2015-05-24 06:55:12 +02:00
										 
									 
								 
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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "AudioCommon/AudioCommon.h"
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								#include "AudioCommon/AOSoundStream.h"
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								#include "AudioCommon/AlsaSoundStream.h"
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								#include "AudioCommon/CoreAudioSoundStream.h"
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								#include "AudioCommon/Mixer.h"
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								#include "AudioCommon/NullSoundStream.h"
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								#include "AudioCommon/OpenALStream.h"
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								#include "AudioCommon/OpenSLESStream.h"
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								#include "AudioCommon/PulseAudioStream.h"
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								#include "AudioCommon/XAudio2Stream.h"
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								#include "AudioCommon/XAudio2_7Stream.h"
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								#include "Common/Common.h"
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								#include "Common/FileUtil.h"
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								#include "Common/Logging/Log.h"
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								#include "Core/ConfigManager.h"
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								// This shouldn't be a global, at least not here.
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								std::unique_ptr<SoundStream> g_sound_stream;
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								static bool s_audio_dump_start = false;
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								namespace AudioCommon
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								{
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								static const int AUDIO_VOLUME_MIN = 0;
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								static const int AUDIO_VOLUME_MAX = 100;
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								void InitSoundStream()
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								{
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								  std::string backend = SConfig::GetInstance().sBackend;
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								  if (backend == BACKEND_OPENAL && OpenALStream::isValid())
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								    g_sound_stream = std::make_unique<OpenALStream>();
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								  else if (backend == BACKEND_NULLSOUND)
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								    g_sound_stream = std::make_unique<NullSound>();
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								  else if (backend == BACKEND_XAUDIO2)
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								  {
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								    if (XAudio2::isValid())
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								      g_sound_stream = std::make_unique<XAudio2>();
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								    else if (XAudio2_7::isValid())
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								      g_sound_stream = std::make_unique<XAudio2_7>();
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								  }
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								  else if (backend == BACKEND_AOSOUND && AOSound::isValid())
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								    g_sound_stream = std::make_unique<AOSound>();
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								  else if (backend == BACKEND_ALSA && AlsaSound::isValid())
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								    g_sound_stream = std::make_unique<AlsaSound>();
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								  else if (backend == BACKEND_COREAUDIO && CoreAudioSound::isValid())
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								    g_sound_stream = std::make_unique<CoreAudioSound>();
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								  else if (backend == BACKEND_PULSEAUDIO && PulseAudio::isValid())
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								    g_sound_stream = std::make_unique<PulseAudio>();
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								  else if (backend == BACKEND_OPENSLES && OpenSLESStream::isValid())
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								    g_sound_stream = std::make_unique<OpenSLESStream>();
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								  if (!g_sound_stream)
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								  {
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								    WARN_LOG(AUDIO, "Could not initialize backend %s, using %s instead.", backend.c_str(),
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								             BACKEND_NULLSOUND);
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								    g_sound_stream = std::make_unique<NullSound>();
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								  }
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								  UpdateSoundStream();
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								  if (!g_sound_stream->Start())
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								  {
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								    ERROR_LOG(AUDIO, "Could not start backend %s, using %s instead", backend.c_str(),
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								              BACKEND_NULLSOUND);
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								    g_sound_stream = std::make_unique<NullSound>();
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								    g_sound_stream->Start();
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								  }
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								  if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
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								    StartAudioDump();
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								}
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								void ShutdownSoundStream()
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								{
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								  INFO_LOG(AUDIO, "Shutting down sound stream");
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								  if (g_sound_stream)
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								  {
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								    g_sound_stream->Stop();
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								    if (SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
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								      StopAudioDump();
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								    g_sound_stream.reset();
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								  }
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								  INFO_LOG(AUDIO, "Done shutting down sound stream");
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								}
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								std::string GetDefaultSoundBackend()
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								{
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								  std::string backend = BACKEND_NULLSOUND;
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								#if defined ANDROID
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								  backend = BACKEND_OPENSLES;
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								#elif defined __linux__
