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								// Copyright 2016 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								namespace SamplerCommon
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								{
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											2016-03-24 02:23:56 +00:00
										 
									 
								 
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								// Helper for checking if a BPMemory TexMode0 register is set to Point
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								// Filtering modes. This is used to decide whether Anisotropic enhancements
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								// are (mostly) safe in the VideoBackends.
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								// If both the minification and magnification filters are set to POINT modes
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								// then applying anisotropic filtering is equivalent to forced filtering. Point
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								// mode textures are usually some sort of 2D UI billboard which will end up
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								// misaligned from the correct pixels when filtered anisotropically.
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								template<class T>
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								constexpr bool IsBpTexMode0PointFiltering(const T& tm0)
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								{
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									return tm0.min_filter < 4 && !tm0.mag_filter;
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								}
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											2016-03-24 02:42:08 +00:00
										 
									 
								 
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								// Check if the minification filter has mipmap based filtering modes enabled.
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								template<class T>
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								constexpr bool AreBpTexMode0MipmapsEnabled(const T& tm0)
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								{
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									return (tm0.min_filter & 3) != 0;
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								}
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								}
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