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										 |  |  | // Copyright 2008 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #pragma once
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										 |  |  | #include "Common/CommonTypes.h"
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							|  |  |  | #include "VideoCommon/RenderBase.h"
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							|  |  |  | class SWRenderer : public Renderer | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  |   SWRenderer(); | 
					
						
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										 |  |  |   std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override; | 
					
						
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										 |  |  |   std::unique_ptr<AbstractStagingTexture> | 
					
						
							|  |  |  |   CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override; | 
					
						
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										 |  |  |   std::unique_ptr<AbstractFramebuffer> | 
					
						
							|  |  |  |   CreateFramebuffer(const AbstractTexture* color_attachment, | 
					
						
							|  |  |  |                     const AbstractTexture* depth_attachment) override; | 
					
						
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										 |  |  |   std::unique_ptr<AbstractShader> CreateShaderFromSource(ShaderStage stage, const char* source, | 
					
						
							|  |  |  |                                                          size_t length) override; | 
					
						
							|  |  |  |   std::unique_ptr<AbstractShader> CreateShaderFromBinary(ShaderStage stage, const void* data, | 
					
						
							|  |  |  |                                                          size_t length) override; | 
					
						
							|  |  |  |   std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config) override; | 
					
						
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										 |  |  |   void RenderText(const std::string& pstr, int left, int top, u32 color) override; | 
					
						
							|  |  |  |   u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override; | 
					
						
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										 |  |  |   void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override {} | 
					
						
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										 |  |  |   u16 BBoxRead(int index) override; | 
					
						
							|  |  |  |   void BBoxWrite(int index, u16 value) override; | 
					
						
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										 |  |  |   TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override; | 
					
						
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										 |  |  |   void SwapImpl(AbstractTexture* texture, const EFBRectangle& rc, u64 ticks, float Gamma) override; | 
					
						
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										 |  |  |   void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, | 
					
						
							|  |  |  |                    u32 color, u32 z) override; | 
					
						
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										 |  |  |   void ReinterpretPixelData(unsigned int convtype) override {} | 
					
						
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										 |  |  | }; |