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								  if (AlsaSound::isValid())
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								    backend = BACKEND_ALSA;
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								#elif defined __APPLE__
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								  backend = BACKEND_COREAUDIO;
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								#elif defined _WIN32
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								  backend = BACKEND_XAUDIO2;
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								#endif
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								  return backend;
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								}
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								std::vector<std::string> GetSoundBackends()
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								{
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								  std::vector<std::string> backends;
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								  backends.push_back(BACKEND_NULLSOUND);
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								  if (XAudio2_7::isValid() || XAudio2::isValid())
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								    backends.push_back(BACKEND_XAUDIO2);
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								  if (AOSound::isValid())
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								    backends.push_back(BACKEND_AOSOUND);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (AlsaSound::isValid())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    backends.push_back(BACKEND_ALSA);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (CoreAudioSound::isValid())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    backends.push_back(BACKEND_COREAUDIO);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (PulseAudio::isValid())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    backends.push_back(BACKEND_PULSEAUDIO);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (OpenALStream::isValid())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    backends.push_back(BACKEND_OPENAL);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (OpenSLESStream::isValid())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    backends.push_back(BACKEND_OPENSLES);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return backends;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-09 19:18:16 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool SupportsDPL2Decoder(const std::string& backend)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifndef __APPLE__
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (backend == BACKEND_OPENAL)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (backend == BACKEND_PULSEAUDIO)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool SupportsLatencyControl(const std::string& backend)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return backend == BACKEND_OPENAL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool SupportsVolumeChanges(const std::string& backend)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // FIXME: this one should ask the backend whether it supports it.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  //       but getting the backend from string etc. is probably
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  //       too much just to enable/disable a stupid slider...
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return backend == BACKEND_COREAUDIO || backend == BACKEND_OPENAL || backend == BACKEND_XAUDIO2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void UpdateSoundStream()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (g_sound_stream)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    int volume = SConfig::GetInstance().m_IsMuted ? 0 : SConfig::GetInstance().m_Volume;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    g_sound_stream->SetVolume(volume);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void ClearAudioBuffer(bool mute)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (g_sound_stream)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    g_sound_stream->Clear(mute);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-07-31 19:14:20 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void SendAIBuffer(const short* samples, unsigned int num_samples)
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!g_sound_stream)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    StartAudioDump();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  else if (!SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    StopAudioDump();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  CMixer* pMixer = g_sound_stream->GetMixer();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (pMixer && samples)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    pMixer->PushSamples(samples, num_samples);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_sound_stream->Update();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void StartAudioDump()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::string audio_file_name_dtk = File::GetUserPath(D_DUMPAUDIO_IDX) + "dtkdump.wav";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::string audio_file_name_dsp = File::GetUserPath(D_DUMPAUDIO_IDX) + "dspdump.wav";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  File::CreateFullPath(audio_file_name_dtk);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  File::CreateFullPath(audio_file_name_dsp);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_sound_stream->GetMixer()->StartLogDTKAudio(audio_file_name_dtk);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_sound_stream->GetMixer()->StartLogDSPAudio(audio_file_name_dsp);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  s_audio_dump_start = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void StopAudioDump()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_sound_stream->GetMixer()->StopLogDTKAudio();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_sound_stream->GetMixer()->StopLogDSPAudio();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  s_audio_dump_start = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void IncreaseVolume(unsigned short offset)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  SConfig::GetInstance().m_IsMuted = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  int& currentVolume = SConfig::GetInstance().m_Volume;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  currentVolume += offset;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (currentVolume > AUDIO_VOLUME_MAX)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    currentVolume = AUDIO_VOLUME_MAX;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  UpdateSoundStream();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void DecreaseVolume(unsigned short offset)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  SConfig::GetInstance().m_IsMuted = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  int& currentVolume = SConfig::GetInstance().m_Volume;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  currentVolume -= offset;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (currentVolume < AUDIO_VOLUME_MIN)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    currentVolume = AUDIO_VOLUME_MIN;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  UpdateSoundStream();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void ToggleMuteVolume()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  bool& isMuted = SConfig::GetInstance().m_IsMuted;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  isMuted = !isMuted;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  UpdateSoundStream();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 |