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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "DolphinQt2/Config/CheatWarningWidget.h"
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								#include <QHBoxLayout>
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								#include <QLabel>
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								#include <QPixmap>
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								#include <QPushButton>
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								#include <QStyle>
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								#include <iostream>
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								#include "Core/ConfigManager.h"
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								#include "Core/Core.h"
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								#include "DolphinQt2/Settings.h"
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								CheatWarningWidget::CheatWarningWidget(const std::string& game_id) : m_game_id(game_id)
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								{
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								  CreateWidgets();
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								  ConnectWidgets();
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								  connect(&Settings::Instance(), &Settings::EnableCheatsChanged,
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								          [this] { Update(Core::IsRunning()); });
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								  connect(&Settings::Instance(), &Settings::EmulationStateChanged, [this](Core::State state) {
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								    std::cout << (state == Core::State::Running) << std::endl;
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								    Update(state == Core::State::Running);
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								  });
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								  Update(Core::IsRunning());
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								}
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								void CheatWarningWidget::CreateWidgets()
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								{
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								  auto* icon = new QLabel;
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								  const auto size = 1.5 * QFontMetrics(font()).height();
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								  QPixmap warning_icon = style()->standardIcon(QStyle::SP_MessageBoxWarning).pixmap(size, size);
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								  icon->setPixmap(warning_icon);
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								  m_text = new QLabel();
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								  m_config_button = new QPushButton(tr("Configure Dolphin"));
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								  m_config_button->setHidden(true);
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								  auto* layout = new QHBoxLayout;
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								  layout->addWidget(icon);
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								  layout->addWidget(m_text, 1);
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								  layout->addWidget(m_config_button);
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								  layout->setContentsMargins(0, 0, 0, 0);
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								  setLayout(layout);
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								}
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								void CheatWarningWidget::Update(bool running)
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								{
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								  bool hide_widget = true;
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								  bool hide_config_button = true;
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								  if (running && SConfig::GetInstance().GetGameID() == m_game_id)
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								  {
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								    hide_widget = false;
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								    m_text->setText(tr("Changing cheats will only take effect when the game is restarted."));
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								  }
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								  if (!Settings::Instance().GetCheatsEnabled())
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								  {
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								    hide_widget = false;
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								    hide_config_button = false;
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								    m_text->setText(tr("Dolphin's cheat system is currently disabled."));
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								  }
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								  setHidden(hide_widget);
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								  m_config_button->setHidden(hide_config_button);
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								}
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								void CheatWarningWidget::ConnectWidgets()
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								{
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								  connect(m_config_button, &QPushButton::pressed, this,
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								          &CheatWarningWidget::OpenCheatEnableSettings);
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								}
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