  | 		u32 width  = 0; | 
					
						
							|  |  |  | 		u32 height = 0; | 
					
						
							|  |  |  | 		u32 levels = 1; | 
					
						
							|  |  |  | 		u32 layers = 1; | 
					
						
							|  |  |  | 		bool rendertarget = false; | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	struct TCacheEntryBase | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		const TCacheEntryConfig config; | 
					
						
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										 |  |  | 		// common members
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										 |  |  | 		u32 addr; | 
					
						
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										 |  |  | 		u32 size_in_bytes; | 
					
						
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										 |  |  | 		u64 base_hash; | 
					
						
							|  |  |  | 		u64 hash; // for paletted textures, hash = base_hash ^ palette_hash
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										 |  |  | 		u32 format; // bits 0-3 will contain the in-memory format.
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										 |  |  | 		bool is_efb_copy; | 
					
						
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										 |  |  | 		bool is_custom_tex; | 
					
						
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										 |  |  | 		u32 memory_stride; | 
					
						
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										 |  |  | 		unsigned int native_width, native_height; // Texture dimensions from the GameCube's point of view
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										 |  |  | 		unsigned int native_levels; | 
					
						
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										 |  |  | 		// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
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							|  |  |  | 		int frameCount; | 
					
						
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										 |  |  | 		// Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when removing the cache entry
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							|  |  |  | 		std::multimap<u64, TCacheEntryBase*>::iterator textures_by_hash_iter; | 
					
						
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										 |  |  | 		void SetGeneralParameters(u32 _addr, u32 _size, u32 _format) | 
					
						
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										 |  |  | 			addr = _addr; | 
					
						
							|  |  |  | 			size_in_bytes = _size; | 
					
						
							|  |  |  | 			format = _format; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		void SetDimensions(unsigned int _native_width, unsigned int _native_height, unsigned int _native_levels) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			native_width = _native_width; | 
					
						
							|  |  |  | 			native_height = _native_height; | 
					
						
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										 |  |  | 			native_levels = _native_levels; | 
					
						
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										 |  |  | 			memory_stride = _native_width; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		void SetHashes(u64 _base_hash, u64 _hash) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			base_hash = _base_hash; | 
					
						
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										 |  |  | 			hash = _hash; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		void SetEfbCopy(u32 stride); | 
					
						
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										 |  |  | 		TCacheEntryBase(const TCacheEntryConfig& c) : config(c) {} | 
					
						
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										 |  |  | 		virtual ~TCacheEntryBase(); | 
					
						
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							|  |  |  | 		virtual void Bind(unsigned int stage) = 0; | 
					
						
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										 |  |  | 		virtual bool Save(const std::string& filename, unsigned int level) = 0; | 
					
						
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										 |  |  | 		virtual void CopyRectangleFromTexture( | 
					
						
							|  |  |  | 			const TCacheEntryBase* source, | 
					
						
							|  |  |  | 			const MathUtil::Rectangle<int> &srcrect, | 
					
						
							|  |  |  | 			const MathUtil::Rectangle<int> &dstrect) = 0; | 
					
						
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										 |  |  | 		virtual void Load(unsigned int width, unsigned int height, | 
					
						
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										 |  |  | 			unsigned int expanded_width, unsigned int level) = 0; | 
					
						
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										 |  |  | 		virtual void FromRenderTarget(u8* dst, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect, | 
					
						
							|  |  |  | 			bool scaleByHalf, unsigned int cbufid, const float *colmat) = 0; | 
					
						
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										 |  |  | 		bool OverlapsMemoryRange(u32 range_address, u32 range_size) const; | 
					
						
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										 |  |  | 		TextureCacheBase::TCacheEntryBase* ApplyPalette(u8* palette, u32 tlutfmt); | 
					
						
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										 |  |  | 		bool IsEfbCopy() const { return is_efb_copy; } | 
					
						
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							|  |  |  | 		u32 NumBlocksY() const; | 
					
						
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										 |  |  | 		u32 BytesPerRow() const; | 
					
