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								//////////////////////////////////////////////////////////////////////////////////////////
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								// Project description
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								// Name: nJoy 
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								// Description: A Dolphin Compatible Input Plugin
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								//
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								// Author: Falcon4ever (nJoy@falcon4ever.com)
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								// Site: www.multigesture.net
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								// Copyright (C) 2003-2008 Dolphin Project.
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								//
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								//////////////////////////////////////////////////////////////////////////////////////////
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								//
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								// Licensetype: GNU General Public License (GPL)
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								//
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								//
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								//
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								//
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								//
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								//////////////////////////////////////////////////////////////////////////////////////////
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								//////////////////////////////////////////////////////////////////////////////////////////
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								// Include
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								#include "math.h" // System
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								#include "ConfigBox.h" // Local
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								#include "../nJoy.h"
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								#include "Images/controller.xpm"
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								extern bool g_EmulatorRunning;
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								////////////////////////
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								// Set dialog items from saved values
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								void ConfigBox::UpdateGUIButtonMapping(int controller)
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								{	
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									// http://wiki.wxwidgets.org/Converting_everything_to_and_from_wxString
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									wxString tmp;
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									// Update selected gamepad
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									m_Joyname[controller]->SetSelection(PadMapping[controller].ID);
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									// Update the enabled checkbox
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									m_Joyattach[controller]->SetValue(PadMapping[controller].enabled == 1 ? true : false);
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_L_SHOULDER]; m_JoyShoulderL[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_R_SHOULDER]; m_JoyShoulderR[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_A_BUTTON]; m_JoyButtonA[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_B_BUTTON]; m_JoyButtonB[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_X_BUTTON]; m_JoyButtonX[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_Y_BUTTON]; m_JoyButtonY[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_Z_TRIGGER]; m_JoyButtonZ[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].buttons[InputCommon::CTL_START]; m_JoyButtonStart[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].halfpress; m_JoyButtonHalfpress[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].axis[InputCommon::CTL_MAIN_X]; m_JoyAnalogMainX[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].axis[InputCommon::CTL_MAIN_Y]; m_JoyAnalogMainY[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].axis[InputCommon::CTL_SUB_X]; m_JoyAnalogSubX[controller]->SetValue(tmp); tmp.clear();
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									tmp << PadMapping[controller].axis[InputCommon::CTL_SUB_Y]; m_JoyAnalogSubY[controller]->SetValue(tmp); tmp.clear();
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									// Update the deadzone and controller type controls
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									m_ControlType[controller]->SetSelection(PadMapping[controller].controllertype);
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									m_TriggerType[controller]->SetSelection(PadMapping[controller].triggertype);
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									m_Deadzone[controller]->SetSelection(PadMapping[controller].deadzone);
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									m_CoBDiagonal[controller]->SetValue(wxString::FromAscii(PadMapping[controller].SDiagonal.c_str()));
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									m_CBS_to_C[controller]->SetValue(PadMapping[controller].bSquareToCircle);
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									m_AdvancedMapFilter[controller]->SetValue(g_Config.bNoTriggerFilter);
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									//LogMsg("m_TriggerType[%i] = %i\n", controller, PadMapping[controller].triggertype);
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									// Update D-Pad
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									if(PadMapping[controller].controllertype == InputCommon::CTL_DPAD_HAT)
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									{
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										tmp << PadMapping[controller].dpad; m_JoyDpadDown[controller]->SetValue(tmp); tmp.clear();		
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									}
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									else
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									{
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										tmp << PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_UP]; m_JoyDpadUp[controller]->SetValue(tmp); tmp.clear();
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										tmp << PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_DOWN]; m_JoyDpadDown[controller]->SetValue(tmp); tmp.clear();
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										tmp << PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_LEFT]; m_JoyDpadLeft[controller]->SetValue(tmp); tmp.clear();
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										tmp << PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_RIGHT]; m_JoyDpadRight[controller]->SetValue(tmp); tmp.clear();
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									}
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									// Replace "-1" with "" in the GUI controls
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									//if(ControlsCreated) ToBlank();
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								}
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								/* Populate the PadMapping array with the dialog items settings (for example
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								   selected joystick, enabled or disabled status and so on) */
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								void ConfigBox::SaveButtonMapping(int controller, bool DontChangeId, int FromSlot)
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								{
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									// Temporary storage
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									wxString tmp;
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									long value;
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									// Save from or to the same or different slots
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									if (FromSlot == -1) FromSlot = controller;
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									// Replace "" with "-1" in the GUI controls
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									ToBlank(false);
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									// Set enabled or disable status and other settings
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									if(!DontChangeId) PadMapping[controller].ID = m_Joyname[FromSlot]->GetSelection();
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									if(FromSlot == controller) PadMapping[controller].enabled = m_Joyattach[FromSlot]->GetValue(); // Only enable one
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									PadMapping[controller].controllertype = m_ControlType[FromSlot]->GetSelection();
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									PadMapping[controller].triggertype = m_TriggerType[FromSlot]->GetSelection();
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									PadMapping[controller].deadzone = m_Deadzone[FromSlot]->GetSelection();
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									PadMapping[controller].SDiagonal = m_CoBDiagonal[FromSlot]->GetLabel().mb_str();
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									PadMapping[controller].bSquareToCircle = m_CBS_to_C[FromSlot]->IsChecked();
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									// The analog buttons
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									m_JoyAnalogMainX[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].axis[InputCommon::CTL_MAIN_X] = value; tmp.clear();
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									m_JoyAnalogMainY[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].axis[InputCommon::CTL_MAIN_Y] = value; tmp.clear();
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									m_JoyAnalogSubX[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].axis[InputCommon::CTL_SUB_X] = value; tmp.clear();
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									m_JoyAnalogSubY[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].axis[InputCommon::CTL_SUB_Y] = value; tmp.clear();
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									// The shoulder buttons
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									m_JoyShoulderL[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_L_SHOULDER] = value;
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									m_JoyShoulderR[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_R_SHOULDER] = value;			
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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									// The digital buttons
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									m_JoyButtonA[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_A_BUTTON] = value; tmp.clear();
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									m_JoyButtonB[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_B_BUTTON] = value; tmp.clear();
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									m_JoyButtonX[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_X_BUTTON] = value; tmp.clear();
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									m_JoyButtonY[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_Y_BUTTON] = value; tmp.clear();
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									m_JoyButtonZ[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_Z_TRIGGER] = value; tmp.clear();
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									m_JoyButtonStart[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].buttons[InputCommon::CTL_START] = value; tmp.clear();
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											2009-02-02 03:16:59 +00:00
										 
