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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <array>
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								#include <wx/aui/framemanager.h>
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								#include <wx/panel.h>
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								#include "Common/CommonTypes.h"
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								#include "Common/Event.h"
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								#include "DolphinWX/Globals.h"
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								class CCodeView;
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								class CFrame;
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								struct SConfig;
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								class CBreakPointWindow;
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								class CRegisterWindow;
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								class CWatchWindow;
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								class CMemoryWindow;
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								class CJitWindow;
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								class DSPDebuggerLLE;
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								class GFXDebuggerPanel;
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								class DolphinAuiToolBar;
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								class wxListBox;
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								class wxMenu;
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								class wxMenuBar;
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								class wxSearchCtrl;
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								class wxToolBar;
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								namespace Details
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								{
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								template <class T>
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								struct DebugPanelToID;
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								template <>
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								struct DebugPanelToID<CBreakPointWindow>
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								{
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								  static constexpr int ID = IDM_BREAKPOINT_WINDOW;
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								};
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								template <>
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								struct DebugPanelToID<CRegisterWindow>
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								{
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								  static constexpr int ID = IDM_REGISTER_WINDOW;
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								};
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								template <>
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								struct DebugPanelToID<CWatchWindow>
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								{
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								  static constexpr int ID = IDM_WATCH_WINDOW;
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								};
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								template <>
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								struct DebugPanelToID<CMemoryWindow>
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								{
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								  static constexpr int ID = IDM_MEMORY_WINDOW;
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								};
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								template <>
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								struct DebugPanelToID<CJitWindow>
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								{
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								  static constexpr int ID = IDM_JIT_WINDOW;
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								};
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								template <>
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								struct DebugPanelToID<DSPDebuggerLLE>
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								{
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								  static constexpr int ID = IDM_SOUND_WINDOW;
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								};
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								template <>
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								struct DebugPanelToID<GFXDebuggerPanel>
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								{
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								  static constexpr int ID = IDM_VIDEO_WINDOW;
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								};
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								}
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								class CCodeWindow : public wxPanel
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								{
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								public:
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								  explicit CCodeWindow(CFrame* parent, wxWindowID id = wxID_ANY,
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								                       const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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								                       long style = wxTAB_TRAVERSAL | wxBORDER_NONE,
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								                       const wxString& name = _("Code"));
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								  ~CCodeWindow();
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								  void Load();
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								  void Save();
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								  bool UseInterpreter();
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								  bool BootToPause();
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								  bool AutomaticStart();
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								  bool JITNoBlockCache();
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								  bool JITNoBlockLinking();
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								  bool JumpToAddress(u32 address);
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								  void Repopulate(bool refresh_codeview = true);
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								  void NotifyMapLoaded();
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								  void OpenPages();
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								  // FIXME: This belongs in a separate class.
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								  void TogglePanel(int id, bool show);
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								  wxPanel* GetUntypedPanel(int id) const;
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								  bool HasUntypedPanel(int id) const { return GetUntypedPanel(id) != nullptr; }
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								  template <class T>
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								  T* GetPanel() const
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								  {
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								    return static_cast<T*>(GetUntypedPanel(Details::DebugPanelToID<T>::ID));
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								  }
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								  template <class T>
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								  bool HasPanel() const
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								  {
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								    return HasUntypedPanel(Details::DebugPanelToID<T>::ID);
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								  }
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								  template <class T>
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								  T* RequirePanel()
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								  {
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								    if (T* p = GetPanel<T>())
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								      return p;
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								    TogglePanel(Details::DebugPanelToID<T>::ID, true);
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								    return GetPanel<T>();
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								  }
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								  // Settings
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								  bool bShowOnStart[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
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								  int iNbAffiliation[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
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								private:
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								  wxMenuBar* GetParentMenuBar();
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								  void OnCPUMode(wxCommandEvent& event);
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								  void OnChangeFont(wxCommandEvent& event);
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								  void OnCodeStep(wxCommandEvent& event);
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								  void OnAddrBoxChange(wxCommandEvent& event);
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								  void OnSymbolFilterText(wxCommandEvent& event);
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								  void OnSymbolsMenu(wxCommandEvent& event);
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								  void OnJitMenu(wxCommandEvent& event);
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								  void OnProfilerMenu(wxCommandEvent& event);
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								  void OnSymbolListChange(wxCommandEvent& event);
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								  void OnCallstackListChange(wxCommandEvent& event);
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								  void OnCallersListChange(wxCommandEvent& event);
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								  void OnCallsListChange(wxCommandEvent& event);
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								  void OnCodeViewChange(wxCommandEvent& event);
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								  void OnHostMessage(wxCommandEvent& event);
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								  // Debugger functions
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								  void SingleStep();
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								  void StepOver();
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								  void StepOut();
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								  void ToggleBreakpoint();
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								  void UpdateFonts();
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								  void UpdateLists();
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								  void UpdateCallstack();
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								  void ReloadSymbolListBox();
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								  wxPanel* CreateSiblingPanel(int id);
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								  // Sibling debugger panels
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								  // FIXME: This obviously belongs in some manager class above this one.
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								  std::array<wxPanel*, IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START> m_sibling_panels{};
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								  CFrame* Parent;
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								  CCodeView* codeview;
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								  wxSearchCtrl* m_symbol_filter_ctrl;
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								  wxListBox* callstack;
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								  wxListBox* symbols;
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								  wxListBox* callers;
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								  wxListBox* calls;
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								  Common::Event sync_event;
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								  wxAuiManager m_aui_manager;
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								  DolphinAuiToolBar* m_aui_toolbar;
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								};
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