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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <map>
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								#include <mbedtls/aes.h>
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								#include <memory>
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								#include <optional>
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "Common/Lazy.h"
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								#include "Core/IOS/ES/Formats.h"
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								#include "DiscIO/Filesystem.h"
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								#include "DiscIO/Volume.h"
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								namespace DiscIO
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								{
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								class BlobReader;
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								enum class BlobType;
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								enum class Country;
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								class FileSystem;
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								enum class Language;
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								enum class Region;
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								enum class Platform;
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								class VolumeWii : public Volume
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								{
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								public:
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								  VolumeWii(std::unique_ptr<BlobReader> reader);
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								  ~VolumeWii();
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								  bool Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const override;
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								  bool IsEncryptedAndHashed() const override;
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								  std::vector<Partition> GetPartitions() const override;
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								  Partition GetGamePartition() const override;
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								  std::optional<u32> GetPartitionType(const Partition& partition) const override;
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								  std::optional<u64> GetTitleID(const Partition& partition) const override;
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								  const IOS::ES::TicketReader& GetTicket(const Partition& partition) const override;
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								  const IOS::ES::TMDReader& GetTMD(const Partition& partition) const override;
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								  const FileSystem* GetFileSystem(const Partition& partition) const override;
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								  static u64 EncryptedPartitionOffsetToRawOffset(u64 offset, const Partition& partition,
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								                                                 u64 partition_data_offset);
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								  u64 PartitionOffsetToRawOffset(u64 offset, const Partition& partition) const override;
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								  std::string GetGameID(const Partition& partition) const override;
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								  std::string GetMakerID(const Partition& partition) const override;
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								  std::optional<u16> GetRevision(const Partition& partition) const override;
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								  std::string GetInternalName(const Partition& partition) const override;
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								  std::map<Language, std::string> GetLongNames() const override;
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								  std::vector<u32> GetBanner(u32* width, u32* height) const override;
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								  std::string GetApploaderDate(const Partition& partition) const override;
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								  std::optional<u8> GetDiscNumber(const Partition& partition) const override;
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								  Platform GetVolumeType() const override;
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								  bool SupportsIntegrityCheck() const override { return true; }
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								  bool CheckIntegrity(const Partition& partition) const override;
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								  Region GetRegion() const override;
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								  Country GetCountry(const Partition& partition) const override;
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								  BlobType GetBlobType() const override;
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								  u64 GetSize() const override;
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								  u64 GetRawSize() const override;
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								  static constexpr unsigned int BLOCK_HEADER_SIZE = 0x0400;
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								  static constexpr unsigned int BLOCK_DATA_SIZE = 0x7C00;
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								  static constexpr unsigned int BLOCK_TOTAL_SIZE = BLOCK_HEADER_SIZE + BLOCK_DATA_SIZE;
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								protected:
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								  u32 GetOffsetShift() const override { return 2; }
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								private:
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								  struct PartitionDetails
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								  {
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								    Common::Lazy<std::unique_ptr<mbedtls_aes_context>> key;
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								    Common::Lazy<IOS::ES::TicketReader> ticket;
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								    Common::Lazy<IOS::ES::TMDReader> tmd;
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								    Common::Lazy<std::unique_ptr<FileSystem>> file_system;
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								    Common::Lazy<u64> data_offset;
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								    u32 type;
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								  };
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								  std::unique_ptr<BlobReader> m_reader;
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								  std::map<Partition, PartitionDetails> m_partitions;
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								  Partition m_game_partition;
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								  bool m_encrypted;
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								  mutable u64 m_last_decrypted_block;
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								  mutable u8 m_last_decrypted_block_data[BLOCK_DATA_SIZE];
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								};
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								}  // namespace
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