2008-12-08 05:25:12 +00:00
										 
									 
								 
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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "pluginspecs_wiimote.h"
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								#include "wiiuse.h"
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								#include <queue>
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								#include "Common.h"
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								#include "Thread.h"
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								#include "wiimote_hid.h"
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								#include "EmuMain.h"
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								extern SWiimoteInitialize g_WiimoteInitialize;
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								//extern void __Log(int log, const char *format, ...);
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								//extern void __Log(int log, int v, const char *format, ...);
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								namespace WiiMoteReal
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								{
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								#define MAX_WIIMOTES 1
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								//******************************************************************************
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								// Forwarding
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								//******************************************************************************
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								    class CWiiMote;
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								#ifdef _WIN32
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								    DWORD WINAPI ReadWiimote_ThreadFunc(void* arg);
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								#else
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								    void* ReadWiimote_ThreadFunc(void* arg);
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								#endif
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								//******************************************************************************
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								// Variable declarations
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								//******************************************************************************
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								    wiimote_t**			g_WiiMotesFromWiiUse = NULL;
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								    Common::Thread*		g_pReadThread = NULL;
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								    int				g_NumberOfWiiMotes;
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								    CWiiMote*			g_WiiMotes[MAX_WIIMOTES];	
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								    bool			g_Shutdown = false;
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								//******************************************************************************
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								// Probably this class should be in its own file
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								//******************************************************************************
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								    class CWiiMote
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								    {
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								    public:
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								        CWiiMote(u8 _WiimoteNumber, wiimote_t* _pWiimote) 
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								            : m_WiimoteNumber(_WiimoteNumber)
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								            , m_channelID(0)
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								            , m_pWiiMote(_pWiimote)
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								            , m_pCriticalSection(NULL)
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								            , m_LastReportValid(false)
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								        {
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								            m_pCriticalSection = new Common::CriticalSection();
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								            wiiuse_set_leds(m_pWiiMote, WIIMOTE_LED_4);
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								#ifdef _WIN32
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								            // F|RES: i dunno if we really need this
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								            CancelIo(m_pWiiMote->dev_handle);
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								#endif
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								        }
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								        virtual ~CWiiMote() 
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								        {
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								            delete m_pCriticalSection;
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								        };
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								        // send raw HID data from the core to wiimote
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								        void SendData(u16 _channelID, const u8* _pData, u32 _Size)
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								        {
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								            m_channelID = _channelID;
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								            m_pCriticalSection->Enter();
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								            {
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								                SEvent WriteEvent;
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								                memcpy(WriteEvent.m_PayLoad, _pData+1, _Size-1);
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								                m_EventWriteQueue.push(WriteEvent);
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								            }
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								            m_pCriticalSection->Leave();
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								        }
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								        // read data from wiimote (but don't send it to the core, just filter
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								        // and queue)
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								        void ReadData() 
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								        {
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								            m_pCriticalSection->Enter();
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								            if (!m_EventWriteQueue.empty())
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								                {
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								                    SEvent& rEvent = m_EventWriteQueue.front();
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								                    wiiuse_io_write(m_pWiiMote, (byte*)rEvent.m_PayLoad, MAX_PAYLOAD);
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								                    m_EventWriteQueue.pop();
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								                }
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								            m_pCriticalSection->Leave();
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								            if (wiiuse_io_read(m_pWiiMote))
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								                {
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								                    const byte* pBuffer = m_pWiiMote->event_buf;
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								                    // check if we have a channel (connection) if so save the
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								                    // data...
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								                    if (m_channelID > 0)
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								                        {
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								                            m_pCriticalSection->Enter();
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								                            // filter out reports
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								                            if (pBuffer[0] >= 0x30) 
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								                                {
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								                                    memcpy(m_LastReport.m_PayLoad, pBuffer,
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								                                           MAX_PAYLOAD);
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								                                    m_LastReportValid = true;
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								                                }
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								                            else
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								                                {
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								                                    SEvent ImportantEvent;
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								                                    memcpy(ImportantEvent.m_PayLoad, pBuffer,
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								                                           MAX_PAYLOAD);
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								                                    m_EventReadQueue.push(ImportantEvent);
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								                                }
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								                            m_pCriticalSection->Leave();
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								                        }
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								                }
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								        };
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								        // send queued data to the core
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								        void Update() 
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								        {
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								            m_pCriticalSection->Enter();
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								            if (m_EventReadQueue.empty())
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								                {
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								                    if (m_LastReportValid)
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								                        SendEvent(m_LastReport);
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								                }
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								            else
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								                {
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								                    SendEvent(m_EventReadQueue.front());
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								                    m_EventReadQueue.pop();
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								                }
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								            m_pCriticalSection->Leave();
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								        };
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								    private:
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								        struct SEvent 
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								        {
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								            SEvent()
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								            {
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								                memset(m_PayLoad, 0, MAX_PAYLOAD);
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								            }
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								            byte m_PayLoad[MAX_PAYLOAD];
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								        };
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								        typedef std::queue<SEvent> CEventQueue;
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								        u8 m_WiimoteNumber; // just for debugging
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								        u16 m_channelID;
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								        wiimote_t* m_pWiiMote;
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								        Common::CriticalSection* m_pCriticalSection;
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								        CEventQueue m_EventReadQueue;
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								        CEventQueue m_EventWriteQueue;
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								        bool m_LastReportValid;
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								        SEvent m_LastReport;
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								        void SendEvent(SEvent& _rEvent)
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								        {
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								            // we don't have an answer channel
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								            if (m_channelID == 0)
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								                return;
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								            // check event buffer;
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								            u8 Buffer[1024];
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								            u32 Offset = 0;
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								            hid_packet* pHidHeader = (hid_packet*)(Buffer + Offset);
							 | 
						
