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								// Copyright 2014 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <list>
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								#include <mutex>
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								#include <string>
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								#include "CommonTypes.h"
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								namespace Common
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								{
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								class Profiler
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								{
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								public:
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									Profiler(const std::string& name);
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									~Profiler();
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									static std::string ToString();
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									void Start();
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									void Stop();
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									std::string Read();
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									bool operator<(const Profiler& b) const;
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								private:
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									static std::list<Profiler*> s_all_profilers;
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									static std::mutex s_mutex;
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									static u32 s_max_length;
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									static u64 s_frame_time;
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									static u64 s_usecs_frame;
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									static std::string s_lazy_result;
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									static int s_lazy_delay;
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									std::string m_name;
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									u64 m_usecs;
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									u64 m_usecs_min;
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									u64 m_usecs_max;
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									u64 m_usecs_quad;
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									u64 m_calls;
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									u64 m_time;
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									int m_depth;
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								};
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								class ProfilerExecuter
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								{
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								public:
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									ProfilerExecuter(Profiler* _p) : m_p(_p)
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									{
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										m_p->Start();
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									}
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									~ProfilerExecuter()
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									{
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										m_p->Stop();
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									}
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								private:
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									Profiler* m_p;
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								};
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								};
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								// Warning: This profiler isn't thread safe. Only profile functions which doesn't run simultaneously
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								#define PROFILE(name) static Common::Profiler prof_gen(name); Common::ProfilerExecuter prof_e(&prof_gen);
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