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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#ifndef _OSD_H_
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								#define _OSD_H_
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								#include <functional>
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								#include <string>
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								namespace OSD
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								{
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								// On-screen message display
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								void AddMessage(const std::string& str, u32 ms = 2000);
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								void DrawMessages(); // draw the current messages on the screen. Only call once per frame.
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								void ClearMessages();
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								// On-screen callbacks
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								enum CallbackType
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								{
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									OSD_INIT = 0,
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									OSD_ONFRAME,
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									OSD_SHUTDOWN
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								};
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								typedef std::function<void()> Callback;
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								void AddCallback(CallbackType type, Callback cb);
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								void DoCallbacks(CallbackType type);
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								}  // namespace OSD
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								#endif // _OSD_H_
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