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										 |  |  | // Copyright (C) 2003-2000 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | 
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | 
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | 
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #include "TextureConversionShader.h"
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							|  |  |  | #include "TextureDecoder.h"
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							|  |  |  | #include "PixelShaderManager.h"
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							|  |  |  | #include "PixelShaderGen.h"
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										 |  |  | #include "SUMemory.h"
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							|  |  |  | #include <stdio.h>
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							|  |  |  | #include <math.h>
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							|  |  |  | #include "Common.h"
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							|  |  |  | 
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							|  |  |  | #define WRITE p+=sprintf
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							|  |  |  | 
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							|  |  |  | static char text[16384]; | 
					
						
							|  |  |  | 
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							|  |  |  | namespace TextureConversionShader | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
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							|  |  |  | u16 GetBlockWidthInTexels(u32 format) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     switch (format) { | 
					
						
							|  |  |  |     case GX_TF_I4: return 8;    | 
					
						
							|  |  |  |     case GX_TF_I8: return 8; | 
					
						
							|  |  |  |     case GX_TF_IA4: return 8; | 
					
						
							|  |  |  |     case GX_TF_IA8: return 4; | 
					
						
							|  |  |  |     case GX_TF_RGB565: return 4; | 
					
						
							|  |  |  |     case GX_TF_RGB5A3: return 4; | 
					
						
							|  |  |  |     case GX_TF_RGBA8: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_R4: return 8; | 
					
						
							|  |  |  |     case GX_CTF_RA4: return 8; | 
					
						
							|  |  |  |     case GX_CTF_RA8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_A8: return 8; | 
					
						
							|  |  |  |     case GX_CTF_R8: return 8; | 
					
						
							|  |  |  |     case GX_CTF_G8: return 8; | 
					
						
							|  |  |  |     case GX_CTF_B8: return 8; | 
					
						
							|  |  |  |     case GX_CTF_RG8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_GB8: return 4; | 
					
						
							|  |  |  | 	case GX_TF_Z8: return 8; | 
					
						
							|  |  |  | 	case GX_TF_Z16: return 4; | 
					
						
							|  |  |  | 	case GX_TF_Z24X8: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_Z4: return 8; | 
					
						
							|  |  |  | 	case GX_CTF_Z8M: return 8; | 
					
						
							|  |  |  | 	case GX_CTF_Z8L: return 8; | 
					
						
							|  |  |  | 	case GX_CTF_Z16L: return 4; | 
					
						
							|  |  |  |     default: return 8; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | u16 GetBlockHeightInTexels(u32 format) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     switch (format) {     | 
					
						
							|  |  |  | 	case GX_TF_I4: return 8;  | 
					
						
							|  |  |  |     case GX_TF_I8: return 4; | 
					
						
							|  |  |  | 	case GX_TF_IA4: return 4;  | 
					
						
							|  |  |  |     case GX_TF_IA8: return 4; | 
					
						
							|  |  |  | 	case GX_TF_RGB565: return 4; | 
					
						
							|  |  |  | 	case GX_TF_RGB5A3: return 4; | 
					
						
							|  |  |  | 	case GX_TF_RGBA8: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_R4: return 8; | 
					
						
							|  |  |  |     case GX_CTF_RA4: return 4; | 
					
						
							|  |  |  |     case GX_CTF_RA8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_A8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_R8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_G8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_B8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_RG8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_GB8: return 4; | 
					
						
							|  |  |  | 	case GX_TF_Z8: return 4; | 
					
						
							|  |  |  | 	case GX_TF_Z16: return 4; | 
					
						
							|  |  |  | 	case GX_TF_Z24X8: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_Z4: return 8; | 
					
						
							|  |  |  | 	case GX_CTF_Z8M: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_Z8L: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_Z16L: return 4; | 
					
						
							|  |  |  |     default: return 8; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | u16 GetEncodedSampleCount(u32 format) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     switch (format) {     | 
					
