2010-10-03 08:20:24 +00:00
										 
									 
								 
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								#ifndef _VERTEXMANAGERBASE_H
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								#define _VERTEXMANAGERBASE_H
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											2010-11-26 09:25:08 +00:00
										 
									 
								 
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								class NativeVertexFormat;
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								class VertexManager
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								{
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								public:
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									enum
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									{
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										// values from OGL plugin
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										//MAXVBUFFERSIZE = 0x1FFFF,
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										//MAXIBUFFERSIZE = 0xFFFF,
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										// values from DX9 plugin
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										//MAXVBUFFERSIZE = 0x50000,
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										//MAXIBUFFERSIZE = 0xFFFF,
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										// values from DX11 plugin
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										MAXVBUFFERSIZE = 0x50000,
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										MAXIBUFFERSIZE = 0x10000,
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									};
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									VertexManager();
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									virtual ~VertexManager();	// needs to be virtual for DX11's dtor
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									static void AddVertices(int _primitive, int _numVertices);
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									// TODO: protected?
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									static u8 *s_pCurBufferPointer;
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									static u8 *s_pBaseBufferPointer;
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									static int GetRemainingSize();
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									static int GetRemainingVertices(int primitive);
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									static void Flush();
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											2010-11-26 09:25:08 +00:00
										 
									 
								 
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									virtual ::NativeVertexFormat* CreateNativeVertexFormat() = 0;
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								protected:
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									// TODO: make private after Flush() is merged
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									static void ResetBuffer();
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									static u8 *LocalVBuffer;
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									static u16 *TIBuffer;
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									static u16 *LIBuffer;
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									static u16 *PIBuffer;
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									static bool Flushed;
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								private:
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									static void AddIndices(int primitive, int numVertices);
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											2010-10-19 22:24:27 +00:00
										 
									 
								 
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									//virtual void Draw(u32 stride, bool alphapass) = 0;
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									// temp
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									virtual void vFlush() = 0;
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											2010-10-19 22:24:27 +00:00
										 
									 
								 
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								};
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								extern VertexManager *g_vertex_manager;
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								#endif
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