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dolphin/Source/Core/VideoCommon/VideoState.h

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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
2013-04-17 23:09:55 -04:00
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
set svn:eol-style=native for **.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:46:09 +00:00
Replace all include guard ifdefs with "#pragma once"
2014-02-10 13:54:46 -05:00
#pragma once
set svn:eol-style=native for **.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:46:09 +00:00
#include "Common.h"
#include "ChunkFile.h"
void VideoCommon_DoState(PointerWrap &p);
Paused the video thread while a save state was being created or loaded. Performed the save state operation after the fifo became idle. Saved the interrupt status of the video thread into the save state. This helps stabilise the save states in dual core mode in games like Super Mario Galaxy. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7112 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 10:37:47 +00:00
void VideoCommon_RunLoop(bool enable);
initialize the uninitialized
2012-01-02 02:20:22 -08:00
void VideoCommon_Init();
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