forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | // Copyright 2016 Dolphin Emulator Project
 | ||
|  | // Licensed under GPLv2+
 | ||
|  | // Refer to the license.txt file included.
 | ||
|  | 
 | ||
|  | #include <fstream>
 | ||
|  | #include <functional>
 | ||
|  | #include <mbedtls/md5.h>
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|  | #include <string>
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|  | 
 | ||
|  | #include "Common/MD5.h"
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|  | #include "Common/StringUtil.h"
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|  | #include "DiscIO/Blob.h"
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|  | 
 | ||
|  | namespace MD5 | ||
|  | { | ||
|  | std::string MD5Sum(const std::string& file_path, std::function<bool(int)> report_progress) | ||
|  | { | ||
|  |   std::string output_string; | ||
|  |   std::vector<u8> data(8 * 1024 * 1024); | ||
|  |   u64 read_offset = 0; | ||
|  |   mbedtls_md5_context ctx; | ||
|  | 
 | ||
|  |   std::unique_ptr<DiscIO::IBlobReader> file(DiscIO::CreateBlobReader(file_path)); | ||
|  |   u64 game_size = file->GetDataSize(); | ||
|  | 
 | ||
|  |   mbedtls_md5_starts(&ctx); | ||
|  | 
 | ||
|  |   while (read_offset < game_size) | ||
|  |   { | ||
|  |     size_t read_size = std::min(static_cast<u64>(data.size()), game_size - read_offset); | ||
|  |     if (!file->Read(read_offset, read_size, data.data())) | ||
|  |       return output_string; | ||
|  | 
 | ||
|  |     mbedtls_md5_update(&ctx, data.data(), read_size); | ||
|  |     read_offset += read_size; | ||
|  | 
 | ||
|  |     int progress = | ||
|  |         static_cast<int>(static_cast<float>(read_offset) / static_cast<float>(game_size) * 100); | ||
|  |     if (!report_progress(progress)) | ||
|  |       return output_string; | ||
|  |   } | ||
|  | 
 | ||
|  |   std::array<u8, 16> output; | ||
|  |   mbedtls_md5_finish(&ctx, output.data()); | ||
|  | 
 | ||
|  |   // Convert to hex
 | ||
|  |   for (u8 n : output) | ||
|  |     output_string += StringFromFormat("%02x", n); | ||
|  | 
 | ||
|  |   return output_string; | ||
|  | } | ||
|  | } |