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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "AudioCommon/NullSoundStream.h"
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								void NullSound::SoundLoop()
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								{
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								}
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								bool NullSound::Init()
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								{
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								  return true;
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								}
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								bool NullSound::SetRunning(bool running)
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								{
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								  return true;
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								}
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								void NullSound::SetVolume(int volume)
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								{
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								}
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								void NullSound::Update()
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								{
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								}
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