2008-12-08 04:46:09 +00:00
										 
									 
								 
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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef GCOGL_PIXELSHADER
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								#define GCOGL_PIXELSHADER
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								#include "Common.h"
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								#define I_COLORS "color"
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								#define I_KCOLORS "k"
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								#define I_ALPHA "alphaRef"
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								#define I_TEXDIMS "texdim"
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								#define I_ZBIAS "czbias"
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								#define I_INDTEXSCALE "cindscale"
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								#define I_INDTEXMTX "cindmtx"
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								#define C_COLORS 0
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								#define C_KCOLORS (C_COLORS+4)
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								#define C_ALPHA (C_KCOLORS+4)
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								#define C_TEXDIMS (C_ALPHA+1)
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								#define C_ZBIAS (C_TEXDIMS+8)
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								#define C_INDTEXSCALE (C_ZBIAS+2)
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								#define C_INDTEXMTX (C_INDTEXSCALE+2)
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								#define C_ENVCONST_END (C_INDTEXMTX+6)
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								#define C_COLORMATRIX (C_INDTEXMTX+6)
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								char *GeneratePixelShader(u32 texture_mask, bool has_zbuffer_target, bool bRenderZToCol0);
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								#endif
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