									 
								 
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									//LogMsg("PadMapping[%i].triggertype = %i, m_TriggerType[%i]->GetSelection() = %i\n",
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									//	controller, PadMapping[controller].triggertype, FromSlot, m_TriggerType[FromSlot]->GetSelection());
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									// The halfpress button
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									m_JoyButtonHalfpress[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].halfpress = value; tmp.clear();
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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									// The digital pad
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									if(PadMapping[controller].controllertype == InputCommon::CTL_DPAD_HAT)
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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									{
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										m_JoyDpadDown[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].dpad = value; tmp.clear();
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									}
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									else
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									{
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											2009-02-10 14:02:01 +00:00
										 
									 
								 
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										m_JoyDpadUp[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_UP] = value; tmp.clear();
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										m_JoyDpadDown[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_DOWN] = value; tmp.clear();
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										m_JoyDpadLeft[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_LEFT] = value; tmp.clear();
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										m_JoyDpadRight[FromSlot]->GetValue().ToLong(&value); PadMapping[controller].dpad2[InputCommon::CTL_D_PAD_RIGHT] = value; tmp.clear();		
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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									}
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									// Replace "-1" with "" 
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									ToBlank();
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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								}
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											2009-01-19 17:47:00 +00:00
										 
									 
								 
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								// Update the textbox for the buttons
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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											2009-01-25 18:20:16 +00:00
										 
									 
								 
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								void ConfigBox::SetButtonText(int id, char text[128], int Page)
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								{
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											2009-01-25 18:20:16 +00:00
										 
									 
								 
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									// Set controller value
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									int controller;	
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									if (Page == -1) controller = notebookpage; else controller = Page;
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									switch(id)
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									{
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											2009-01-20 10:37:48 +00:00
										 
									 
								 
