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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "DiscIO/VolumeFileBlobReader.h"
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								#include "DiscIO/Filesystem.h"
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								#include "DiscIO/Volume.h"
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								namespace DiscIO
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								{
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								std::unique_ptr<VolumeFileBlobReader> VolumeFileBlobReader::Create(const Volume& volume,
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								                                                                   const Partition& partition,
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								                                                                   const std::string& file_path)
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								{
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								  const FileSystem* file_system = volume.GetFileSystem(partition);
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								  if (!file_system)
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								    return nullptr;
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								  std::unique_ptr<FileInfo> file_info = file_system->FindFileInfo(file_path);
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								  if (!file_info || file_info->IsDirectory())
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								    return nullptr;
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								  return std::unique_ptr<VolumeFileBlobReader>{
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								      new VolumeFileBlobReader(volume, partition, std::move(file_info))};
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								}
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								VolumeFileBlobReader::VolumeFileBlobReader(const Volume& volume, const Partition& partition,
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								                                           std::unique_ptr<FileInfo> file_info)
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								    : m_volume(volume), m_partition(partition), m_file_info(std::move(file_info))
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								{
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								}
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								u64 VolumeFileBlobReader::GetDataSize() const
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								{
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								  return m_file_info->GetSize();
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								}
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								u64 VolumeFileBlobReader::GetRawSize() const
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								{
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								  return GetDataSize();
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								}
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								bool VolumeFileBlobReader::Read(u64 offset, u64 length, u8* out_ptr)
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								{
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								  if (offset + length > m_file_info->GetSize())
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								    return false;
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								  return m_volume.Read(m_file_info->GetOffset() + offset, length, out_ptr, m_partition);
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								}
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								}  // namespace
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