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										 |  |  | // Copyright 2013 Dolphin Emulator Project
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							|  |  |  | // Licensed under GPLv2
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							|  |  |  | // Refer to the license.txt file included.
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										 |  |  | #pragma once
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										 |  |  | #include <condition_variable>
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										 |  |  | #include <cstdio>
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										 |  |  | #include <cstring>
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										 |  |  | #include <mutex>
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							|  |  |  | #include <thread>
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										 |  |  | // Don't include Common.h here as it will break LogManager
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										 |  |  | #include "Common/CommonTypes.h"
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										 |  |  | // This may not be defined outside _WIN32
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							|  |  |  | #ifndef _WIN32
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										 |  |  | #ifndef INFINITE
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							|  |  |  | #define INFINITE 0xffffffff
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							|  |  |  | #endif
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										 |  |  | //for gettimeofday and struct time(spec|val)
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										 |  |  | #include <time.h>
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										 |  |  | #include <sys/time.h>
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							|  |  |  | #endif
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										 |  |  | namespace Common | 
					
						
							|  |  |  | { | 
					
						
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							|  |  |  | int CurrentThreadId(); | 
					
						
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							|  |  |  | void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask); | 
					
						
							|  |  |  | void SetCurrentThreadAffinity(u32 mask); | 
					
						
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										 |  |  | // TODO: doesn't work on windows with (count > 2)
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							|  |  |  | class Barrier | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	Barrier(size_t count) | 
					
						
							|  |  |  | 		: m_count(count), m_waiting(0) | 
					
						
							|  |  |  | 	{} | 
					
						
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										 |  |  | 	// block until "count" threads call Sync()
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							|  |  |  | 	bool Sync() | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		std::unique_lock<std::mutex> lk(m_mutex); | 
					
						
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										 |  |  | 		// TODO: broken when next round of Sync()s
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										 |  |  | 		// is entered before all waiting threads return from the notify_all
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										 |  |  | 		if (m_count == ++m_waiting) | 
					
						
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										 |  |  | 		{ | 
					
						
							|  |  |  | 			m_waiting = 0; | 
					
						
							|  |  |  | 			m_condvar.notify_all(); | 
					
						
							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			m_condvar.wait(lk, [&]{ return (0 == m_waiting); }); | 
					
						
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										 |  |  | 			return false; | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	std::condition_variable m_condvar; | 
					
						
							|  |  |  | 	std::mutex m_mutex; | 
					
						
							|  |  |  | 	const size_t m_count; | 
					
						
							|  |  |  | 	volatile size_t m_waiting; | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | void SleepCurrentThread(int ms); | 
					
						
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										 |  |  | void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
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							|  |  |  | // Use this function during a spin-wait to make the current thread
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							|  |  |  | // relax while another thread is working. This may be more efficient
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							|  |  |  | // than using events because event functions use kernel calls.
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							|  |  |  | inline void YieldCPU() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::this_thread::yield(); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void SetCurrentThreadName(const char *name); | 
					
						
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										 |  |  | } // namespace Common
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