						
							|  |  |  | 	case GX_TF_I4: return 8;      | 
					
						
							|  |  |  | 	case GX_TF_I8: return 4; | 
					
						
							|  |  |  | 	case GX_TF_IA4: return 4; | 
					
						
							|  |  |  |     case GX_TF_IA8: return 2; | 
					
						
							|  |  |  | 	case GX_TF_RGB565: return 2; | 
					
						
							|  |  |  | 	case GX_TF_RGB5A3: return 2; | 
					
						
							|  |  |  | 	case GX_TF_RGBA8: return 1; | 
					
						
							|  |  |  | 	case GX_CTF_R4: return 8; | 
					
						
							|  |  |  |     case GX_CTF_RA4: return 4; | 
					
						
							|  |  |  |     case GX_CTF_RA8: return 2; | 
					
						
							|  |  |  |     case GX_CTF_A8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_R8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_G8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_B8: return 4; | 
					
						
							|  |  |  |     case GX_CTF_RG8: return 2; | 
					
						
							|  |  |  |     case GX_CTF_GB8: return 2; | 
					
						
							|  |  |  | 	case GX_TF_Z8: return 4; | 
					
						
							|  |  |  | 	case GX_TF_Z16: return 2; | 
					
						
							|  |  |  | 	case GX_TF_Z24X8: return 1; | 
					
						
							|  |  |  | 	case GX_CTF_Z4: return 8; | 
					
						
							|  |  |  | 	case GX_CTF_Z8M: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_Z8L: return 4; | 
					
						
							|  |  |  | 	case GX_CTF_Z16L: return 2; | 
					
						
							|  |  |  |     default: return 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // block dimensions : widthStride, heightStride 
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										 |  |  | // texture dims : width, height, x offset, y offset
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										 |  |  | void WriteSwizzler(char*& p, u32 format) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	WRITE(p, "uniform float4 blkDims : register(c%d);\n", C_COLORMATRIX); | 
					
						
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										 |  |  | 	WRITE(p, "uniform float4 textureDims : register(c%d);\n", C_COLORMATRIX + 1); | 
					
						
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							|  |  |  |     float blkW = (float)GetBlockWidthInTexels(format); | 
					
						
							|  |  |  | 	float blkH = (float)GetBlockHeightInTexels(format); | 
					
						
							|  |  |  | 	float samples = (float)GetEncodedSampleCount(format); | 
					
						
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							|  |  |  | 	WRITE(p,  | 
					
						
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										 |  |  | 	"uniform samplerRECT samp0 : register(s0);\n" | 
					
						
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										 |  |  | 	"void main(\n" | 
					
						
							|  |  |  | 	"  out float4 ocol0 : COLOR0,\n" | 
					
						
							|  |  |  | 	"  in float2 uv0 : TEXCOORD0)\n" | 
					
						
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										 |  |  | 	"{\n"     | 
					
						
							|  |  |  |     "  float2 sampleUv;\n" | 
					
						
							|  |  |  | 	"  float2 uv1 = floor(uv0);\n"); | 
					
						
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							|  |  |  | 	WRITE(p, "  uv1.x = uv1.x * %f;\n", samples); | 
					
						
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							|  |  |  | 	WRITE(p, "  float xl = floor(uv1.x / %f);\n", blkW); | 
					
						
							|  |  |  | 	WRITE(p, "  float xib = uv1.x - (xl * %f);\n", blkW); | 
					
						
							|  |  |  | 	WRITE(p, "  float yl = floor(uv1.y / %f);\n", blkH); | 
					
						
							|  |  |  | 	WRITE(p, "  float yb = yl * %f;\n", blkH); | 
					
						
							|  |  |  | 	WRITE(p, "  float yoff = uv1.y - yb;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float xp = uv1.x + (yoff * textureDims.x);\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float xel = floor(xp / %f);\n", blkW); | 
					
						
							|  |  |  | 	WRITE(p, "  float xb = floor(xel / %f);\n", blkH); | 
					
						
							|  |  |  | 	WRITE(p, "  float xoff = xel - (xb * %f);\n", blkH); | 
					
						
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							|  |  |  | 	WRITE(p, "  sampleUv.x = xib + (xb * %f);\n", blkW); | 
					
						
							|  |  |  | 	WRITE(p, "  sampleUv.y = yb + xoff;\n"); | 
					
						
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							|  |  |  | 	WRITE(p, "  sampleUv = sampleUv * blkDims.xy;\n" | 
					
