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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								// WARNING Code not big-endian safe.
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								// To create new compressed BLOBs, use CompressFileToBlob.
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								// File format
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								// * Header
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								// * [Block Pointers interleaved with block hashes (hash of decompressed data)]
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								// * [Data]
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								#pragma once
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								#include <memory>
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "Common/FileUtil.h"
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								#include "DiscIO/Blob.h"
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								namespace DiscIO
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								{
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								static constexpr u32 GCZ_MAGIC = 0xB10BC001;
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								// GCZ file structure:
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								// BlobHeader
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								// u64 offsetsToBlocks[n], top bit specifies whether the block is compressed, or not.
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								// compressed data
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								// Blocks that won't compress to less than 97% of the original size are stored as-is.
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								struct CompressedBlobHeader  // 32 bytes
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								{
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								  u32 magic_cookie;  // 0xB10BB10B
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								  u32 sub_type;      // GC image, whatever
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								  u64 compressed_data_size;
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								  u64 data_size;
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								  u32 block_size;
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								  u32 num_blocks;
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								};
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								class CompressedBlobReader : public SectorReader
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								{
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								public:
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								  static std::unique_ptr<CompressedBlobReader> Create(File::IOFile file,
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								                                                      const std::string& filename);
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								  ~CompressedBlobReader();
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								  const CompressedBlobHeader& GetHeader() const { return m_header; }
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								  BlobType GetBlobType() const override { return BlobType::GCZ; }
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								  u64 GetDataSize() const override { return m_header.data_size; }
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								  u64 GetRawSize() const override { return m_file_size; }
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								  u64 GetBlockCompressedSize(u64 block_num) const;
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								  bool GetBlock(u64 block_num, u8* out_ptr) override;
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								private:
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								  CompressedBlobReader(File::IOFile file, const std::string& filename);
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								  CompressedBlobHeader m_header;
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								  std::vector<u64> m_block_pointers;
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								  std::vector<u32> m_hashes;
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								  int m_data_offset;
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								  File::IOFile m_file;
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								  u64 m_file_size;
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								  std::vector<u8> m_zlib_buffer;
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								  std::string m_file_name;
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								};
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								}  // namespace
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