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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <cstddef>
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "DiscIO/Filesystem.h"
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								namespace DiscIO
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								{
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								class IVolume;
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								class CFileSystemGCWii : public IFileSystem
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								{
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								public:
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									CFileSystemGCWii(const IVolume* _rVolume);
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									virtual ~CFileSystemGCWii();
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									bool IsValid() const override { return m_Valid; }
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									u64 GetFileSize(const std::string& _rFullPath) override;
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									const std::vector<SFileInfo>& GetFileList() override;
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									const std::string GetFileName(u64 _Address) override;
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									u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile) override;
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									bool ExportFile(const std::string& _rFullPath, const std::string&_rExportFilename) override;
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									bool ExportApploader(const std::string& _rExportFolder) const override;
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									bool ExportDOL(const std::string& _rExportFolder) const override;
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									bool GetBootDOL(u8* &buffer, u32 DolSize) const override;
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									u32 GetBootDOLSize() const override;
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								private:
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									bool m_Initialized;
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									bool m_Valid;
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									bool m_Wii;
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									std::vector<SFileInfo> m_FileInfoVector;
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									std::string GetStringFromOffset(u64 _Offset) const;
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									const SFileInfo* FindFileInfo(const std::string& _rFullPath);
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									bool DetectFileSystem();
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									void InitFileSystem();
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									size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, const std::string& _szDirectory, u64 _NameTableOffset);
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									u32 GetOffsetShift() const;
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								};
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								} // namespace
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