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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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											2014-08-09 09:49:45 -04:00
										 
									 
								 
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								#include <GL/glx.h>
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								#include <GL/glxext.h>
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								#include <memory>
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								#include <string>
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								#include <vector>
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								#include "Common/GL/GLInterface/X11_Util.h"
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								#include "Common/GL/GLInterfaceBase.h"
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								class cInterfaceGLX : public cInterfaceBase
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								{
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								private:
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								  Window m_host_window;
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								  cX11Window XWindow;
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								  Display* dpy;
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								  Window win;
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								  GLXContext ctx;
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								  GLXFBConfig fbconfig;
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								  bool m_has_handle;
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								  bool m_supports_pbuffer = false;
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								  GLXPbufferSGIX m_pbuffer = 0;
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								  std::vector<int> m_attribs;
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								  bool CreateWindowSurface();
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								  void DestroyWindowSurface();
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								public:
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								  friend class cX11Window;
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								  void SwapInterval(int Interval) override;
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								  void Swap() override;
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								  void* GetFuncAddress(const std::string& name) override;
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								  bool Create(void* window_handle, bool stereo, bool core) override;
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								  bool Create(cInterfaceBase* main_context) override;
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								  bool MakeCurrent() override;
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								  bool ClearCurrent() override;
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								  void Shutdown() override;
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								  std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
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								};
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