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										case IDB_DPAD_RIGHT: m_JoyDpadRight[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_DPAD_UP: m_JoyDpadUp[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_DPAD_DOWN: m_JoyDpadDown[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_DPAD_LEFT: m_JoyDpadLeft[controller]->SetValue(wxString::FromAscii(text));	break;
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										case IDB_ANALOG_MAIN_X: m_JoyAnalogMainX[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_ANALOG_MAIN_Y: m_JoyAnalogMainY[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_ANALOG_SUB_X: m_JoyAnalogSubX[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_ANALOG_SUB_Y: m_JoyAnalogSubY[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_SHOULDER_L: m_JoyShoulderL[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_SHOULDER_R: m_JoyShoulderR[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_BUTTON_A: m_JoyButtonA[controller]->SetValue(wxString::FromAscii(text)); break;		
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										case IDB_BUTTON_B: m_JoyButtonB[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_BUTTON_X: m_JoyButtonX[controller]->SetValue(wxString::FromAscii(text)); break;
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								 | 
							
							
										case IDB_BUTTON_Y: m_JoyButtonY[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_BUTTON_Z: m_JoyButtonZ[controller]->SetValue(wxString::FromAscii(text)); break;
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								 | 
							
							
										case IDB_BUTTONSTART: m_JoyButtonStart[controller]->SetValue(wxString::FromAscii(text)); break;
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										case IDB_BUTTONHALFPRESS: m_JoyButtonHalfpress[controller]->SetValue(wxString::FromAscii(text)); break;
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										default: break;
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									}
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								}
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								// Get the text in the textbox for the buttons
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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											2009-01-25 18:20:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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								 | 
							
							
								wxString ConfigBox::GetButtonText(int id, int Page)
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								{
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											2009-01-25 18:20:16 +00:00
										 
									 
								 
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									// Set controller value
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									int controller;	
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									if (Page == -1) controller = notebookpage; else controller = Page;
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									switch(id)
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									{
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											2009-01-24 00:45:46 +00:00
										 
									 
								 
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										// D-Pad
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										case IDB_DPAD_RIGHT: return m_JoyDpadRight[controller]->GetValue();
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										case IDB_DPAD_UP: return m_JoyDpadUp[controller]->GetValue();
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										case IDB_DPAD_DOWN: return m_JoyDpadDown[controller]->GetValue();
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										case IDB_DPAD_LEFT: return m_JoyDpadLeft[controller]->GetValue();
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										// Analog Stick
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										case IDB_ANALOG_MAIN_X: return m_JoyAnalogMainX[controller]->GetValue();
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										case IDB_ANALOG_MAIN_Y: return m_JoyAnalogMainY[controller]->GetValue();
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										case IDB_ANALOG_SUB_X: return m_JoyAnalogSubX[controller]->GetValue();
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										case IDB_ANALOG_SUB_Y: return m_JoyAnalogSubY[controller]->GetValue();
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										// Shoulder Buttons
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										case IDB_SHOULDER_L: return m_JoyShoulderL[controller]->GetValue();
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										case IDB_SHOULDER_R: return m_JoyShoulderR[controller]->GetValue();
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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											2009-01-24 00:45:46 +00:00
										 
									 
								 
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										// Buttons
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										case IDB_BUTTON_A: return m_JoyButtonA[controller]->GetValue();		
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										case IDB_BUTTON_B: return m_JoyButtonB[controller]->GetValue();
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										case IDB_BUTTON_X: return m_JoyButtonX[controller]->GetValue();
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										case IDB_BUTTON_Y: return m_JoyButtonY[controller]->GetValue();
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										case IDB_BUTTON_Z: return m_JoyButtonZ[controller]->GetValue();
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										case IDB_BUTTONSTART: return m_JoyButtonStart[controller]->GetValue();
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										case IDB_BUTTONHALFPRESS: return m_JoyButtonHalfpress[controller]->GetValue();
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											2009-01-24 22:24:44 +00:00
										 
									 
								 
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										default: return wxString();
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									}
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								}
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											2009-01-19 05:49:25 +00:00
										 
									 
								 
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								//////////////////////////////////////////////////////////////////////////////////////////
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								// Configure button mapping
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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								// Wait for button press
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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											2009-01-19 17:47:00 +00:00
										 
									 
								 
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								/* Loop or timer: There are basically two ways to do this. With a while() or for() loop, or with a
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								   timer. The downside with the while() or for() loop is that there is no way to stop it if the user
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								   should select to configure another button while we are still in an old loop. What will happen then
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								   is that we start another parallel loop (at least in Windows) that blocks the old loop. And our only
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								   option to wait for the old loop to finish is with a new loop, and that will block the old loop for as
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								   long as it's going on. Therefore a timer is easier to control. */
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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								void ConfigBox::GetButtons(wxCommandEvent& event)
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								{
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									DoGetButtons(event.GetId());
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								}
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											2009-02-10 14:02:01 +00:00
										 