						
							|  |  |  | 	         "  sampleUv.y = textureDims.y - sampleUv.y;\n" | 
					
						
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										 |  |  | 	         "  sampleUv.x = sampleUv.x + textureDims.z;\n" | 
					
						
							|  |  |  | 	         "  sampleUv.y = sampleUv.y + textureDims.w;\n"); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // block dimensions : widthStride, heightStride 
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							|  |  |  | // texture dims : width, height, x offset, y offset
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							|  |  |  | void Write32BitSwizzler(char*& p, u32 format) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     WRITE(p, "uniform float4 blkDims : register(c%d);\n", C_COLORMATRIX); | 
					
						
							|  |  |  | 	WRITE(p, "uniform float4 textureDims : register(c%d);\n", C_COLORMATRIX + 1); | 
					
						
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							|  |  |  |     float blkW = (float)GetBlockWidthInTexels(format); | 
					
						
							|  |  |  | 	float blkH = (float)GetBlockHeightInTexels(format); | 
					
						
							|  |  |  | 	float samples = (float)GetEncodedSampleCount(format); | 
					
						
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							|  |  |  | 	// 32 bit textures (RGBA8 and Z24) are store in 2 cache line increments
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							|  |  |  | 	WRITE(p,  | 
					
						
							|  |  |  | 	"uniform samplerRECT samp0 : register(s0);\n" | 
					
						
							|  |  |  | 	"void main(\n" | 
					
						
							|  |  |  | 	"  out float4 ocol0 : COLOR0,\n" | 
					
						
							|  |  |  | 	"  in float2 uv0 : TEXCOORD0)\n" | 
					
						
							|  |  |  | 	"{\n" | 
					
						
							|  |  |  |     "  float2 sampleUv;\n" | 
					
						
							|  |  |  | 	"  float2 uv1 = floor(uv0);\n"); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	WRITE(p, "  float yl = floor(uv1.y / %f);\n", blkH); | 
					
						
							|  |  |  | 	WRITE(p, "  float yb = yl * %f;\n", blkH); | 
					
						
							|  |  |  | 	WRITE(p, "  float yoff = uv1.y - yb;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float xp = uv1.x + (yoff * textureDims.x);\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float xel = floor(xp / 2);\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float xb = floor(xel / %f);\n", blkH); | 
					
						
							|  |  |  | 	WRITE(p, "  float xoff = xel - (xb * %f);\n", blkH); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	WRITE(p, "  float x2 = uv1.x * 2;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float xl = floor(x2 / %f);\n", blkW);	 | 
					
						
							|  |  |  | 	WRITE(p, "  float xib = x2 - (xl * %f);\n", blkW); | 
					
						
							|  |  |  | 	WRITE(p, "  float halfxb = floor(xb / 2);\n"); | 
					
						
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							|  |  |  | 	WRITE(p, "  sampleUv.x = xib + (halfxb * %f);\n", blkW); | 
					
						
							|  |  |  | 	WRITE(p, "  sampleUv.y = yb + xoff;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  sampleUv = sampleUv * blkDims.xy;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  sampleUv.y = textureDims.y - sampleUv.y;\n"); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	WRITE(p, "  sampleUv.x = sampleUv.x + textureDims.z;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  sampleUv.y = sampleUv.y + textureDims.w;\n"); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void WriteSampleColor(char*& p, const char* colorComp, const char* dest) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	WRITE(p, "  %s = texRECT(samp0, sampleUv).%s;\n", dest, colorComp); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void WriteColorToIntensity(char*& p, const char* src, const char* dest) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	WRITE(p, "  %s = (0.257f * %s.r) + (0.504f * %s.g) + (0.098f * %s.b) + 0.0625f;\n", dest, src, src, src); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void WriteIncrementSampleX(char*& p) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	WRITE(p, "  sampleUv.x = sampleUv.x + blkDims.x;\n"); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float result = pow(2.0f, depth) - 1.0f; | 
					
						
							|  |  |  | 	WRITE(p, "  %s = floor(%s * %ff);\n", dest, src, result); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void WriteI8Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	WriteSwizzler(p, GX_TF_I8); | 
					
