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								// Copyright 2014 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <memory>
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								#include <string>
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								#include <unordered_map>
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								#include <utility>
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								#include <vector>
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								#include <wx/dialog.h>
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								#include <wx/textctrl.h>
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								#include "DolphinWX/DolphinSlider.h"
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								#include "VideoCommon/PostProcessing.h"
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								class wxButton;
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								class wxCheckBox;
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								class wxFlexGridSizer;
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								class PostProcessingConfigDiag : public wxDialog
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								{
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								public:
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								  PostProcessingConfigDiag(wxWindow* parent, const std::string& shader);
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								  ~PostProcessingConfigDiag();
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								private:
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								  // This is literally the stupidest thing ever
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								  // wxWidgets takes ownership of any pointer given to a event handler
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								  // Instead of passing them a pointer to a std::string, we wrap around it here.
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								  class UserEventData : public wxObject
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								  {
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								  public:
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								    UserEventData(const std::string& data) : m_data(data) {}
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								    const std::string& GetData() { return m_data; }
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								  private:
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								    const std::string m_data;
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								  };
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								  class ConfigGrouping
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								  {
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								  public:
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								    enum WidgetType
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								    {
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								      TYPE_TOGGLE,
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								      TYPE_SLIDER,
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								    };
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								    ConfigGrouping(WidgetType type, const std::string& gui_name, const std::string& option_name,
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								                   const std::string& parent,
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								                   const PostProcessingShaderConfiguration::ConfigurationOption* config_option)
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								        : m_type(type), m_gui_name(gui_name), m_option(option_name), m_parent(parent),
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								          m_config_option(config_option)
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								    {
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								    }
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								    void AddChild(std::unique_ptr<ConfigGrouping>&& child)
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								    {
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								      m_children.emplace_back(std::move(child));
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								    }
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								    bool HasChildren() { return m_children.size() != 0; }
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								    const std::vector<std::unique_ptr<ConfigGrouping>>& GetChildren() { return m_children; }
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								    // Gets the string that is shown in the UI for the option
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								    const std::string& GetGUIName() { return m_gui_name; }
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								    // Gets the option name for use in the shader
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								    // Also is a unique identifier for the option's configuration
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								    const std::string& GetOption() { return m_option; }
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								    // Gets the option name of the parent of this option
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								    const std::string& GetParent() { return m_parent; }
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								    void GenerateUI(PostProcessingConfigDiag* dialog, wxWindow* parent, wxFlexGridSizer* sizer);
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								    void EnableDependentChildren(bool enable);
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								    int GetSliderValue(const int index) { return m_option_sliders[index]->GetValue(); }
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								    void SetSliderText(const int index, const std::string& text)
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								    {
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								      m_option_text_ctrls[index]->SetValue(text);
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								    }
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								  private:
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								    const WidgetType m_type;
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								    const std::string m_gui_name;
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								    const std::string m_option;
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								    const std::string m_parent;
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								    const PostProcessingShaderConfiguration::ConfigurationOption* m_config_option;
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								    // For TYPE_TOGGLE
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								    wxCheckBox* m_option_checkbox;
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								    // For TYPE_SLIDER
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								    // Can have up to 4
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								    std::vector<DolphinSlider*> m_option_sliders;
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								    std::vector<wxTextCtrl*> m_option_text_ctrls;
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								    std::vector<std::unique_ptr<ConfigGrouping>> m_children;
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								  };
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								  // WX UI things
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								  void Event_Slider(wxCommandEvent& ev);
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								  void Event_CheckBox(wxCommandEvent& ev);
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								  const std::string& m_shader;
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								  PostProcessingShaderConfiguration* m_post_processor;
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								  std::unordered_map<std::string, ConfigGrouping*> m_config_map;
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								  std::vector<std::unique_ptr<ConfigGrouping>> m_config_groups;
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								};
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