									 
								 
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								void ConfigBox::DoGetButtons(int GetId)
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								{
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									// =============================================
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									// Collect the starting values
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									// ----------------
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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									// Get the current controller	
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											2009-01-19 17:47:00 +00:00
										 
									 
								 
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									int Controller = notebookpage;
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											2009-02-10 14:02:01 +00:00
										 
									 
								 
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									int PadID = PadMapping[Controller].ID;
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									// Create a shortcut for the pad handle
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									SDL_Joystick *joy = PadState[Controller].joy;
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									 // Get the number of axes, hats and buttons
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									int Buttons = SDL_JoystickNumButtons(joy);
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									int Axes = SDL_JoystickNumAxes(joy);
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									int Hats = SDL_JoystickNumHats(joy);
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									Console::Print("PadID: %i Axes: %i\n", PadID, joyinfo[PadID].NumAxes, joyinfo[PadID].joy);
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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											2009-01-20 14:25:33 +00:00
										 
									 
								 
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									// Get the controller and trigger type
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											2009-01-21 18:09:31 +00:00
										 
									 
								 
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									int ControllerType = PadMapping[Controller].controllertype;
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									int TriggerType = PadMapping[Controller].triggertype;
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											2009-01-20 14:25:33 +00:00
										 
									 
								 
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											2009-01-19 05:49:25 +00:00
										 
									 
								 
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									// Collect the accepted buttons for this slot
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											2009-01-19 17:47:00 +00:00
										 
									 
								 
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									bool LeftRight = (GetId == IDB_SHOULDER_L || GetId == IDB_SHOULDER_R);
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											2009-01-20 14:41:58 +00:00
										 
									 
								 
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											2009-01-20 14:25:33 +00:00
										 
									 
								 
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									bool Axis = (GetId >= IDB_ANALOG_MAIN_X && GetId <= IDB_SHOULDER_R)
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											2009-02-10 17:25:08 +00:00
										 
									 
								 
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										// Don't allow SDL input for the triggers when XInput is selected
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										&& !(TriggerType == InputCommon::CTL_TRIGGER_XINPUT && (GetId == IDB_SHOULDER_L || GetId == IDB_SHOULDER_R) );
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											2009-01-20 14:41:58 +00:00
										 
									 
								 
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									bool XInput = (TriggerType == InputCommon::CTL_TRIGGER_XINPUT);
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									bool Button = (GetId >= IDB_BUTTON_A && GetId <= IDB_BUTTONHALFPRESS) // All digital buttons
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											   || (GetId == IDB_SHOULDER_L || GetId == IDB_SHOULDER_R) // both shoulder buttons
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											2009-02-10 14:02:01 +00:00
										 
									 
								 
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											   || (GetId >= IDB_DPAD_UP && GetId <= IDB_DPAD_RIGHT && ControllerType == InputCommon::CTL_DPAD_CUSTOM); // Or the custom hat mode
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											2009-01-20 14:41:58 +00:00
										 
									 
								 
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									bool Hat = (GetId >= IDB_DPAD_UP && GetId <= IDB_DPAD_RIGHT) // All DPads
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											2009-02-10 14:02:01 +00:00
										 
									 
								 
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											   && (PadMapping[Controller].controllertype == InputCommon::CTL_DPAD_HAT); // Not with the hat option defined
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											2009-02-09 18:43:03 +00:00
										 
									 
								 
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									bool NoTriggerFilter = g_Config.bNoTriggerFilter;
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											2009-02-09 13:10:29 +00:00
										 
									 
								 
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									// Values used in this function
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											2009-02-10 12:40:06 +00:00
										 
									 
								 
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								 | 
							
							
									char format[128];
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											2009-02-10 14:02:01 +00:00
										 
									 
								 
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									int Seconds = 4; // Seconds to wait for
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								 | 
							
							
									int TimesPerSecond = 40; // How often to run the check
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									// Values returned from InputCommon::GetButton()
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											2009-01-19 05:49:25 +00:00
										 
									 
								 