						
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										 |  |  | 		u64 CalculateHash() const; | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	virtual ~TextureCacheBase(); // needs virtual for DX11 dtor
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										 |  |  | 	static void OnConfigChanged(VideoConfig& config); | 
					
						
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							|  |  |  | 	// Removes textures which aren't used for more than TEXTURE_KILL_THRESHOLD frames,
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							|  |  |  | 	// frameCount is the current frame number.
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										 |  |  | 	static void Cleanup(int _frameCount); | 
					
						
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										 |  |  | 	static void Invalidate(); | 
					
						
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										 |  |  | 	virtual TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) = 0; | 
					
						
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										 |  |  | 	virtual void CopyEFB(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride, | 
					
						
							|  |  |  | 		PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect, | 
					
						
							|  |  |  | 		bool isIntensity, bool scaleByHalf) = 0; | 
					
						
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										 |  |  | 	virtual void CompileShaders() = 0; // currently only implemented by OGL
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							|  |  |  | 	virtual void DeleteShaders() = 0; // currently only implemented by OGL
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										 |  |  | 	static TCacheEntryBase* Load(const u32 stage); | 
					
						
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										 |  |  | 	static void UnbindTextures(); | 
					
						
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										 |  |  | 	virtual void BindTextures(); | 
					
						
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										 |  |  | 	static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, u32 dstStride, | 
					
						
							|  |  |  | 		PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf); | 
					
						
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										 |  |  | 	virtual void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette, TlutFormat format) = 0; | 
					
						
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										 |  |  | 	TextureCacheBase(); | 
					
						
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										 |  |  | 	alignas(16) static u8* temp; | 
					
						
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										 |  |  | 	static size_t temp_size; | 
					
						
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										 |  |  | 	static TCacheEntryBase* bound_textures[8]; | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  | 	typedef std::multimap<u64, TCacheEntryBase*> TexCache; | 
					
						
							|  |  |  | 	typedef std::unordered_multimap<TCacheEntryConfig, TCacheEntryBase*, TCacheEntryConfig::Hasher> TexPool; | 
					
						
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										 |  |  | 	static void ScaleTextureCacheEntryTo(TCacheEntryBase** entry, u32 new_width, u32 new_height); | 
					
						
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										 |  |  | 	static TCacheEntryBase* DoPartialTextureUpdates(TexCache::iterator iter, u8* palette, u32 tlutfmt); | 
					
						
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										 |  |  | 	static void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level); | 
					
						
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										 |  |  | 	static void CheckTempSize(size_t required_size); | 
					
						
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										 |  |  | 	static TCacheEntryBase* AllocateTexture(const TCacheEntryConfig& config); | 
					
						
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										 |  |  | 	static TexCache::iterator GetTexCacheIter(TCacheEntryBase* entry); | 
					
						
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										 |  |  | 	static TexCache::iterator FreeTexture(TexCache::iterator t_iter); | 
					
						
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										 |  |  | 	static TCacheEntryBase* ReturnEntry(unsigned int stage, TCacheEntryBase* entry); | 
					
						
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										 |  |  | 	static TexCache textures_by_address; | 
					
						
							|  |  |  | 	static TexCache textures_by_hash; | 
					
						
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										 |  |  | 	static TexPool texture_pool; | 
					
						
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							|  |  |  | 	// Backup configuration values
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										 |  |  | 	static struct BackupConfig | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		int s_colorsamples; | 
					
						
							|  |  |  | 		bool s_texfmt_overlay; | 
					
						
							|  |  |  | 		bool s_texfmt_overlay_center; | 
					
						
							|  |  |  | 		bool s_hires_textures; | 
					
						
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										 |  |  | 		bool s_cache_hires_textures; | 
					
						
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										 |  |  | 		bool s_copy_cache_enable; | 
					
						
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										 |  |  | 		bool s_stereo_3d; | 
					
						
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										 |  |  | 		bool s_efb_mono_depth; | 
					
						
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										 |  |  | 	} backup_config; | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | extern std::unique_ptr<TextureCacheBase> g_texture_cache; |