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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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								#ifndef _BANNER_LOADER_H_
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								#define _BANNER_LOADER_H_
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											2013-03-02 19:46:55 -06:00
										 
									 
								 
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								#include <vector>
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								#include <string>
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								#include "Filesystem.h"
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								namespace DiscIO
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								{
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								class IBannerLoader
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								{
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									public:
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										IBannerLoader()
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										{}
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										virtual ~IBannerLoader()
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										{}
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										virtual bool IsValid() = 0;
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										virtual bool GetBanner(u32* _pBannerImage) = 0;
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										virtual std::vector<std::string> GetNames() = 0;
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										virtual std::string GetCompany() = 0;
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										virtual std::vector<std::string> GetDescriptions() = 0;
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								};
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								IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume);
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								} // namespace
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								#endif
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