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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2014-09-08 13:39:51 -04:00
										 
									 
								 
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								#include <cstring>
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											2014-02-17 05:18:15 -05:00
										 
									 
								 
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								#include "AudioCommon/AOSoundStream.h"
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								#include "AudioCommon/Mixer.h"
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								#include "Common/Logging/Log.h"
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								#include "Common/MsgHandler.h"
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								#if defined(HAVE_AO) && HAVE_AO
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								void AOSound::SoundLoop()
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								{
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								  Common::SetCurrentThreadName("Audio thread - ao");
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								  uint_32 numBytesToRender = 256;
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								  ao_initialize();
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								  default_driver = ao_default_driver_id();
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								  format.bits = 16;
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								  format.channels = 2;
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								  format.rate = m_mixer->GetSampleRate();
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								  format.byte_format = AO_FMT_LITTLE;
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								  device = ao_open_live(default_driver, &format, nullptr /* no options */);
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								  if (!device)
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								  {
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								    PanicAlertT("AudioCommon: Error opening AO device.\n");
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								    ao_shutdown();
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								    Stop();
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								    return;
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								  }
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								  buf_size = format.bits / 8 * format.channels * format.rate;
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								  while (m_run_thread.IsSet())
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								  {
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								    m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
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								    {
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								      std::lock_guard<std::mutex> lk(soundCriticalSection);
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								      ao_play(device, (char*)realtimeBuffer, numBytesToRender);
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								    }
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								    soundSyncEvent.Wait();
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								  }
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								}
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								bool AOSound::Start()
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								{
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								  m_run_thread.Set();
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								  memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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								  thread = std::thread(&AOSound::SoundLoop, this);
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								  return true;
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								}
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								void AOSound::Update()
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								{
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								  soundSyncEvent.Set();
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								}
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								void AOSound::Stop()
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								{
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								  m_run_thread.Clear();
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								  soundSyncEvent.Set();
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								  {
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								    std::lock_guard<std::mutex> lk(soundCriticalSection);
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								    thread.join();
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								    if (device)
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								      ao_close(device);
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								    ao_shutdown();
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								    device = nullptr;
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								  }
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								}
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								#endif
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