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dolphin/Source/Core/VideoCommon/CPMemory.cpp
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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
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#include "Common/Common.h"
#include "VideoCommon/CPMemory.h"
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// CP state
u8 *cached_arraybases[16];
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// STATE_TO_SAVE
u32 arraybases[16];
u32 arraystrides[16];
TMatrixIndexA MatrixIndexA;
TMatrixIndexB MatrixIndexB;
TVtxDesc g_VtxDesc;
// Most games only use the first VtxAttr and simply reconfigure it all the time as needed.
VAT g_VtxAttr[8];