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								// Copyright (C) 2010 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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											2010-06-12 17:39:33 +00:00
										 
									 
								 
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								#include "InputConfig.h"
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								InputPlugin::InputPlugin( const char* const _ini_name, const char* const _gui_name, const char* const _profile_name  )
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									: ini_name(_ini_name)
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									, gui_name(_gui_name)
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									, profile_name(_profile_name)
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								{
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									// GCPads
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									//for ( unsigned int i = 0; i<4; ++i )
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										//controllers.push_back( new GCPad( i ) );
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									// Wiimotes / disabled, cause it only the GUI half is done
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									//for ( unsigned int i = 0; i<4; ++i )
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									//	controllers.push_back( new Wiimote( i ) );
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								};
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								InputPlugin::~InputPlugin()
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								{
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									// delete pads
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									std::vector<ControllerEmu*>::const_iterator i = controllers.begin(),
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										e = controllers.end();
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									for ( ; i != e; ++i )
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										delete *i;
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								}
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								bool InputPlugin::LoadConfig()
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								{
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									IniFile inifile;
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									if (false == inifile.Load(std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini"))
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										return false;
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									std::vector< ControllerEmu* >::const_iterator
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										i = controllers.begin(),
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										e = controllers.end();
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									for ( ; i!=e; ++i ) {
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										(*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));
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									}
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									return true;
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								}
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								void InputPlugin::SaveConfig()
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								{
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									std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" );
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									IniFile inifile;
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									inifile.Load(ini_filename);
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									std::vector< ControllerEmu* >::const_iterator i = controllers.begin(),
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										e = controllers.end();
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									for ( ; i!=e; ++i )
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										(*i)->SaveConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));
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									inifile.Save(ini_filename);
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								}
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