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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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											2014-02-10 13:54:46 -05:00
										 
									 
								 
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								#pragma once
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								#include <fstream>
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								#include "Common/Timer.h"
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								class FPSCounter
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								{
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								public:
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									unsigned int m_fps;
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									// Initializes the FPS counter.
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									FPSCounter();
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									// Called when a frame is rendered. Returns the value to be displayed on
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									// screen as the FPS counter (updated every second).
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									int Update();
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								private:
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									unsigned int m_counter;
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									unsigned int m_fps_last_counter;
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									Common::Timer m_update_time;
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									Common::Timer m_render_time;
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									std::ofstream m_bench_file;
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									void LogRenderTimeToFile(u64 val);
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								};
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