forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			63 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			63 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright 2016 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "DolphinWX/Input/TurntableInputConfigDiag.h"
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								#include "Core/HW/Wiimote.h"
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								#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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								TurntableInputConfigDialog::TurntableInputConfigDialog(wxWindow* const parent, InputConfig& config,
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								                                                       const wxString& name, const int port_num)
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								    : InputConfigDialog(parent, config, name, port_num)
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								{
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								  const int space5 = FromDIP(5);
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								  auto* const group_box_stick = new ControlGroupBox(
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								      Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Stick), this, this);
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								  auto* const group_box_effect_dial = new ControlGroupBox(
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								      Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::EffectDial), this, this);
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								  auto* const stick_effect_sizer = new wxBoxSizer(wxVERTICAL);
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								  stick_effect_sizer->Add(group_box_stick, 0, wxEXPAND);
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								  stick_effect_sizer->AddSpacer(space5);
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								  stick_effect_sizer->Add(group_box_effect_dial, 0, wxEXPAND);
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								  auto* const group_box_left_table = new ControlGroupBox(
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								      Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::LeftTable), this, this);
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								  auto* const group_box_right_table = new ControlGroupBox(
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								      Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::RightTable), this, this);
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								  auto* const group_box_crossfade = new ControlGroupBox(
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								      Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Crossfade), this, this);
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								  auto* const tables_crossfade_sizer = new wxBoxSizer(wxVERTICAL);
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								  tables_crossfade_sizer->Add(group_box_right_table, 0, wxEXPAND);
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								  tables_crossfade_sizer->AddSpacer(space5);
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								  tables_crossfade_sizer->Add(group_box_left_table, 0, wxEXPAND);
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								  tables_crossfade_sizer->AddSpacer(space5);
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								  tables_crossfade_sizer->Add(group_box_crossfade, 0, wxEXPAND);
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								  auto* const group_box_buttons = new ControlGroupBox(
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								      Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Buttons), this, this);
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								  auto* const controls_sizer = new wxBoxSizer(wxHORIZONTAL);
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								  controls_sizer->AddSpacer(space5);
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								  controls_sizer->Add(group_box_buttons, 0, wxEXPAND);
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								  controls_sizer->AddSpacer(space5);
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								  controls_sizer->Add(stick_effect_sizer, 0, wxEXPAND);
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								  controls_sizer->AddSpacer(space5);
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								  controls_sizer->Add(tables_crossfade_sizer, 0, wxEXPAND);
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								  controls_sizer->AddSpacer(space5);
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								  auto* const szr_main = new wxBoxSizer(wxVERTICAL);
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								  szr_main->AddSpacer(space5);
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								  szr_main->Add(controls_sizer, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
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								  szr_main->AddSpacer(space5);
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								  szr_main->Add(CreateButtonSizer(wxCLOSE | wxNO_DEFAULT), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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								  szr_main->AddSpacer(space5);
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								  SetSizerAndFit(szr_main);
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								  Center();
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								  UpdateGUI();
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								}
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