						
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										 |  |  | 	WRITE(p, "  float3 texSample;\n");	 | 
					
						
							|  |  |  | 
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							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "ocol0.b"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
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							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "ocol0.g"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
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							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "ocol0.r"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
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							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "ocol0.a"); | 
					
						
							|  |  |  | 
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							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void WriteI4Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	WriteSwizzler(p, GX_TF_I4); | 
					
						
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										 |  |  | 	WRITE(p, "  float3 texSample;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color0;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color1;\n"); | 
					
						
							|  |  |  | 
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							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color0.b"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color1.b"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color0.g"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color1.g"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color0.r"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color1.r"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color0.a"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color1.a"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color0", "color0"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color1", "color1"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteIA8Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_TF_IA8); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  float4 texSample;\n");	 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0.b = texSample.a;\n"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "ocol0.g"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p);	 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0.r = texSample.a;\n"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "ocol0.a"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteIA4Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_TF_IA4); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  float4 texSample;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color0;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color1;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.b = texSample.a;\n"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color1.b"); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteIncrementSampleX(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.g = texSample.a;\n"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color1.g"); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteIncrementSampleX(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.r = texSample.a;\n"); | 
					
						
							|  |  |  | 	WriteColorToIntensity(p, "texSample", "color1.r"); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteIncrementSampleX(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.a = texSample.a;\n"); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteColorToIntensity(p, "texSample", "color1.a"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color0", "color0"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color1", "color1"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | void WriteRGB565Encoder(char* p) | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_TF_RGB565); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  float3 texSample;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float gInt;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float gUpper;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float gLower;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | 	WriteToBitDepth(p, 6, "texSample.g", "gInt"); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WRITE(p, "  gUpper = floor(gInt / 8.0f);\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  gLower = gInt - gUpper * 8.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.r", "ocol0.b"); | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | 	WRITE(p, "  ocol0.b = ocol0.b * 8.0f + gUpper;\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WriteToBitDepth(p, 5, "texSample.b", "ocol0.g"); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WRITE(p, "  ocol0.g = ocol0.g + gLower * 32.0f;\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSampleColor(p, "rgb", "texSample"); | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | 	WriteToBitDepth(p, 6, "texSample.g", "gInt"); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WRITE(p, "  gUpper = floor(gInt / 8.0f);\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  gLower = gInt - gUpper * 8.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.r", "ocol0.r"); | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | 	WRITE(p, "  ocol0.r = ocol0.r * 8.0f + gUpper;\n"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.b", "ocol0.a"); | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0.a = ocol0.a + gLower * 32.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0 = ocol0 / 255.0f;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteRGB5A3Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_TF_RGB5A3); | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  float4 texSample;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float color0;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float gUpper;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float gLower;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // 0.8784 = 224 / 255 which is the maximum alpha value that can be represented in 3 bits
 | 
					
						
							|  |  |  |     WRITE(p, "if(texSample.a > 0.878f) {\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.g", "color0"); | 
					
						
							|  |  |  | 	WRITE(p, "  gUpper = floor(color0 / 8.0f);\n");	 | 
					
						
							|  |  |  | 	WRITE(p, "  gLower = color0 - gUpper * 8.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.r", "ocol0.b"); | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0.b = ocol0.b * 4.0f + gUpper + 128.0f;\n"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.b", "ocol0.g"); | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0.g = ocol0.g + gLower * 32.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "} else {\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteToBitDepth(p, 4, "texSample.r", "ocol0.b"); | 
					
						
							|  |  |  |     WriteToBitDepth(p, 4, "texSample.b", "ocol0.g"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteToBitDepth(p, 3, "texSample.a", "color0"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.b = ocol0.b + color0 * 16.0f;\n"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.g", "color0"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.g = ocol0.g + color0 * 16.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "}\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "if(texSample.a > 0.878f) {\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.g", "color0"); | 
					
						
							|  |  |  | 	WRITE(p, "  gUpper = floor(color0 / 8.0f);\n");	 | 
					
						
							|  |  |  | 	WRITE(p, "  gLower = color0 - gUpper * 8.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 5, "texSample.r", "ocol0.r"); | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0.r = ocol0.r * 4.0f + gUpper + 128.0f;\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WriteToBitDepth(p, 5, "texSample.b", "ocol0.a"); | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0.a = ocol0.a + gLower * 32.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  |     WRITE(p, "} else {\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteToBitDepth(p, 4, "texSample.r", "ocol0.r"); | 
					
