2010-06-09 01:37:08 +00:00
										 
									 
								 
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								// Copyright (C) 2003-2009 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _EFB_INTERFACE_H_
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								#define _EFB_INTERFACE_H_
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								#include "VideoCommon.h"
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								namespace EfbInterface
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								{
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								    const int DEPTH_BUFFER_START = EFB_WIDTH * EFB_HEIGHT * 3;
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								    // color order is RGBA
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								    // does full blending of an incoming pixel
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								    void BlendTev(u16 x, u16 y, u8 *color);
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								    // compare z at location x,y
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								    // writes it if it passes
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								    // returns result of compare.
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								    bool ZCompare(u16 x, u16 y, u32 z);
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								    // sets the color and alpha
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								    void SetColor(u16 x, u16 y, u8 *color);
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								    void SetDepth(u16 x, u16 y, u32 depth);
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								    void GetColor(u16 x, u16 y, u8 *color);
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								    u32 GetDepth(u16 x, u16 y);
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								    u8* GetPixelPointer(u16 x, u16 y, bool depth);
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								    void UpdateColorTexture();
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								    extern u8 efbColorTexture[EFB_WIDTH*EFB_HEIGHT*4]; // rgba format
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								}
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								#endif
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