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								// Copyright (C) 2003-2009 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "BPMemLoader.h"
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								#include "EfbCopy.h"
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								#include "EfbInterface.h"
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								#include "SWRenderer.h"
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								#include "TextureEncoder.h"
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								#include "SWStatistics.h"
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								#include "SWVideoConfig.h"
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								#include "DebugUtil.h"
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								#include "HwRasterizer.h"
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								#include "SWCommandProcessor.h"
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								#include "../../Plugin_VideoOGL/Src/GLUtil.h"
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								#include "HW/Memmap.h"
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								#include "Core.h"
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								namespace EfbCopy
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								{
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								    void CopyToXfb()
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								    {
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								        OpenGL_Update(); // just updates the render window position and the backbuffer size	
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										if (!g_SWVideoConfig.bHwRasterizer)
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								        {
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								            // copy to open gl for rendering
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								            EfbInterface::UpdateColorTexture();
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								            SWRenderer::DrawTexture(EfbInterface::efbColorTexture, EFB_WIDTH, EFB_HEIGHT);
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								        }
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								        SWRenderer::SwapBuffer();
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								    }
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								    void CopyToRam()
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								    {
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								        if (!g_SWVideoConfig.bHwRasterizer)
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										{
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											u8 *dest_ptr = Memory::GetPointer(bpmem.copyTexDest << 5);
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											TextureEncoder::Encode(dest_ptr);
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										}
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								    }
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								    void ClearEfb()
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								    {
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								        u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;
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								        int left   = bpmem.copyTexSrcXY.x;
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									    int top    = bpmem.copyTexSrcXY.y;
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								        int right  = left + bpmem.copyTexSrcWH.x;
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									    int bottom = top + bpmem.copyTexSrcWH.y;
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								        for (u16 y = top; y <= bottom; y++)
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								        {
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								            for (u16 x = left; x <= right; x++)
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								            {
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								                EfbInterface::SetColor(x, y, (u8*)(&clearColor));
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								                EfbInterface::SetDepth(x, y, bpmem.clearZValue);
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								            }
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								        }
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								    }
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								    void CopyEfb()
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								    {
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								        if (bpmem.triggerEFBCopy.copy_to_xfb)
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								            DebugUtil::OnFrameEnd();
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								        if (!g_bSkipCurrentFrame)
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								        {
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								            if (bpmem.triggerEFBCopy.copy_to_xfb)
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								            {
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								                CopyToXfb();
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								                Core::Callback_VideoCopiedToXFB(true);
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								                swstats.frameCount++;
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								            }
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								            else
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								            {
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								                CopyToRam();
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								            }
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								            if (bpmem.triggerEFBCopy.clear)
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								            {
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								                if (g_SWVideoConfig.bHwRasterizer)
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								                    HwRasterizer::Clear();
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								                else
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								                    ClearEfb();
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								            }
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								        }
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								        else
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								        {
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								            if (bpmem.triggerEFBCopy.copy_to_xfb)
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								            {
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								                // no frame rendered but tell that a frame has finished for frame skip counter
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								                Core::Callback_VideoCopiedToXFB(false);
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								            }
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								        }
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								    }    
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								}
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