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								#ifndef _PERFQUERY_H_
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								#define _PERFQUERY_H_
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								#include "PerfQueryBase.h"
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								namespace OGL {
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								class PerfQuery : public PerfQueryBase
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								{
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								public:
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									PerfQuery();
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									~PerfQuery();
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									void EnableQuery(PerfQueryGroup type);
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									void DisableQuery(PerfQueryGroup type);
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									void ResetQuery();
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									u32 GetQueryResult(PerfQueryType type);
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									void FlushResults();
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									bool IsFlushed() const;
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								private:
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									struct ActiveQuery
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									{
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										GLuint query_id;
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										PerfQueryGroup query_type;
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									};
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									// when testing in SMS: 64 was too small, 128 was ok
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									static const u32 PERF_QUERY_BUFFER_SIZE = 512;
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									void WeakFlush();
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									// Only use when non-empty
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									void FlushOne();
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									// This contains gl query objects with unretrieved results.
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									ActiveQuery m_query_buffer[PERF_QUERY_BUFFER_SIZE];
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									u32 m_query_read_pos;
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									// TODO: sloppy
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									volatile u32 m_query_count;
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									volatile u32 m_results[PQG_NUM_MEMBERS];
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								};
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								} // namespace
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								#endif // _PERFQUERY_H_
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