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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#include <cmath>
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								#include <functional>
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								#include <windows.h>
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								#include "AudioCommon/AudioCommon.h"
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								#include "AudioCommon/DSoundStream.h"
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								#include "Common/StdThread.h"
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								#include "Common/Thread.h"
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								bool DSound::CreateBuffer()
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								{
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									PCMWAVEFORMAT pcmwf;
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									DSBUFFERDESC dsbdesc;
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									memset(&pcmwf, 0, sizeof(PCMWAVEFORMAT));
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									memset(&dsbdesc, 0, sizeof(DSBUFFERDESC));
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									pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM;
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									pcmwf.wf.nChannels = 2;
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									pcmwf.wf.nSamplesPerSec = m_mixer->GetSampleRate();
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									pcmwf.wf.nBlockAlign = 4;
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									pcmwf.wf.nAvgBytesPerSec = pcmwf.wf.nSamplesPerSec * pcmwf.wf.nBlockAlign;
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									pcmwf.wBitsPerSample = 16;
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									// Fill out DSound buffer description.
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									dsbdesc.dwSize  = sizeof(DSBUFFERDESC);
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									dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLVOLUME | DSBCAPS_GLOBALFOCUS;
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									dsbdesc.dwBufferBytes = bufferSize = BUFSIZE;
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									dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&pcmwf;
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									dsbdesc.guid3DAlgorithm = DS3DALG_DEFAULT;
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									HRESULT res = ds->CreateSoundBuffer(&dsbdesc, &dsBuffer, nullptr);
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									if (SUCCEEDED(res))
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									{
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										dsBuffer->SetCurrentPosition(0);
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										dsBuffer->SetVolume(m_volume);
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										return true;
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									}
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									else
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									{
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										// Failed.
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										PanicAlertT("Sound buffer creation failed: %08x", res);
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										dsBuffer = nullptr;
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										return false;
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									}
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								}
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								bool DSound::WriteDataToBuffer(DWORD dwOffset,                  // Our own write cursor.
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										char* soundData, // Start of our data.
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										DWORD dwSoundBytes) // Size of block to copy.
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								{
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									// I want to record the regular audio to, how do I do that?
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									void *ptr1, *ptr2;
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									DWORD numBytes1, numBytes2;
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									// Obtain memory address of write block. This will be in two parts if the block wraps around.
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									HRESULT hr = dsBuffer->Lock(dwOffset, dwSoundBytes, &ptr1, &numBytes1, &ptr2, &numBytes2, 0);
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									// If the buffer was lost, restore and retry lock.
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									if (DSERR_BUFFERLOST == hr)
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									{
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										dsBuffer->Restore();
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										hr = dsBuffer->Lock(dwOffset, dwSoundBytes, &ptr1, &numBytes1, &ptr2, &numBytes2, 0);
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									}
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									if (SUCCEEDED(hr))
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									{
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										memcpy(ptr1, soundData, numBytes1);
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										if (ptr2 != 0)
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											memcpy(ptr2, soundData + numBytes1, numBytes2);
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										// Release the data back to DirectSound.
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										dsBuffer->Unlock(ptr1, numBytes1, ptr2, numBytes2);
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										return true;
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									}
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									return false;
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								}
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								// The audio thread.
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								void DSound::SoundLoop()
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								{
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									Common::SetCurrentThreadName("Audio thread - dsound");
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									currentPos = 0;
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									lastPos = 0;
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									dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
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									while (!threadData)
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									{
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										// No blocking inside the csection
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										dsBuffer->GetCurrentPosition((DWORD*)¤tPos, 0);
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										int numBytesToRender = FIX128(ModBufferSize(currentPos - lastPos));
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										if (numBytesToRender >= 256)
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										{
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											if (numBytesToRender > sizeof(realtimeBuffer))
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												PanicAlert("soundThread: too big render call");
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											m_mixer->Mix(realtimeBuffer, numBytesToRender / 4);
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											WriteDataToBuffer(lastPos, (char*)realtimeBuffer, numBytesToRender);
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											lastPos = ModBufferSize(lastPos + numBytesToRender);
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										}
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										soundSyncEvent.Wait();
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									}
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								}
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								bool DSound::Start()
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								{
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									if (FAILED(DirectSoundCreate8(0, &ds, 0)))
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										return false;
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									if (hWnd)
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									{
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										HRESULT hr = ds->SetCooperativeLevel((HWND)hWnd, DSSCL_PRIORITY);
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									}
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (!CreateBuffer())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									DWORD num1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									short* p1;
							 | 
						
					
						
							
								
									
										
										
										
											2011-12-30 20:22:48 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									dsBuffer->Lock(0, bufferSize, (void* *)&p1, &num1, 0, 0, DSBLOCK_ENTIREBUFFER);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									memset(p1, 0, num1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									dsBuffer->Unlock(p1, num1, 0, 0);
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-01 12:09:22 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									thread = std::thread(std::mem_fn(&DSound::SoundLoop), this);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-05-18 19:24:46 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void DSound::SetVolume(int volume)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// This is in "dBA attenuation" from 0 to -10000, logarithmic
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									m_volume = (int)floor(log10((float)volume) * 5000.0f) - 10000;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-09 21:14:26 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (dsBuffer != nullptr)
							 | 
						
					
						
							
								
									
										
										
										
											2009-05-18 19:24:46 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										dsBuffer->SetVolume(m_volume);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-29 00:57:55 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void DSound::Update()
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-23 19:47:58 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									soundSyncEvent.Set();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-12-13 11:51:29 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void DSound::Clear(bool mute)
							 | 
						
					
						
							
								
									
										
										
										
											2009-11-07 20:01:39 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2009-12-13 11:51:29 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									m_muted = mute;
							 | 
						
					
						
							
								
									
										
										
										
											2009-12-18 19:52:04 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-09 21:14:26 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (dsBuffer != nullptr)
							 | 
						
					
						
							
								
									
										
										
										
											2009-12-12 22:30:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-08 13:28:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (m_muted)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2010-03-08 08:03:42 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											dsBuffer->Stop();
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-08 13:28:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2009-12-12 22:30:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2009-11-07 20:01:39 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-29 00:57:55 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void DSound::Stop()
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									threadData = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// kick the thread if it's waiting
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-23 19:47:58 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									soundSyncEvent.Set();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-01-27 20:47:58 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									thread.join();
							 | 
						
					
						
							
								
									
										
										
										
											2009-12-18 19:52:04 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									dsBuffer->Stop();
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									dsBuffer->Release();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ds->Release();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2009-12-10 21:00:52 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 |