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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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											2014-02-10 13:54:46 -05:00
										 
									 
								 
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								#pragma once
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											2014-06-03 01:08:54 -04:00
										 
									 
								 
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								#include <string>
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								#include "Common/Common.h"
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								bool SaveData(const std::string& filename, const char* pdata);
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								bool TextureToPng(u8* data, int row_stride, const std::string& filename, int width, int height, bool saveAlpha = true);
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