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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "Common/CommonTypes.h"
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								#include "Common/Logging/Log.h"
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								#include "Core/HW/Memmap.h"
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								#include "VideoBackends/Software/EfbCopy.h"
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								#include "VideoBackends/Software/EfbInterface.h"
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								#include "VideoBackends/Software/TextureEncoder.h"
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								#include "VideoCommon/BPMemory.h"
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								#include "VideoCommon/Fifo.h"
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								static const float s_gammaLUT[] =
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								{
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									1.0f,
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									1.7f,
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									2.2f,
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									1.0f
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								};
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								namespace EfbCopy
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								{
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									static void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
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									{
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										INFO_LOG(VIDEO, "xfbaddr: %x, fbwidth: %i, fbheight: %i, source: (%i, %i, %i, %i), Gamma %f",
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												 xfbAddr, fbWidth, fbHeight, sourceRc.top, sourceRc.left, sourceRc.bottom, sourceRc.right, Gamma);
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										EfbInterface::yuv422_packed* xfb_in_ram = (EfbInterface::yuv422_packed*) Memory::GetPointer(xfbAddr);
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										EfbInterface::CopyToXFB(xfb_in_ram, fbWidth, fbHeight, sourceRc, Gamma);
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									}
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									static void CopyToRam()
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									{
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										u8 *dest_ptr = Memory::GetPointer(bpmem.copyTexDest << 5);
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										TextureEncoder::Encode(dest_ptr);
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									}
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									void ClearEfb()
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									{
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										u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;
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										int left   = bpmem.copyTexSrcXY.x;
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										int top    = bpmem.copyTexSrcXY.y;
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										int right  = left + bpmem.copyTexSrcWH.x;
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										int bottom = top + bpmem.copyTexSrcWH.y;
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										for (u16 y = top; y <= bottom; y++)
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										{
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											for (u16 x = left; x <= right; x++)
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											{
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												EfbInterface::SetColor(x, y, (u8*)(&clearColor));
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												EfbInterface::SetDepth(x, y, bpmem.clearZValue);
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											}
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										}
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									}
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									void CopyEfb()
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									{
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										EFBRectangle rc;
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										rc.left = (int)bpmem.copyTexSrcXY.x;
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										rc.top = (int)bpmem.copyTexSrcXY.y;
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										// flipper represents the widths internally as last pixel minus starting pixel, so
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										// these are zero indexed.
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										rc.right = rc.left + (int)bpmem.copyTexSrcWH.x + 1;
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										rc.bottom = rc.top + (int)bpmem.copyTexSrcWH.y + 1;
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										if (!Fifo::WillSkipCurrentFrame())
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										{
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											if (bpmem.triggerEFBCopy.copy_to_xfb)
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											{
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												float yScale;
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												if (bpmem.triggerEFBCopy.scale_invert)
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													yScale = 256.0f / (float)bpmem.dispcopyyscale;
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												else
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													yScale = (float)bpmem.dispcopyyscale / 256.0f;
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												float xfbLines = ((bpmem.copyTexSrcWH.y + 1.0f) * yScale);
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												if (yScale != 1.0)
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													WARN_LOG(VIDEO, "yScale of %f is currently unsupported", yScale);
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												if ((u32)xfbLines > MAX_XFB_HEIGHT)
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												{
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													INFO_LOG(VIDEO, "Tried to scale EFB to too many XFB lines (%f)", xfbLines);
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													xfbLines = MAX_XFB_HEIGHT;
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												}
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												CopyToXfb(bpmem.copyTexDest << 5,
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														  bpmem.copyMipMapStrideChannels << 4,
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														  (u32)xfbLines,
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														  rc,
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														  s_gammaLUT[bpmem.triggerEFBCopy.gamma]);
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											}
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											else
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											{
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												CopyToRam(); // FIXME: should use the rectangle we have already created above
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											}
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										}
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									}
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								}
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