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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#include <wx/string.h>
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								#include <wx/wx.h>
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								#include "Common/Common.h"
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								#include "DolphinWX/WxUtils.h"
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								#ifdef __APPLE__
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								#import <AppKit/AppKit.h>
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								#endif
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								namespace WxUtils {
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								// Launch a file according to its mime type
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								void Launch(const char *filename)
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								{
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									if (! ::wxLaunchDefaultBrowser(StrToWxStr(filename)))
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									{
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										// WARN_LOG
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									}
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								}
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								// Launch an file explorer window on a certain path
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								void Explore(const char *path)
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								{
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									wxString wxPath = StrToWxStr(path);
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								#ifndef _WIN32
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									// Default to file
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									if (! wxPath.Contains(wxT("://")))
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									{
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										wxPath = wxT("file://") + wxPath;
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									}
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								#endif
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								#ifdef __WXGTK__
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									wxPath.Replace(wxT(" "), wxT("\\ "));
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								#endif
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									if (! ::wxLaunchDefaultBrowser(wxPath))
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									{
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										// WARN_LOG
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									}
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								}
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								double GetCurrentBitmapLogicalScale()
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								{
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								#ifdef __APPLE__
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									// wx doesn't expose this itself, unfortunately.
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								    if ([[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)])
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									{
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								        return [[NSScreen mainScreen] backingScaleFactor];
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									}
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								#endif
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									return 1.0;
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								}
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								}  // namespace
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								std::string WxStrToStr(const wxString& str)
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								{
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									return str.ToUTF8().data();
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								}
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								wxString StrToWxStr(const std::string& str)
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								{
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									//return wxString::FromUTF8Unchecked(str.c_str());
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									return wxString::FromUTF8(str.c_str());
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								}
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