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									int value; // Axis value
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
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								 | 
							
							
									int type; // Button type
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-10 14:02:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									int pressed = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									bool Succeed = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									bool Stop = false; // Stop the timer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// =======================
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 05:49:25 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									//Console::Print("Before (%i) Id:%i %i  IsRunning:%i\n",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									//	GetButtonWaitingTimer, GetButtonWaitingID, GetId, m_ButtonMappingTimer->IsRunning());
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-27 11:41:58 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// If the Id has changed or the timer is not running we should start one
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									if( GetButtonWaitingID != GetId || !m_ButtonMappingTimer->IsRunning() )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if(m_ButtonMappingTimer->IsRunning())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											m_ButtonMappingTimer->Stop();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											GetButtonWaitingTimer = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											// Update the old textbox
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											SetButtonText(GetButtonWaitingID, "");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										 // Save the button Id
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										GetButtonWaitingID = GetId;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Reset the key in case we happen to have an old one
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										g_Pressed = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Update the text box
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										sprintf(format, "[%d]", Seconds);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										SetButtonText(GetId, format);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Start the timer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										#if wxUSE_TIMER
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											m_ButtonMappingTimer->Start( floor((double)(1000 / TimesPerSecond)) );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// ===============================================
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// Check for buttons
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// ----------------
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// If there is a timer but we should not create a new one
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									else
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 05:49:25 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-10 14:02:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										InputCommon::GetButton(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											joy, PadID, Buttons, Axes, Hats, 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											g_Pressed, value, type, pressed, Succeed, Stop,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											LeftRight, Axis, XInput, Button, Hat, NoTriggerFilter);
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// ========================= Check for keys
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-28 18:50:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-25 18:20:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// ===============================================
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// Process results
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// ----------------
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// Count each time
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									GetButtonWaitingTimer++;
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// This is run every second
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									if(GetButtonWaitingTimer % TimesPerSecond == 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Current time
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										int TmpTime = Seconds - (GetButtonWaitingTimer / TimesPerSecond);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-28 18:50:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Update text
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										sprintf(format, "[%d]", TmpTime);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										SetButtonText(GetId, format);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// Time's up
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									if( (GetButtonWaitingTimer / TimesPerSecond) >= Seconds )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										Stop = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Leave a blank mapping
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-25 18:20:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if(g_Config.bSaveByID) SetButtonTextAll(GetId, "-1"); else SetButtonText(GetId, "-1");
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// If we got a button
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									if(Succeed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										Stop = true;		
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Write the number of the pressed button to the text box
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										sprintf(format, "%d", pressed);
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-25 18:20:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if(g_Config.bSaveByID) SetButtonTextAll(GetId, format); else SetButtonText(GetId, format);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-27 11:41:58 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// Stop the timer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									if(Stop)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										m_ButtonMappingTimer->Stop();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										GetButtonWaitingTimer = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-21 18:09:31 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										/* Update the button mapping for all slots that use this device. (It doesn't make sense to have several slots
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										   controlled by the same device, but several DirectInput instances of different but identical devices may possible
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										   have the same id, I don't know. So we have to do this. The user may also have selected the same device for
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										   several disabled slots. */
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-25 18:20:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if(g_Config.bSaveByID) SaveButtonMappingAll(Controller); else SaveButtonMapping(Controller);
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-28 18:50:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 05:28:30 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// If we got a bad button
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									if(g_Pressed == -1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-25 18:20:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Update text
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if(g_Config.bSaveByID) SetButtonTextAll(GetId, "-1"); else SetButtonText(GetId, "-1");
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 05:28:30 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Notify the user
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										wxMessageBox(wxString::Format(wxT(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											"You selected a key with a to low key code (%i), please"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											" select another key with a higher key code."), pressed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											, wxT("Notice"), wxICON_INFORMATION);		
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 10:37:48 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// ======================== Process results
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 05:28:30 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 17:47:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									// Debugging
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-25 18:20:16 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									Console::Print("Change: %i %i %i %i  '%s' '%s' '%s' '%s'\n",
							 | 
						
					
						
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										PadMapping[0].halfpress, PadMapping[1].halfpress, PadMapping[2].halfpress, PadMapping[3].halfpress,
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										m_JoyButtonHalfpress[0]->GetValue().c_str(), m_JoyButtonHalfpress[1]->GetValue().c_str(), m_JoyButtonHalfpress[2]->GetValue().c_str(), m_JoyButtonHalfpress[3]->GetValue().c_str()
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										);*/
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											2008-12-27 11:41:58 +00:00
										 
									 
								 
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								}
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											2009-01-20 20:21:05 +00:00
										 
									 
								 
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								/////////////////////////////////////////////////////////// Configure button mapping
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