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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2014-02-10 13:54:46 -05:00
										 
									 
								 
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								#pragma once
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											2015-10-09 09:25:09 +02:00
										 
									 
								 
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								#include <string>
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								#include "Common/GL/GLExtensions/GLExtensions.h"
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											2018-03-10 14:52:48 +10:00
										 
									 
								 
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								namespace GLUtil
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								{
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								void InitInterface();
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								GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
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								void EnablePrimitiveRestart();
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								}
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