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										 |  |  | // Copyright 2017 Dolphin Emulator Project
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							|  |  |  | // Licensed under GPLv2+
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							|  |  |  | // Refer to the license.txt file included.
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							|  |  |  | #include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
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							|  |  |  | #include <cstddef>
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							|  |  |  | #include <memory>
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							|  |  |  | #include <string>
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							|  |  |  | #include "Common/Common.h"
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							|  |  |  | #include "Common/CommonTypes.h"
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							|  |  |  | #include "InputCommon/ControlReference/ControlReference.h"
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							|  |  |  | #include "InputCommon/ControllerEmu/Control/Control.h"
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										 |  |  | #include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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							|  |  |  | namespace ControllerEmu | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | MixedTriggers::MixedTriggers(const std::string& name_) | 
					
						
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										 |  |  |     : ControlGroup(name_, GroupType::MixedTriggers) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |   numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.9)); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void MixedTriggers::GetState(u16* const digital, const u16* bitmasks, ControlState* analog) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   const size_t trigger_count = controls.size() / 2; | 
					
						
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							|  |  |  |   for (size_t i = 0; i < trigger_count; ++i, ++bitmasks, ++analog) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     if (controls[i]->control_ref->State() > numeric_settings[0]->GetValue())  // threshold
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							|  |  |  |     { | 
					
						
							|  |  |  |       *analog = 1.0; | 
					
						
							|  |  |  |       *digital |= *bitmasks; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       *analog = controls[i + trigger_count]->control_ref->State(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | }  // namespace ControllerEmu
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