forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								#include <stdio.h>
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								#include "CPStructs.h"
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								#include "XFStructs.h"
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								#include "TransformEngine.h"
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								#include "VertexHandler.h"
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								#include "VertexLoader.h"
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								// PROBLEM - matrix switching within vbuffers may be stateful!
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								void CPUpdateMatricesA()
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								{
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									float *flipmem = (float *)xfmem;
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									CTransformEngine::SetPosNormalMatrix(
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										flipmem + MatrixIndexA.PosNormalMtxIdx * 4, //CHECK
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										flipmem + 0x400 + 3 * (MatrixIndexA.PosNormalMtxIdx & 31)); //CHECK
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									CTransformEngine::SetTexMatrix(0,flipmem + MatrixIndexA.Tex0MtxIdx * 4);  
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									CTransformEngine::SetTexMatrix(1,flipmem + MatrixIndexA.Tex1MtxIdx * 4);
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									CTransformEngine::SetTexMatrix(2,flipmem + MatrixIndexA.Tex2MtxIdx * 4);
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									CTransformEngine::SetTexMatrix(3,flipmem + MatrixIndexA.Tex3MtxIdx * 4);
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								}
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								void CPUpdateMatricesB()
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								{
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									float *flipmem = (float *)xfmem;
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									CTransformEngine::SetTexMatrix(4,flipmem + MatrixIndexB.Tex4MtxIdx * 4);  
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									CTransformEngine::SetTexMatrix(5,flipmem + MatrixIndexB.Tex5MtxIdx * 4);
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									CTransformEngine::SetTexMatrix(6,flipmem + MatrixIndexB.Tex6MtxIdx * 4);
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									CTransformEngine::SetTexMatrix(7,flipmem + MatrixIndexB.Tex7MtxIdx * 4);
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								}
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								void LoadCPReg(u32 SubCmd, u32 Value)
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								{
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									switch (SubCmd & 0xF0)
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									{
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									case 0x30: 	
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										MatrixIndexA.Hex = Value; 
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										CPUpdateMatricesA();
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										break;
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									case 0x40: 	
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										MatrixIndexB.Hex = Value; 
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										CPUpdateMatricesB();
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										break;			
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									case 0x50: CVertexHandler::Flush(); VertexLoader::SetVtxDesc_Lo(Value); break;
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									case 0x60: CVertexHandler::Flush(); VertexLoader::SetVtxDesc_Hi(Value); break;
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									case 0x70: g_VertexLoaders[SubCmd & 7].SetVAT_group0(Value); _assert_((SubCmd & 0x0F) < 8); break;
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									case 0x80: g_VertexLoaders[SubCmd & 7].SetVAT_group1(Value); _assert_((SubCmd & 0x0F) < 8); break;
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									case 0x90: g_VertexLoaders[SubCmd & 7].SetVAT_group2(Value); _assert_((SubCmd & 0x0F) < 8); break;
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									case 0xA0: arraybases[SubCmd & 0xF]   = Value & 0xFFFFFFFF; break;
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									case 0xB0: arraystrides[SubCmd & 0xF] = Value & 0xFF;      break;
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									}				
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								}
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