						
							|  |  |  |     WriteToBitDepth(p, 4, "texSample.b", "ocol0.a"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteToBitDepth(p, 3, "texSample.a", "color0"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.r = ocol0.r + color0 * 16.0f;\n"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.g", "color0"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.a = ocol0.a + color0 * 16.0f;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "}\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  ocol0 = ocol0 / 255.0f;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteRGBA4443Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_TF_RGB5A3); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  float4 texSample;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color0;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color1;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 3, "texSample.a", "color0.b"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.r", "color1.b"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.g", "color0.g"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.b", "color1.g"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 3, "texSample.a", "color0.r"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.r", "color1.r"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.g", "color0.a"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "texSample.b", "color1.a"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | void WriteRGBA8Encoder(char* p) | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 	Write32BitSwizzler(p, GX_TF_RGBA8); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  float cl1 = xb - (halfxb * 2);\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float cl0 = 1.0f - cl1;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  float4 texSample;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color0;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color1;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 	WRITE(p, "  color0.b = texSample.a;\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  color0.g = texSample.r;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.b = texSample.g;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.g = texSample.b;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "rgba", "texSample"); | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 	WRITE(p, "  color0.r = texSample.a;\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  color0.a = texSample.r;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.r = texSample.g;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.a = texSample.b;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WRITE(p, "  ocol0 = (cl0 * color0) + (cl1 * color1);\n"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteC4Encoder(char* p, const char* comp) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_CTF_R4); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  float4 color0;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color1;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color0.b"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color1.b"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color0.g"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color1.g"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color0.r"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color1.r"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color0.a"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "color1.a"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color0", "color0"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color1", "color1"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteC8Encoder(char* p, const char* comp) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_CTF_R8); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "ocol0.b"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "ocol0.g"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "ocol0.r"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "ocol0.a"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteCC4Encoder(char* p, const char* comp) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_CTF_RA4); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	WRITE(p, "  float2 texSample;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color0;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  float4 color1;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.b = texSample.x;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.b = texSample.y;\n"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.g = texSample.x;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.g = texSample.y;\n"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.r = texSample.x;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.r = texSample.y;\n"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "texSample"); | 
					
						
							|  |  |  | 	WRITE(p, "  color0.a = texSample.x;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "  color1.a = texSample.y;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color0", "color0"); | 
					
						
							|  |  |  | 	WriteToBitDepth(p, 4, "color1", "color1"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteCC8Encoder(char* p, const char* comp) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	WriteSwizzler(p, GX_CTF_RA8); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "ocol0.bg"); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, comp, "ocol0.ra"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | void WriteZ8Encoder(char* p, const char* multiplier) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	WriteSwizzler(p, GX_CTF_Z8M); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, " float depth;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.b = frac(depth * %s);\n", multiplier); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.g = frac(depth * %s);\n", multiplier); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.r = frac(depth * %s);\n", multiplier); | 
					
						
							|  |  |  | 	WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "ocol0.a = frac(depth * %s);\n", multiplier); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteZ16Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     WriteSwizzler(p, GX_TF_Z16); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, " float depth;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // byte order is reversed
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.b = frac(depth * 256.0f);\n"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.g = depth;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.r = frac(depth * 256.0f);\n"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.a = depth;\n");     | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteZ16LEncoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     WriteSwizzler(p, GX_CTF_Z16L); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, " float depth;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // byte order is reversed
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.b = frac(depth * 65536.0f);\n"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.g = frac(depth * 256.0f);\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteIncrementSampleX(p); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.r = frac(depth * 65536.0f);\n"); | 
					
						
							|  |  |  |     WRITE(p, "  ocol0.a = frac(depth * 256.0f);\n");     | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteZ24Encoder(char* p) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	Write32BitSwizzler(p, GX_TF_Z24X8); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  float cl = xb - (halfxb * 2);\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WRITE(p, "  float depth0;\n"); | 
					
						
							|  |  |  |     WRITE(p, "  float depth1;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	WriteSampleColor(p, "b", "depth0"); | 
					
