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								// Copyright 2010 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <array>
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								#include <map>
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								#include <wx/dialog.h>
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								#include "Common/SysConf.h"
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								#include "Core/ConfigManager.h"
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								#include "Core/HW/SI_GCAdapter.h"
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								#include "Core/HW/Wiimote.h"
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								class InputConfig;
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								class wxButton;
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								class wxStaticBoxSizer;
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								class ControllerConfigDiag : public wxDialog
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								{
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								public:
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									ControllerConfigDiag(wxWindow* const parent);
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									~ControllerConfigDiag();
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								private:
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									void RefreshRealWiimotes(wxCommandEvent& event);
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									void ConfigEmulatedWiimote(wxCommandEvent& event);
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									void SelectSource(wxCommandEvent& event);
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									void RevertSource();
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									void Save(wxCommandEvent& event);
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									void OnSensorBarPos(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", event.GetInt());
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										event.Skip();
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									}
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									void OnSensorBarSensitivity(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_SYSCONF->SetData("BT.SENS", event.GetInt());
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										event.Skip();
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									}
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									void OnSpeakerVolume(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_SYSCONF->SetData("BT.SPKV", event.GetInt());
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										event.Skip();
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									}
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									void OnMotor(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", event.GetInt());
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										event.Skip();
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									}
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									void OnContinuousScanning(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_WiimoteContinuousScanning = event.IsChecked();
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										WiimoteReal::Initialize();
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										event.Skip();
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									}
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									void OnEnableSpeaker(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked();
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										event.Skip();
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									}
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									void OnGameCubeAdapter(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
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										if (event.IsChecked())
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											SI_GCAdapter::StartScanThread();
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										else
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											SI_GCAdapter::StopScanThread();
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										event.Skip();
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									}
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									void OnAdapterRumble(wxCommandEvent& event)
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									{
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										SConfig::GetInstance().m_AdapterRumble = event.IsChecked();
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									}
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									wxStaticBoxSizer* CreateGamecubeSizer();
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									wxStaticBoxSizer* CreateWiimoteConfigSizer();
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									wxStaticBoxSizer* CreateBalanceBoardSizer();
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									wxStaticBoxSizer* CreateRealWiimoteSizer();
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									wxStaticBoxSizer* CreateGeneralWiimoteSettingsSizer();
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									void Cancel(wxCommandEvent& event);
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									void OnGameCubePortChanged(wxCommandEvent& event);
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									void OnGameCubeConfigButton(wxCommandEvent& event);
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									void ScheduleAdapterUpdate();
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									void UpdateAdapter(wxCommandEvent& ev);
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									std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
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									std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
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									std::array<wxString, 8> m_gc_pad_type_strs;
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									std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
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									unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
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									wxStaticText* m_adapter_status;
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									wxButton* wiimote_configure_bt[MAX_WIIMOTES];
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									wxButton* gamecube_configure_bt[4];
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									std::map<wxWindowID, unsigned int> m_wiimote_index_from_conf_bt_id;
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								};
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