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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "stdafx.h"
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								#include <stdio.h>
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								#include "Common.h"
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								#include "BannerLoaderWii.h"
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								#include "FileUtil.h"
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								namespace DiscIO
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								{
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								CBannerLoaderWii::CBannerLoaderWii(DiscIO::IFileSystem& _rFileSystem)	
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									: m_pBannerFile(NULL)
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									, m_IsValid(false)
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								{
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									InitLUTTable();
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									char Filename[260];
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									char TitleID[4];
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									_rFileSystem.GetVolume()->Read(0, 4, (u8*)TitleID);
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									sprintf(Filename, FULL_WII_USER_DIR "title/00010000/%02x%02x%02x%02x/data/banner.bin", (u8)TitleID[0], (u8)TitleID[1], (u8)TitleID[2], (u8)TitleID[3]);
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									// load the opening.bnr
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									size_t FileSize = (size_t) File::GetSize(Filename);
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									if (FileSize > 0)
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									{
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										m_pBannerFile = new u8[FileSize];
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										FILE* pFile = fopen(Filename, "rb");
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										if ((pFile != NULL) && (m_pBannerFile != NULL))
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										{
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											fread(m_pBannerFile, FileSize, 1, pFile);
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											fclose(pFile);
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											m_IsValid = true;
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										}
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									}
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								}
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								CBannerLoaderWii::~CBannerLoaderWii()
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								{
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									if (m_pBannerFile)
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									{
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										delete [] m_pBannerFile;
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										m_pBannerFile = NULL;
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									}
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								}
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								bool
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								CBannerLoaderWii::IsValid()
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								{
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									return (m_IsValid);
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								}
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								bool
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								CBannerLoaderWii::GetBanner(u32* _pBannerImage)
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								{
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									if (IsValid())
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									{
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										SWiiBanner* pBanner = (SWiiBanner*)m_pBannerFile;
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										static u32 Buffer[192 * 64];
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										decode5A3image(Buffer, (u16*)pBanner->m_BannerTexture, 192, 64);
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										// ugly scaling :)
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										for (int y=0; y<32; y++)
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										{
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											for (int x=0; x<96; x++)
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											{
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												_pBannerImage[y*96+x] = Buffer[(y*192*2)+(x*2)];
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											}
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										}	
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									}
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									return true;
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								}
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								bool
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								CBannerLoaderWii::GetName(std::string* _rName)
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								{
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									if (IsValid())
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									{
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										// find Banner type
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										SWiiBanner* pBanner = (SWiiBanner*)m_pBannerFile;
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										std::string name;
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										if (CopyBeUnicodeToString(name, pBanner->m_Comment[0], WII_BANNER_COMMENT_SIZE))
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										{
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											for (int i = 0; i < 6; i++)
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											{
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												_rName[i] = name;
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											}
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											return true;
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										}	
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									}
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									return false;
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								}
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								bool
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								CBannerLoaderWii::GetCompany(std::string& _rCompany)
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								{
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								    _rCompany = "N/A";
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								    return true;
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								}
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								bool
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								CBannerLoaderWii::GetDescription(std::string* _rDescription)
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								{
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									if (IsValid())
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									{
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										// find Banner type
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										SWiiBanner* pBanner = (SWiiBanner*)m_pBannerFile;
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										std::string description;
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										if (CopyBeUnicodeToString(description, pBanner->m_Comment[1], WII_BANNER_COMMENT_SIZE))
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										{
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											for (int i = 0; i< 6; i++)
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											{
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												_rDescription[i] = description;
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							 | 
							
							
											}
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							| 
								
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							 | 
							
								
							 | 
							
							
											return true;
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-03 15:03:34 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:30:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
									return false;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CBannerLoaderWii::InitLUTTable()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// build LUT Table
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
									for (int i = 0; i < 8; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										lut3to8[i] = (i * 255) / 7;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < 16; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										lut4to8[i] = (i * 255) / 15;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < 32; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										lut5to8[i] = (i * 255) / 31;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								u32
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CBannerLoaderWii::decode5A3(u16 val)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									u32 bannerBGColor = 0x00000000;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int r, g, b, a;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if ((val & 0x8000))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										r = lut5to8[(val >> 10) & 0x1f];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										g = lut5to8[(val >> 5) & 0x1f];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										b = lut5to8[(val) & 0x1f];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										a = 0xFF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										a = lut3to8[(val >> 12) & 0x7];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										r = (lut4to8[(val >> 8) & 0xf] * a + (bannerBGColor & 0xFF) * (255 - a)) / 255;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										g = (lut4to8[(val >> 4) & 0xf] * a + ((bannerBGColor >> 8) & 0xFF) * (255 - a)) / 255;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										b = (lut4to8[(val) & 0xf] * a + ((bannerBGColor >> 16) & 0xFF) * (255 - a)) / 255;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										a = 0xFF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return ((a << 24) | (r << 16) | (g << 8) | b);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CBannerLoaderWii::decode5A3image(u32* dst, u16* src, int width, int height)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (int y = 0; y < height; y += 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (int x = 0; x < width; x += 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											for (int iy = 0; iy < 4; iy++, src += 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												for (int ix = 0; ix < 4; ix++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													u32 RGBA = decode5A3(Common::swap16(src[ix]));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													dst[(y + iy) * width + (x + ix)] = RGBA;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								} // namespace
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 |