						
							|  |  |  |     WriteIncrementSampleX(p); | 
					
						
							|  |  |  |     WriteSampleColor(p, "b", "depth1"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "  if(cl > 0.5f) {\n"); | 
					
						
							|  |  |  |     // upper 16
 | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.b = frac(depth0 * 256.0f);\n"); | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.g = depth0\n"); | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.r = frac(depth1 * 256.0f);\n"); | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.a = depth1\n"); | 
					
						
							|  |  |  |     WRITE(p, "  } else {\n"); | 
					
						
							|  |  |  |     // lower 8
 | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.b = 1.0f;\n"); | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.g = frac(depth0 * 65536.0f)\n"); | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.r = 1.0f);\n"); | 
					
						
							|  |  |  |     WRITE(p, "     ocol0.a = frac(depth0 * 65536.0f)\n"); | 
					
						
							|  |  |  |     WRITE(p, "  }\n" | 
					
						
							|  |  |  |              "}\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | const char *GenerateEncodingShader(u32 format) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	text[sizeof(text) - 1] = 0x7C;  // canary
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	char *p = text; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch(format) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 	case GX_TF_I4: | 
					
						
							|  |  |  | 		WriteI4Encoder(p); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_I8: | 
					
						
							|  |  |  | 		WriteI8Encoder(p); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_IA4: | 
					
						
							|  |  |  | 		WriteIA4Encoder(p); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_IA8: | 
					
						
							|  |  |  | 		WriteIA8Encoder(p); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_RGB565: | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | 		WriteRGB565Encoder(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_RGB5A3: | 
					
						
							| 
									
										
										
										
											2009-03-22 03:25:59 +00:00
										 |  |  | 		WriteRGB5A3Encoder(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_RGBA8: | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 		WriteRGBA8Encoder(p); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 		break; | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	case GX_CTF_R4: | 
					
						
							|  |  |  | 		WriteC4Encoder(p, "r"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_RA4: | 
					
						
							|  |  |  | 		WriteCC4Encoder(p, "ar"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_RA8: | 
					
						
							|  |  |  | 		WriteCC8Encoder(p, "ar"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_A8: | 
					
						
							|  |  |  | 		WriteC8Encoder(p, "a"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_R8: | 
					
						
							|  |  |  | 		WriteC8Encoder(p, "r"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_G8: | 
					
						
							|  |  |  | 		WriteC8Encoder(p, "g"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_B8: | 
					
						
							|  |  |  | 		WriteC8Encoder(p, "b"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_RG8: | 
					
						
							|  |  |  | 		WriteCC8Encoder(p, "rg"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_GB8: | 
					
						
							|  |  |  | 		WriteCC8Encoder(p, "gb"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_Z8: | 
					
						
							|  |  |  | 		WriteC8Encoder(p, "b"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_Z16: | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 		WriteZ16Encoder(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_TF_Z24X8: | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 		WriteZ24Encoder(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_Z4: | 
					
						
							|  |  |  | 		WriteC4Encoder(p, "b"); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_Z8M: | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 		WriteZ8Encoder(p, "256.0f"); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_Z8L: | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 		WriteZ8Encoder(p, "65536.0f" ); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		break; | 
					
						
							|  |  |  | 	case GX_CTF_Z16L: | 
					
						
							| 
									
										
										
										
											2009-05-15 02:39:55 +00:00
										 |  |  | 		WriteZ16LEncoder(p); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		break; | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	default: | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 		PanicAlert("Unknown texture copy format: 0x%x\n", format); | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 		break;		 | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (text[sizeof(text) - 1] != 0x7C) | 
					
						
							|  |  |  | 		PanicAlert("TextureConversionShader generator - buffer too small, canary has been eaten!"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return text; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | void SetShaderParameters(float width, float height, float offsetX, float offsetY, float widthStride, float heightStride) | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2009-03-22 09:00:43 +00:00
										 |  |  | 	SetPSConstant4f(C_COLORMATRIX, widthStride, heightStride, 0.0f, 0.0f); | 
					
						
							|  |  |  | 	SetPSConstant4f(C_COLORMATRIX + 1, width, (height - 1), offsetX, offsetY); | 
					
						
							| 
									
										
										
										
											2009-02-23 06:15:48 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | }  // namespace
 |