					
						
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							 | 
							
							
								            Offset += sizeof(hid_packet);
							 | 
						
					
						
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								            pHidHeader->type = HID_TYPE_DATA;
							 | 
						
					
						
							| 
								
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							 | 
							
							
								            pHidHeader->param = HID_PARAM_INPUT;
							 | 
						
					
						
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								            memcpy(&Buffer[Offset], _rEvent.m_PayLoad, MAX_PAYLOAD);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            Offset += MAX_PAYLOAD;
							 | 
						
					
						
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							 | 
							
							
								            g_WiimoteInitialize.pWiimoteInput(m_channelID, Buffer, Offset);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								        }
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								    };
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							 | 
							
							
								//******************************************************************************
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// Function Definitions 
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								//******************************************************************************
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							 | 
							
							
								    int Initialize()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        memset(g_WiiMotes, 0, sizeof(CWiiMote*) * MAX_WIIMOTES);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_WiiMotesFromWiiUse = wiiuse_init(MAX_WIIMOTES);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_NumberOfWiiMotes = wiiuse_find(g_WiiMotesFromWiiUse, MAX_WIIMOTES, 5);
							 | 
						
					
						
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								        for (int i=0; i<g_NumberOfWiiMotes; i++)
							 | 
						
					
						
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							 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                g_WiiMotes[i] = new CWiiMote(i+1, g_WiiMotesFromWiiUse[i]); 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
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								        if (g_NumberOfWiiMotes > 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            g_pReadThread = new Common::Thread(ReadWiimote_ThreadFunc, NULL);
							 | 
						
					
						
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							 | 
							
							
								        return g_NumberOfWiiMotes;
							 | 
						
					
						
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							 | 
							
							
								    }
							 | 
						
					
						
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							 | 
							
							
								    void DoState(void* ptr, int mode)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {}
							 | 
						
					
						
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							 | 
							
							
								    void Shutdown(void)
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								        g_Shutdown = true;
							 | 
						
					
						
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								        // stop the thread
							 | 
						
					
						
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							 | 
							
							
								        if (g_pReadThread != NULL)
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								            {
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                g_pReadThread->WaitForDeath();
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								                delete g_pReadThread;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                g_pReadThread = NULL;
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
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							| 
								
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							 | 
							
								
							 | 
							
							
								        // delete the wiimotes
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for (int i=0; i<g_NumberOfWiiMotes; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                delete g_WiiMotes[i];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                g_WiiMotes[i] = NULL;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
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							 | 
							
							
								        // clean up wiiuse
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        wiiuse_cleanup(g_WiiMotesFromWiiUse, g_NumberOfWiiMotes);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_WiiMotes[0]->SendData(_channelID, (const u8*)_pData, _Size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    void ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_WiiMotes[0]->SendData(_channelID, (const u8*)_pData, _Size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    void Update()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for (int i=0; i<g_NumberOfWiiMotes; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                g_WiiMotes[i]->Update();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef _WIN32
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    DWORD WINAPI ReadWiimote_ThreadFunc(void* arg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    void *ReadWiimote_ThreadFunc(void* arg)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        while (!g_Shutdown)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                for (int i=0; i<g_NumberOfWiiMotes; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        g_WiiMotes[i]->ReadData();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}; // end of namespace
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 |