2018-03-17 17:22:05 -07:00
										 
									 
								 
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								// Copyright 2018 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								// This class defines all the logic for Dolphin auto-update checking. UI-specific elements have to
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								// be defined in a backend specific subclass.
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								class AutoUpdateChecker
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								{
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								public:
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								  // Initiates a check for updates in the background. Calls the OnUpdateAvailable callback if an
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								  // update is available, does "nothing" otherwise.
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								  void CheckForUpdate();
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											2018-03-22 12:20:15 +01:00
										 
									 
								 
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								  static bool SystemSupportsAutoUpdates();
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								  struct NewVersionInformation
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								  {
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								    // Name (5.0-1234) and revision hash of the new version.
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								    std::string new_shortrev;
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								    std::string new_hash;
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								    // The full changelog in HTML format.
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								    std::string changelog_html;
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								    // Internals, to be passed to the updater binary.
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								    std::string this_manifest_url;
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								    std::string next_manifest_url;
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								    std::string content_store_url;
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								  };
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								  // Starts the updater process, which will wait in the background until the current process exits.
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											2018-03-23 00:29:03 +01:00
										 
									 
								 
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								  enum class RestartMode
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								  {
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								    NO_RESTART_AFTER_UPDATE = 0,
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								    RESTART_AFTER_UPDATE,
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								  };
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								  void TriggerUpdate(const NewVersionInformation& info, RestartMode restart_mode);
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								protected:
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								  virtual void OnUpdateAvailable(const NewVersionInformation& info) = 0;
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								};
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